Here's one for you then Thor
Now that I've got my basic TAC list underway, I'm looking to develop some options - as my gaming group is relatively small, games can get a bit stale using the same lists all the time and I've been pretty successful in terms of wins and keeping things fresh with my marines by developing several basic lists that theme my armies (defensive, offensive, assault, mobility etc).
My first look then at an alternative option is for an all shooting DE option - my basic TAC list includes Succubus, Grots and Talos as viable combat options.
Considering where our shooting strengths lie, I decided to go fairly lance heavy - it's not spammed to the max, but pretty strong I think. It's also based on models I've already got (bar one) so there are no blasterborn in there (yet).
Realspace raiders detachment
HQ
Archon with Blaster, WWP
, shadowfield110150Troops
2x Gunboat - 10 K Warriors in Raider with Dark Lance, Splinter Racks
and Night Shields 2x1702x1552x Venom - 5 Warriors with blaster in Venom with Dual Cannons
2x120120
Venom - 5 warriors in Venom with Dual Cannons 105Fast Attack
3 Naked Raiders with Dark Lances 3x60
Razorwing with Dark Lances 140
5 Scourges with 4 Heat Lances 120
5 Scourges with 4 Haywire Blasters 120
Heavy Support
2 Ravagers with 3 Dark Lances 2x125
This set-up is intended for maximum deployment, only the razorwing and heat lance scourges (with the archon for precision DS) in reserve.
So on turn 1, the empty raiders deploy screening the gunboats (and venoms) and I've got 11 Lances on the board, plus 4 Haywire Blasters and 4 Splinter Cannons, plus 20 splinter rifles at max range.
On turn 2, you can add 4 heat lances and a blaster (assuming they arrive), plus the two blaster from the venom squads and 2 more dark lances from the razorwing (again reserves dependent).
Clearly I could add to this by losing 5 warriors from each of the gunboats and the night shields/splinter racks from those raiders, but with this many lances on the table, is that necessary, and does it limit my AI firepower too much as it basically drops to a couple of venoms, razorwing missiles and a couple of min size warrior squads.
My biggest concern here would be rolling purge the alien or the scouring for mission type!
Next on my evolution list is an assault based force, and a coven heavy list.