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Ivan Isaak
Slave
Ivan Isaak


Posts : 4
Join date : 2012-12-15

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PostSubject: understrength units   understrength units I_icon_minitimeSun Jun 11 2017, 13:39

Hi, just a quick question: in matched play, do you think is it acceptable to deliberately take an understrength unit? (pag.242)
For example, 4 incubi (paid as if they were 5) in order to fit them in the same transport with an archon.
Thanks
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Myrvn
Wych
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Posts : 500
Join date : 2012-08-05

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PostSubject: Re: understrength units   understrength units I_icon_minitimeSun Jun 11 2017, 13:52

From a rule as written perspective, if you physically don't ha e the model with you (left at home), it sounds like that is an option.

I suspect a lot of events will say it isn't ok. But this will likely be event/location specific.
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

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PostSubject: Re: understrength units   understrength units I_icon_minitimeSun Jun 11 2017, 14:21

Not sure why anyone would object to their opponent paying for a full strength unit and actually using less models than permitted.
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CurstAlchemist
Wych
CurstAlchemist


Posts : 915
Join date : 2015-05-01

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PostSubject: Re: understrength units   understrength units I_icon_minitimeSun Jun 11 2017, 17:24

I know I wouldn't complain about an opponent handicapping himself point wise.
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Trueborn44
Kabalite Warrior
Trueborn44


Posts : 177
Join date : 2016-06-14

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PostSubject: Re: understrength units   understrength units I_icon_minitimeSun Jun 11 2017, 19:26

I could see it being a problem if it allowed a unit in a transport to make room for more characters to make a mobile deathstar style unit, but they do handicap themselves points wise to get this. Though I can imagine there's some fringe cases where whatever benefit you gain greatly outweighs the loss of one squad member. Personally I'd be fine with it though.
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PostSubject: Re: understrength units   understrength units I_icon_minitime

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