Hey all, this is a thread for the discussion of Arcane Wargear in the DE codex.
Archangel of PainAt first glance this doesn't look very useful thanks to it relying on Ld to work. However, in conjunction with Torment greande launchers this thing could be quite potent. The best way to use this will be so your units without grenades, Incubi, mandrakes and the like, can strike against a unit they assault in cover at the same time rather than after they have been hit by the enemy. It's also worth ntoing the Archangel wll on average have a range of 11" (3D6).
Animus VitaeThe main downside with this thing is that it is a special close comat weapon so therefore you will be hitting a strength 3. This thing would be deadly in conjunction with a Soultrap and Huskblade/Flesh Gauntlet, when he is fully stocked up on tokens your Haemonculi could jump from nearby unit to unit sharing the pain, while increasing his strength (true, onlyif there are any IC and MC) to make it easier to stack up tokens.
Casket of FlensingThis little device is a bundle of fun, it can be used to thin down a enemy squad/horde nearby. It's only issue is you have to roll to hit, but at BS4 you should find a few shots hit the mark. The average roll of 2D6 is 7, so your looking for about 4-5 hits on average so not to shabby. It's also worth noting that the number of hits will be even greater if this is used on a Ancient. (BS5)
Crucible of MaledictionThis suffers from the issues that the Archangel of Pain suffers from, random range and dependent on the enemy failing Ld. Use TGL on your vehicles to up the odds of sucess. While it is not the ultimate powerhouse everyone hoped it would be against GK it is still pretty deadly. Having the abilty to pop the squad leader from every nearby squad is not to shabby.
Dark GateSo one crazy Haemonculus decided to bring a nuke to the battlefield, shall I continue. I suppose I shall, a Str 10 large blast is nothing to sniffed at despite the AP -. The Dark Gate is partically brutal against IG chimera spam armies where there vehicles tend to get clumped up due to lack of space on the table, giving you the ability to harn a few tanks at once if your lucky.
Flesh GauntletThe best way to sum up the Flesh Gauntlet is that someone put a slighty nerfed husblade and a agonizer together and then removed the power weapon part. This is not a bad choice and is a viable cheaper alternative to the Huskblade if you want a Instant Death inflicting weapon on you Haemonculus. The best place for this are on a Aberiation and an Ancient.
HexrifleThis is a nifty piece of wargear as having the abilty to one shot any MC in the game is just wonderful. However, having one in your army is just not enough, if you want to take the Hexrifle than take at least 3 across your army as this will increase the changes of them doing something useful. By the way did I mention there deadly against GK paladins if you have enough of them.
Liquifier GunThese things are just smexy, imagine somebody took a flamer for thining out hordes, which everyone loves (the flamer that is, not the horde I pretty sure no one like seeing a horde
) and then decieded that it should have a 50% chance of roasting a marine squad. If your unit has an option for this, take it. Unless it's a haemonculus in my book as I like to take other shiny gear.
Orb of DespairA shorter range version of The Dark Gate except with AP1, this is actually or best bet at dealling with Monoliths and Blessed Hull Land Raider but the short range hampers it. This will be best served with a webway portal and a siding of Beastmasters to gobble up anything that was inside.
ScissorhandThis thing looks great on paper, but to be honest a venom blade is a third of the cost, does not take up an arcane wargear slot and has a better poision value. (2+ rather than 3+). However, the Scissorhand does allow to throw out a lot more poison attacks than the venom blade would.
ShattershardThis thing is fantastic, it is the bane of deathstars like Ork Nob bikers and Paladins, you know the units that don't like losing a few models at ago. Yes it relies on toughness, but more often on not it will earn it's points cost back.
Stinger Pistol
To be honest this thing should be free, however having a 2+ poisioned shot could be useful for the cost of half a wrack I suppose. (sarcasm)
Please dicuss.
TheDuke