Victory! sort of.
I had a great tourney experience with my brand new Dark Eldar army, had a blasterborn if you don't mind the pun. It took place at Cleveland's Warzone Matrix on Saturday.
I cant give an entire battle report, but I will give basic list builds, results, pictures, lowlights, and highlights. I will also give tactical insights into running a purely shooty army where I can.
My list:
Hq- Sliscus- 150
Elites:
Trueborn- x5, x4 blasters, dracon blast pistol, venom x2 spc 205
Trueborn- x4, x4 blasters, venom x2 spc- 173
Trueborn- x6, x 4 shardcarbines, x 2 spc, raider flickerfield- 182
Troops:
Warriors- x5, blaster, dracon bp, venom x2 spc- 150
Warriors- x10, blaster, dl, raider flickerfield- 200
Warriors- x10, blaster, dl, raider flickerfield- 200
Warriors- x10, shredder, spc, raider, flicker field, - 165
Heavy Support:
Ravager- 125
Ravager- 125
Razorwing- x2 necrotoxin missiles, x2 shatterfield missiles, splinter cannon, - 175
1850 points.
Game 1- Vs. Blood Angels (Joe)
His list consisted of Dante, three drop podding dreads, drop poding sternguard and Seth. His only troops were jump packing assault squads.
Mission: Objectives, victory points
Summary:
To start off he rolled very badly for his reserves the whole game. As this was my very first game with the army, I feel that this is why the game turned in my favor. I deployed in cover in a very tiny corner of the board and basically denied him an objective off the bat and threatened to open up with massed DL fire and massive volleys of splinter fire if he landed anything near that area. He stayed on the other side of the board. He deepstruck two dreads, walked one on, and dropped an assault squad on an objective. My reserves roll for the 2nd turn brought in my Razorwing. I used this to whittle down that assault squad (which had rolled for red thirst) down to two models. i realized the error of this when Dante came in and I had no necrotoxin missiles to smack him with! Oh well. The dreads and my blaster born had it out for a couple of turns and eventually all of them died. Oh well, so did the dreadnoughts! Dante and his squad/sang priest came in and wrecked a ravager.
Waist of the squad honestly. They took the only objective he could claim and stayed there as I plinked at him with several dozen dark lances. Sliscus and Seth had it out in a big way over an objective but ultimately Seth won out and all I could do was contest the objective Seth had deepstruck on. He had one sternguard left at the end of the game.
I took the other two objectives cleanly and continued to keep him at bay with massed poisoned fire and Dark Lances. Worked out very well.
highlight and lowlight: Then the Furioso came in and cleaned house. Well, he wiped out a blasterborn squad, took a lot of fire from a ravager and a moving razorwing and then plucked the razorwing out of the sky and smashed it to pieces. This was purely in an assault! What a long reach those dreadnoughts have!
I won on objectives (2) and victory points.
Game 2:
Opponent: Chaos Deamons. A very nicely painted army and a hard player. This guy loves to bring what most people consider noncompetitive armies to tourneys and win with them. The only thing I didn't like about playing him is his aggressive rolling style. I was honestly a bit worried for my models, and his. Anyway, it was a battle of very pointy armies as well. We kept on grabbing our models wrong and poking our fingers!
Highlights- I whitled down every squad of his to almost nothing, killed his HQ, his Heavies, but let myself get outmanuevered. I tried to tie it up but alas, his remaining deamonetes wiped out my last troops squad and sliscus's venomborn were powerless, even though they had 5 pain tokens! This was definitely a game of pain tokens. By the end of it every squad I had had at least one before they died. It was awesome. He got me, plain and simple, because I deployed wrong. I was so worried about his assault that I let myself get assaulted a lot by trying to bunker up and shoot. Bad idea. It was very close and I actually would have won via victory points if I had tied up the game.
A bad end for bad people.
Highlights: Full power of Dark Eldar shooting was in effect. It was brilliant.
Lowlights: The full power of Dark Eldar shooting could not make up for my incompetence and I lost.
3rd battle:
Opponent: Dark Eldar Sliscus army! That bastard brought an impostor!
We were both tired and very excited to play a DE on DE game. We had very similarly composed armies but he had no venoms and I had no assault capability while he brought several wych squads and a bloodbride unit with a succubus along. This game was freaking awesome. We both agreed not to waste time trying to out deep strike each other and got to it. The mission was Control of the Center and Kill Points. oh and what a gleeful bloodbath we made of that table.
Highlights: Again, powerful DE shooting. Man that was awesome. Pain tokens to all my squads by the end of the third turn.
Also, this:
That's right, we made the center of the table into a whirling dance of death. Que Star Trek duel theme.
It ended in a dead tie. A seriously wrong move on my part was staying in the transports. In a single turn he managed to fleet his 2 wych squads around 2 transports and annihilate them using a sneaky trick that denied my models room enough to get out of their wrecked vehicles and they died horribly.
My revenge was swift and bloody- while I shot both of his squads to crap I moved my last unengaged troop squad (in a venom) into the center with a 24" movement phase.
By the end of the game every vehicle was immobilized or wrecked, all of our squads (except for mine in the venom) were below 25 percent, and we tied the game in a dead heat. It was pretty cool.
Deamon player got 1st. My doppelganger placed 2nd, and I and my first opponent tied for third.
I'm glad no body brought an IG parking lot and that the two blood angels players didn't do very well or I wouldn't even have tied for third, but all in all it was a good experience.
Thoughts: Never use the word "Plink" to refer to DL shooting. Every time I did I rolled horribly.
Flickerfields are actually pretty good.
Nightshields are better against things like Deamons and assaulty blood angels than flicker fields
The Razorwing is cool but honestly I'd say the rule of two is definately in effect. My 2 ravagers did much better than the Razorwing. Even though it was only destroyed in one game it never really did anything.
Well that's all! Thanks for reading and as always,
Happy Raiding!