| Real space raiders 1500 w/ eldar | |
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Tattooudrew Hellion
Posts : 63 Join date : 2014-11-29
| Subject: Real space raiders 1500 w/ eldar Mon Dec 01 2014, 08:13 | |
| REAL SPACE RAIDER DETACHMENT
HQ-240pts
Archon w/ huskblade shadow field 3 incubi venom
TROOPS -440 pts
4x 5 kab warriors w/ shredder venom w/ cannon
FAST ATTACK -240 pts
2x 5 scourge w/ 4 blasters
HEAVY SUPPORT -235 pts
Razorwing bomber w/ night shields 4x implosion missles lances/scythe depending on opponent
ELDAR ALLIED UNITS
HQ -100 pts
Autarch Mantle of the Laughing God
TROOPS -60 pts
5 rangers
FAST ATTACK -185 pts
hemlock wraith fighter
Total 1500 pts exactly
Took the autarch hq for eldar so i could modify all my reserve rolls by +/- 1 gave him mantle so he gets “The bearer loses the Independent Character special rule but has the Hit & Run, Shrouded and Stealth special rules. In addition the bearer can re-roll failed cover saves. ” basically just gonna stick him in the darkest loneliest corner of the map in cover to get a 2+ cover save and be able to call in most every reserve roll.
Rangers infiltrate onto of objective an pop shots at unit leaders/characters in range
the scourge will deep strike and knock down some vehicles
Venom/kabs you already know
Archon unit to take out HQs characters or multi wound units (basically anything scary or shiny) as fast as possible.
Voidraven and wraith fighter for more anti tank/heavy infantry killing.
what are your thoughts? i might expand this to a 2k army with a formation of scarlet epicureans..
Haemonculus WWP Flesh gauntlet
cronos w/ probe
2x 10x wracks 1x liquifier acothyst W/ venom blade
for exactly 500 points. this unit will use the WWP to deploy right in the middle of their army formation
Last edited by Tattooudrew on Wed Dec 03 2014, 10:58; edited 1 time in total | |
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ShadowcatX Hellion
Posts : 38 Join date : 2014-11-24 Location : Oklahoma
| Subject: Re: Real space raiders 1500 w/ eldar Mon Dec 01 2014, 15:29 | |
| I'm an eldar player who is just starting to get into the dark eldar so I'm looking at this from a slightly different view point. It may or may not be helpful.
I don't like your eldar detachment, at all. Your points cost on the mantle is off (it costs 10 points more than you listed, also your math is wrong other places to, like the fast attack) and having 110 points sit and do nothing seems an incredible waste. If you're worried about protecting him, just have him hide in a squad of some type (or not even be on the board). Rangers, also, are very bad. You're paying 5 points less than you would for a venom, to get less than half the venom's damage output. And the hemlock is bad as well.
IMO: If you're using the eldar with the dark eldar, use them for something you can't get from your codex. Get some high strength shooting and enjoy wounding on a 2+, or get some resilience. (Or better yet, take wave serpents and wraith knights and get it all.) | |
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fredpower Hellion
Posts : 69 Join date : 2014-06-05 Location : Brazil
| Subject: Re: Real space raiders 1500 w/ eldar Mon Dec 01 2014, 16:55 | |
| i dont now how you get a razorwing with 4x implosion missles -60 or a bomber for 140 points you have to you put only the good thing of this two the low price of a razorwing and the warger from other or you just write it wrong because you as dicribing a void bomber with the price of razorwing | |
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Tattooudrew Hellion
Posts : 63 Join date : 2014-11-29
| Subject: Re: Real space raiders 1500 w/ eldar Mon Dec 01 2014, 19:59 | |
| - fredpower wrote:
- i dont now how you get a razorwing with 4x implosion missles -60 or a bomber for 140 points you have to you put only the good thing of this two the low price of a razorwing and the warger from other or you just write it wrong because you as dicribing a void bomber with the price of razorwing
oops good catch, i meant void raven bomber -160 with implosions -60 night shield -15 for total of 235pts its funny because i still had 235 pts as the cost even if i did the math wrong when retyping list here. so no changes need to be made anyways. | |
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Tattooudrew Hellion
Posts : 63 Join date : 2014-11-29
| Subject: Re: Real space raiders 1500 w/ eldar Mon Dec 01 2014, 20:15 | |
| - ShadowcatX wrote:
- I'm an eldar player who is just starting to get into the dark eldar so I'm looking at this from a slightly different view point. It may or may not be helpful.
I don't like your eldar detachment, at all. Your points cost on the mantle is off (it costs 10 points more than you listed, also your math is wrong other places to, like the fast attack) and having 110 points sit and do nothing seems an incredible waste. If you're worried about protecting him, just have him hide in a squad of some type (or not even be on the board). Rangers, also, are very bad. You're paying 5 points less than you would for a venom, to get less than half the venom's damage output. And the hemlock is bad as well.
IMO: If you're using the eldar with the dark eldar, use them for something you can't get from your codex. Get some high strength shooting and enjoy wounding on a 2+, or get some resilience. (Or better yet, take wave serpents and wraith knights and get it all.) The mantle costs 30 pts (at least in the ibook version of the codex?) i double checked. the rangers have one role. sit on a objective. maybe get lucky and pluck some heavy weapons or unit leaders out of their squads. they where never really meant to pack the hurt in. the autarch i see as just a 100 pts to get a +1 on all my reserves, which is something i can't get with Dark eldar. to be honest, i got the eldar codex just so i can get some psyched abilities in my army lists, like i have a list where i take a corps thief formation (5 talos with scout an score vp every unit they wipe out besides vehicle) and eldrad rolling on telepathy table to get stealth and some of the other goodys. nothing scarier than 5 toughness 7, 3 wounds ea. feel no pain, it will not die, invisible monsters creepn on you. of course i haven't tested it yet. i just picked up warhammer again after a long time of not playing and only have a few units atm | |
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Tattooudrew Hellion
Posts : 63 Join date : 2014-11-29
| Subject: Re: Real space raiders 1500 w/ eldar Mon Dec 01 2014, 20:19 | |
| i think its really important for dark eldar to get all their reserves at once or it can really mess there day up. and why i took an autarch | |
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ShadowcatX Hellion
Posts : 38 Join date : 2014-11-24 Location : Oklahoma
| Subject: Re: Real space raiders 1500 w/ eldar Tue Dec 02 2014, 13:03 | |
| My codex says 40. And a reroll on reserves (from a vox caster) is more powerful than a +1 and you can get it without having to take 20+ percent of your army as wasted points, which is basically what your eldar are atm. | |
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Vasara Incognito assault marine
Posts : 1160 Join date : 2012-08-22 Location : Vantaa
| Subject: Re: Real space raiders 1500 w/ eldar Tue Dec 02 2014, 13:23 | |
| Please remove individual point costs from your list ///Vasara | |
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Tattooudrew Hellion
Posts : 63 Join date : 2014-11-29
| Subject: Re: Real space raiders 1500 w/ eldar Tue Dec 02 2014, 17:35 | |
| “30 pts - Mantle of the Laughing God (2) ”
i can't post external links but thats copy paste from the ibook version of codex eldar. I'm sure we are both right... but thats a bit of a mistake on GWs part | |
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| Subject: Re: Real space raiders 1500 w/ eldar | |
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| Real space raiders 1500 w/ eldar | |
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