I don't mind the new dex, its a tad lacking but we have to deal with that. However, I threw together a few ideas for various units which would be nice. What do you think?
Wyches: Two attacks base, to make up for there horrific nerf
Kabalites: Drugs. 3pts a model
Trueborn: Drugs, 3 pts a model, option to take ghostplate, 5 points a model
Scourges: SKYFIRE
Mandrakes: Choose to enter ongoing reserve, can redeploy in cover via deepstrike, no scatter.
Talos: Chainflails : D6 bonus attacks, back to 100 points
Voidraven: Nightshields and Shrouded as standard
Razorwing: Vector dancer
Bloodbrides: May take haywires, 2 pts a model
Raiders: "Lightning assault" units may disembark after a 12" move and leap directly into assault. Place unit 6" from raider hull. Scatter 1 d6. If you end up on top of an enemy unit, gain hammer of wrath, then take a dangerous terrain test before entering assault. If you hit the ground take an impact test.
Venoms: May take nightshields
Ravagers: Flickerfields and Aerial Assault
Liquifiers: Strength 4
Just my thoughts after a few playtests