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 Ad Mech, DE and you.

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Rancid blade
Kabalite Warrior
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PostSubject: Ad Mech, DE and you.   Ad Mech, DE and you. I_icon_minitimeFri Apr 10 2015, 16:44

I did want to ask what people think about the new Admech codex and DE. I don't plan to buy any of the models or the rules, but do people have any thoughts about how they'll change the meta? or how DE will deal with them? or (more importantly) how changes to the meta might impact DE? Thoughts? RB
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jbwms713
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PostSubject: Re: Ad Mech, DE and you.   Ad Mech, DE and you. I_icon_minitimeSun Apr 12 2015, 02:04

Nothing I've seen yet has caused me to worry, per se. I've seen a lot of interesting and fun-looking things (and some seriously gorgeous models), but at the end of the day it's a short-to-mid-ranged foot army.

The worst thing about them is that they're T3, so our poison isn't quite so delicious..

I think late-game PfP will give us the edge in combat (Rage + FC > Radiation)... other than that I'm thinking it's a "hang back and shoot" game.

Dunestrider is a cool rule, but basically mitigates the lack of transports for CC-based things... and those things aren't super durable. Multi-wound T3 = prime target for S6 large blasts.

I know a guy just itching to start an army of them, so I'm sure a lot of proxy games are in the near future... I'm excited to play vs the new set of dude-mans and see how they look on the table.
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CptMetal
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PostSubject: Re: Ad Mech, DE and you.   Ad Mech, DE and you. I_icon_minitimeSun Apr 12 2015, 08:32

I only fear the Onager with his anti flyer weapons array. That will be a pain in the ass die us!
That thing will get target priority...
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Ad Mech, DE and you. Empty
PostSubject: Re: Ad Mech, DE and you.   Ad Mech, DE and you. I_icon_minitime

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» Viability of non-mech DE
» Straight Up IG Mech
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» Let's talk mech.

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