So first off, neither of these lists will be aimed to be super competitive (= I know that they are kinda bad in some ways). I am also going on with models that I have and want to use.
I would love to hear suggestions on what would you (the reader) change, and possibly how would you deploy and act with these armies. Nothing too drastic though (i.e 50% of my units changed to something else or new detachments)
I am planning on getting some games after a long while of not playing, and also possibly finally trying out the harlequins (...haven't painted any yet, so that's gonna still take a while)
Dark Eldar, 998 points:
HQ
Haemonculus
Stinger pistol, The Parasite's Kiss
Elites
2 Incubi
Klaivex
- Venom
Upgraded Splinter Cannon
5 Kabalite Trueborn
3 Blasters
- Venom
Upgraded Splinter Cannon
Troops x2
Kabalite Warriors, 10 man each
All splinter rifles
- Raider
Both with Dark Lances
Fast Attack
3 Reavers
Cluster caltrop
Heavy Support
Ravager
3 Dark Lances, Nightshield
Talos
Twin-Linked Liquifier gun, Twin-Linked Splinter Cannon
Thoughts/Plans:
- Gunslinger haemonculus (I can't go on with my life without fielding one someday) tags with incubi, possibly eats up overwatch
- Talos advance. Talos good boy.
- Reavers for objectives and for targets of opportunity
Possible list changes (feel free to suggest other things too, or to support any of these):
- Drop the Liquifier gun on Talos? Maybe a ranged weapon?
- Switch Haemonculus to a Succubus /w glaive? Or an archon?
- Switch Blasterborn for Scourges? If so, haywire or heat lance (let's not talk which one is better overall, but which one could be stronger for this list)?
- Drop the caltrops? Or more reavers and caltrops?
- Splinter Racks/Night Shields on raiders?
Dark Eldar/Harlequins, 1500 points:
HQ
Haemonculus
Stinger pistol, The Parasite's Kiss
Succubus
Archite glaive, The Armour of Misery
Elites
2 Incubi
Klaivex
- Venom
Upgraded Splinter Cannon
3 Mandrakes
Troops x2
Kabalite Warriors, 10 man each
Splinter cannon in each
- Raider
Both with Dark Lances
Fast Attack
6 Reavers
2 Cluster caltrops
Arena Champion
5 Scourges
4 Haywire blasters
Heavy Support
Ravager
3 Dark Lances, Nightshield
Talos
Twin-Linked Liquifier gun, Twin-Linked Splinter Cannon
Cast of Players
Death Jester
- HWG
Shadowseer
- lvl2, Mask of Secrets
5 Players
- 2 Kisses
Troupe Master
- Caress, HWG
Thoughts/Plans:
- Succubus goes with the Troupe, LD-debuffs everywhere! Death Jester should help them get a charge
- Talos supporting ^
- Incubi as a flanking little unit
- Mandrakes (!!) to sit somewhere. Maybe eat up overwatch for any of the units mentioned above
Possible list changes (feel free to suggest other things too, or to support any of these):
- Everything mentioned in the previous list, with following differences:
-- Drop the haemonculus altogether for just the succubus, and/or switch succubus for an archon?
-- Switch Scourges to Blasterborn (instead of the other way around)?
- Drop any of the unit leaders? (incubi and reavers)
- Changes to Troupe's loadout? HWGs?
- Raider for Troupe? (I feel like my judgement was clouded when I rather got another HQ instead of immediately thinking this one)
- Starweaver as a dedicated transport (incubi could borrow it)?
- Webway portal for Succubus?
- More/less Mandrakes?
- Drop the incubi?
- Drop the Talos for another Ravager?
- Warrior loadouts?
- Ditch the troupe, go for solitaire/shadowseer/jester?
- Make my gunslinger haemonculus jealous by getting the Crescendo on the Troupe Master?
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THE KABAL OF LOST HONOUR
THE CULT OF THE BURNING LEAF
THE COVEN OF THE HOLLOWED