| moving flat out and then charging | |
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+6Count Adhemar The Red King Kantalla Squidmaster aurynn sumguy777 10 posters |
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aurynn Incubi
Posts : 1626 Join date : 2013-04-23
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 06:30 | |
| I dont have the small book. Assault vehicle rule is under Vehicles - Open-topped vehicles - Assault vehicle in the Big Book. "You can charge out of an assault vehicle" is a short version. But everybody should be aware of the restrictions of making a charge. From normal transport you cannot disembark and charge the same turn. From Assault vehicle you CAN disembark and charge the same turn. And "seems to know every rule by heart" often means "He reads internet a lot". Okay I will try to explain it like this. Placing models from inside of the vehicle to the outside of the vehicle is a special action called "disembarkation". It has its own rules and restrictions (Vehicles - Embarking and Disembarking). - Quote :
- Models can only voluntarily embark or disembark in the Movement phase. They cannot voluntarily embark and disembark in the same turn. However, they can embark and then be forced to disembark if their Transport is destroyed.
Even if the vehicle is destroyed (involuntary disembarkation) under the unit, they still follow disembarkation procedures. So, if you want to charge "out of the vehicle", you likewise have to follow disembarkation procedure and THEN you are allowed to charge. Disembarkation happens in Movement phase as it is specifically stated that with disembarkation "the model makes normal move" (Transports - Embarking and Disembarking). It has to spend its normal move allowance to disembark. As for the movement - (Transports - Embarking and Disembarking) - Quote :
- If the vehicle had not moved before the unit disembarked, the vehicle can then move normally. If the vehicle had already moved before the unit disembarked, the vehicle cannot move further that turn (including pivoting on the spot, moving Flat Out, Running or charging). In addition, a vehicle cannot Tank Shock or Ram on a turn that a unit disembarks from it.
And Count is right - you cannot draw LOS from vehicle for any other purpose than shooting or witchfires. Even our Archon in Purge Coterie cannot use his rule from inside of the vehicle because he cannot draw LOS. Yes, it is illogical, but it is a rule. NOTE: You cannot Tank Shock with our vehicles at all unless you buy them the Chain Snares upgrade. They are not Tanks.
Last edited by aurynn on Fri Jan 20 2017, 09:35; edited 1 time in total | |
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Archon Vitcus Kabalite Warrior
Posts : 145 Join date : 2016-02-04 Location : Glasgow
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 08:06 | |
| I think you should sit down and read the rule book dude. It's pretty clear on the sequence of events and several people here have told you the correct way. | |
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Squidmaster Klaivex
Posts : 2225 Join date : 2013-12-18 Location : Hampshire, England
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 09:26 | |
| Rulebook FAQ/Transports Question 4: When a unit embarks on a vehicle it is taken off the battlefield and does not interact with anything on the battlefield. However, certain rules may create exceptions to this rule, with the most obvious examples being Fire Points, psychic powers and Transports. If a unit's rules are meant to apply even when embarked on a Transport, they will specify this.
A unit embarked can not interact with the battlefield unless a rule specifically says it can. Raiders have no such rule. They have Assault Vehicle, which allows their passengers to Charge after disembarking, but only AFTER disembarking. | |
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sumguy777 Kabalite Warrior
Posts : 215 Join date : 2017-01-15
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 10:08 | |
| idk maybe he was wrong it just doesnt make logical sense to me why they couldn't do such an action. i mean if i was a guy tryng to charge something from my ship would be the place i do it from. not outside to ship and then charge? If i was in a armored car getting out mgiht be a little trickier. but a boat i live and sleep on and have gottten into and out of 100 times that i can just jump down from the railing seem illogical that i couldn't do it. anyway thanks for the help. aurynn i ment the 6" rule about moving. | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 10:13 | |
| He was definitely wrong and trying to apply logical sense to a game of giant robots, space aliens and daemons isn't going to get you very far. Even trying to apply it to the rules of that game won't do you much good with GW! | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 10:43 | |
| While you say you could leap out and charge - that's whats happening!
The raider moves up into position (in the move phase), the warriors leap OUT OF THE RAIDER (disembark in the move phase and move), and then charge the enemy (in the assault phase) | |
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sumguy777 Kabalite Warrior
Posts : 215 Join date : 2017-01-15
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 10:50 | |
| - Count Adhemar wrote:
- He was definitely wrong and trying to apply logical sense to a game of giant robots, space aliens and daemons isn't going to get you very far. Even trying to apply it to the rules of that game won't do you much good with GW!
lol, i guess so its not the first time someone has told me a wrong rulling at the store. he was very knowledgeable though to his credit i never had to look up 1 chart or anything and i think the only ability he didnt know they whole time i played wiht him (we played teams) was rampage. many players asked him several questions as well. idk i guess everyone gets things wrong sometimes. | |
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aurynn Incubi
Posts : 1626 Join date : 2013-04-23
| Subject: Re: moving flat out and then charging Fri Jan 20 2017, 11:37 | |
| True that.
As for the logic of the rules - you have to account for that this is a game. If it were totally realistic, it would never, never be fair. There would be no fair matchup. Thats why we impose limits on the game like points costs and maximum allowances, etc. Thats why disembarkation is limited to the movement phase. To at least try and make the game somewhat balanced - which means restricted for everyone somehow. You cannot charge from the vehicle not because your junkie space elves are clumsy or dont know their boats, but because there are rules of the game to follow. :-) | |
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