Hi all,
A friend & I are pulling together rules for a DE skirmish game (I'll post them up for feedback when it's completed), taking some inspiration from here as well as other skirmish games.
One of the central income mechanics we have is slaves, generated in the post-battle sequence. The quickest way to arrange this is to appropriate the Mordheim wyrdstone gathering process, where 1 wyrdstone shard = 1 slave. If we do this, we'd need some form of tables for multiples rolled. Obviously the setting will influence what these are. Any suggestions/thoughts?