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 Losing hope please help

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Mr Believer
Thor665
BlackCadian
iknowinewb
The Shredder
Count Adhemar
Klaivex Charondyr
CptMetal
Jimsolo
nexs
Nariaklizhar
Carcearion
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The Shredder
Trueborn
The Shredder


Posts : 2970
Join date : 2013-04-11

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeFri Aug 14 2015, 19:25

The god of thunder gives good advice.
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Cavalier
Wych
Cavalier


Posts : 586
Join date : 2013-01-19
Location : North Carolina

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeFri Aug 14 2015, 19:35

Thor is right on. BTW on the terrain issue... 25% is extremely light. You should have at least a few pieces of line-of-sight blocking terrain. I myself bring my a tables worth of terrain to my local store just because 1: I don't want to play with junk terrain, 2: I want to play a tactical game where you have to move around and gain access to fire lanes. Good terrain, especially LOS blocking terrain is imperative for Dark Eldar. If your opponents have an issue with it, just say you want to do the alternating terrain placement as GW outlines in the main book.
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Painjunky
Wych
Painjunky


Posts : 871
Join date : 2011-08-08
Location : Sunshine Coast

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeSun Aug 16 2015, 10:54

Thor665 wrote:
I think you're probably still fielding too many bikes - bikes are not likely to make a solid center for a list in my opinion (an opinion not everyone shares, but I do think no one would disagree with me that they are an incredibly risky option and certainly an extra complication for someone still learning the army).

Yeah id agree bikes shouldn't be the solid centre of your army. But if you throw something solid at your enemy like a grotesquerie or DA or CC or a talos wing or even a ton of skimmers, MSU reavers work a treat!

I don't get why people consider reavers "risky" or "hard to use".

3+ units of 3-6 with CC fly around, hide, score OBJ, monster small units (which are usually backfeild obj holders), gang up on larger units and wreck vehicles with an 10-11 AV facing.

I played MSU reavers once and was impressed with the damage they could inflict and more importantly the HUGE amount of obj points they grabbed and never looked back!

My regular opponents despise them (which is always a good sign) and target them whenever they can and still they bring home the bacon. Even if I have to reserve them to avoid mass ignore LOS and ignore cover.
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The Shredder
Trueborn
The Shredder


Posts : 2970
Join date : 2013-04-11

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeSun Aug 16 2015, 17:04

With regard to Grotesques, I seem to be the only person who doesn't regard them as solid.
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeSun Aug 16 2015, 20:38

Yeah, we try not to mock you for that Wink
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nexs
Wych
nexs


Posts : 766
Join date : 2014-12-28

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeSun Aug 16 2015, 23:37

The Shredder wrote:
With regard to Grotesques, I seem to be the only person who doesn't regard them as solid.
I was going to make a joke that they're definitely solid - as in a solid chunk of haemonculi knitting, but it sounded better in my head...
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Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeSun Aug 16 2015, 23:52

The Shredder wrote:
With regard to Grotesques, I seem to be the only person who doesn't regard them as solid.

I feel the same way about Reavers.
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chickendinner
Hellion
chickendinner


Posts : 86
Join date : 2015-06-12

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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitimeMon Aug 17 2015, 00:11

I can't speak for grotesques, but reavers aren't solid. It's a high risk high reward type unit; they can die turn one or win you the game, sometimes even both.

I have yet to bring an army without them.
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PostSubject: Re: Losing hope please help   Losing hope please help - Page 2 I_icon_minitime

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