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 1000 point Zone Mortalis list

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Tony Spectacular
Kabalite Warrior
Tony Spectacular


Posts : 225
Join date : 2012-07-31
Location : Philadelphia

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PostSubject: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeWed Jul 08 2015, 23:06

I'm going to be playing Zone Mortalis for the first time in a couple of weeks ( Zone Mortalis info ), and here's the first draft of my list. For those of you who are unfamiliar, Zone Mortalis is a FW designed iteration of 40k. Basically it's designed to portray an indoor battle. In this case our local club has been playing a campaign this year where the three sides (imperial, chaos, xenos) have been battling over a map. Some of the nodes on the map are things like Lab, Mines, Warehouse, etc. This event is taking place inside those spots. The boards are essentially made up of corridors, rooms, and lots and lots of doors which can be opened or closed, even locked, and it takes up part of your movement phase to open or close them, and if they're locked and you want to force them you have to spend your attack/s to do so. Like attacking buildings, essentially. There are a few special rules, such as impassable terrain like walls is literally impassable (so Reavers can't go over), since it's indoors and there is a theoretical ceiling there, there is no Deep Striking (though WWPs are still fair play), anything that turboboosts treats everything, even open space, as difficult, models need to be able to physically pass through doorways in order to go through (it's being ruled that 40mm bases and under can pass, over 40 cannot, and flyers are not allowed at all), you can fire overwatch at full BS if you pass an initiative test, and no dedicated transports are allowed. I'm really looking forward to this; Zone Mortalis seems really cool. If you're unfamiliar with it, you should click the link up top and check it out. I think that CC is going to be crucial, since it's going to be pretty close quarters and the nature of twisty hallways and doors is going to mean tons of LOS blocking. And my ability to run WWPs is going to be a fantastic, hella sneaky trick that I plan on fully exploiting. So anyway, on to the list:

HQ (260 points):
Haemonculus (Flesh Gauntlet, Liquifier, WWP)
Succubus (Archite Glaive, WWP)

Elites (230 points):
Grotesques x3 (3x Liquifiers, Aberration)
Incubi x3 (Klaivex)

Fast Attack (272 points):
2x squads of Reavers x6 (Arena Champ, 2x Cluster Caltrops)

Troops (235 points):
Warriors x10 (Sybarite, SC)
2x squads of Wyches x5 (Shardnet & Impaler, Hekatrix)

Succubus goes with the Incubi, Haemy goes with the Grotesques. Incubi WWP in somewhere that they won't be vulnerable, but where they'll be able to get into cc the next turn. Grotesques either do the same or pop in and throw liquid pain all over someone's face and get ready to assault the next turn as well. I don't anticipate there being any units with an armor value, but in case there are I have my Reavers' HoW to deal with it. I really love the Reavers for this mission (well, I love Reavers all day long, but I especially love them here) as I can turbo boost around in the hallways and get set up for assaults. If I put one team on either side of the enemy unit they will auto die if I can get them to break. Delicious.

So what do you think?
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CptMetal
Dracon
CptMetal


Posts : 3069
Join date : 2015-03-03
Location : Ruhr Metropolian Area

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PostSubject: Re: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeThu Jul 09 2015, 07:09

Talos units must be great for this too!
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Vasara
Incognito assault marine
Vasara


Posts : 1160
Join date : 2012-08-22
Location : Vantaa

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PostSubject: Re: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeThu Jul 09 2015, 08:13

Talos might have broblems with doors unless you need to defend some spot during the whole game. Reavers are extremely good with skilled rider. Same with Grotesques as the can move with WWP quite fast.

Wyches are not so hot even here as full bs overwathc is a killer for them.
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CptMetal
Dracon
CptMetal


Posts : 3069
Join date : 2015-03-03
Location : Ruhr Metropolian Area

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PostSubject: Re: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeThu Jul 09 2015, 08:55

What are the rules of zone mortalis...?

Never mind. I should've read a bit more...
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dumpeal
Hekatrix
dumpeal


Posts : 1275
Join date : 2015-02-13
Location : Québec

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PostSubject: Re: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeThu Jul 09 2015, 15:25

Medusae should perform well, since it's a lot of corridors. PA3 flamers on stacked marines is always a win! Twisted Evil
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Tony Spectacular
Kabalite Warrior
Tony Spectacular


Posts : 225
Join date : 2012-07-31
Location : Philadelphia

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PostSubject: Re: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeThu Jul 09 2015, 16:03

Yeah, that's true. I don't have any models though. I'm actually debating running an alternate unbound list that includes 5 DScythe Wraithguard that I can bring in through the WWP.
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Brom
Wych
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Join date : 2013-03-28

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PostSubject: Re: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeSat Jul 11 2015, 00:58

Sweeti! We dabbled in ZM for a short while and it was a blast. Incredibly tight packed terrain although I don't remember the restriction on such narrow doorways because dreads actually did well iirc. Local thing maybe idk.

Anyway trueborn were my unit of choice before the new dex but I'd still say they are worthwhile due to ample cover.

I dig your list btw.
Incubi I love but charging through terrain every time against full overwatch then striking last is the absolute worse case for them. I'd consider leaving these guys home (in theory I haven't seen your terrain). Replace them with splinterborn since salvo won't hurt near as much in this environment.

One last thought if your shops ok with it is to run your grots as a sslyth court to free up another elite slot. Gets you lots more splinter fire overall and sslyth are surprisingly comparable to grots. These changes would allow you to basically trade up the warriors into trueborn.
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Tony Spectacular
Kabalite Warrior
Tony Spectacular


Posts : 225
Join date : 2012-07-31
Location : Philadelphia

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PostSubject: Re: 1000 point Zone Mortalis list   1000 point Zone Mortalis list I_icon_minitimeSat Jul 11 2015, 05:00

We think very alike, friend. I've been dealing with overwatch long enough that I have strategies. I'd have the Warriors charge and soak the overwatch (unless the overwatch happens to be coming from a unit that has poor enough firepower as to not be worth the effort) and then the Incubi come all up in their mudroom unannounced, if you catch my meaning. And regarding terrain, it won't be an issue. They'll WWP in behind a door (that's chosen because there isn't terrain between it and the meat) so they're safe from shooting, and on their next turn they come in and splash around in the enemy's innards.

Regarding proxying Grotesques as Sslyth...interesting. Very. I will hit up the TO to see if that's kosher.

Thanks for the C&C, friend!
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