So feed back for the following list. It's 1847, and works as msu, probably not in its finest but we'll see. There's a mix of DE, covens and harlies.
RSR:
Succubus- armour of misery, Glaive, HWG
Warriors- venom, Dc, blaster, syrabite with HWG
Warriors as above.
3x reavers, blaster, claptrops
Reavers as above
Reavers as above
Reavers as above
Reavers as above
Reavers as above
Covens:
Gritquesuire:
Heami, sump.
3 grots, raider
3 grots, raider
Covens:
Dark artisan:
Heami, wwp
Talos, heat lance.
Chronos. Need to find points for spirt probe perhaps?
Harlequins:
Heroes path:
Death jester, HWG
Shadowseer, mask of secrets, HWG. Need to find points for lvl2
Solitaire, HWG
Heroes path, infiltrate onto the board out of line of sight, solitaire on a stronger flank, DJ somewhere to snipe, shadowseer somewhere safe on opposite flank from solitaire. Succubus goes with grot squad and heami and turbo boosts with second squad to shadowseer. DA deep strikes hopefully turn two. Reavers do what reavers do best and be annoying. Shadowseer rolls on telepathy for shriek, will probably never get it off.
Venoms warriors, I've never played syrabites with HWG so they are more of an experiment for myself, if they shave hull points they shave hull points, venoms will most likely turbo boost to keep up with the raider squads.
Pros-
Msu
Hardish hitting units
Spam
-7ld if played right
Cons-
Lack of anti tank
Dark eldar
My dice rolling
Feed back, criticism, ripping are all welcome.