THE DARK CITY
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeDark Eldar WikiDark Eldar ResourcesLatest imagesNull CityRegisterLog in

 

 Bs6+ negative modifiers

Go down 
+2
Hen Tai, the tentacle guy
colinsherlow
6 posters
AuthorMessage
colinsherlow
Hekatrix
colinsherlow


Posts : 1034
Join date : 2011-11-23
Location : Vancouver BC

Bs6+ negative modifiers Empty
PostSubject: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitimeSun Jun 25 2017, 18:44

So what does one do with modifiers when modifiers make it so that you can't hit on a 6+. Say with a -1 to hit. So needing 7s to hit. Does a 6 still always hit? I know 1s are always a fail.

Any page reference numbers?

Thanks
Back to top Go down
Hen Tai, the tentacle guy
Sybarite
Hen Tai, the tentacle guy


Posts : 388
Join date : 2016-12-13
Location : Norway

Bs6+ negative modifiers Empty
PostSubject: Re: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitimeSun Jun 25 2017, 18:46

If you are referring to overwatch, 6's always hits.
Back to top Go down
colinsherlow
Hekatrix
colinsherlow


Posts : 1034
Join date : 2011-11-23
Location : Vancouver BC

Bs6+ negative modifiers Empty
PostSubject: Re: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitimeSun Jun 25 2017, 19:10

Not referring to Overwatch.

Imagining orks being BS5+, moving with a heavy weapon for a -1 and shooting at a flyer for another -1.
Back to top Go down
Arani
Hellion
Arani


Posts : 61
Join date : 2016-09-16

Bs6+ negative modifiers Empty
PostSubject: Re: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitimeSun Jun 25 2017, 19:19

There is nothing in the rule book about a 6 always hitting (other than in overwatch). So technically it's possible to make it so your unit is impossible to hit. I had to play against this yesterday with a few people playing Tau and loading up on Ghostkeels and Stealth drones.
Back to top Go down
Massaen
Klaivex
Massaen


Posts : 2268
Join date : 2011-07-05
Location : Western Australia

Bs6+ negative modifiers Empty
PostSubject: Re: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitimeMon Jun 26 2017, 05:45

Its very possible to make some units impossible to hit.

Back to top Go down
http://objectivesecured.com.au/
TheBaconPope
Wych
TheBaconPope


Posts : 777
Join date : 2017-03-10

Bs6+ negative modifiers Empty
PostSubject: Re: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitimeMon Jun 26 2017, 16:46

Keep in mind that the FAQ ruled that a dice roll can be modified above a 6+. Albeit, the examples list saving throws, however, if you can have a 7+ save, I don't see why you can't have a 7+ to Hit.
Back to top Go down
Squidmaster
Klaivex
Squidmaster


Posts : 2225
Join date : 2013-12-18
Location : Hampshire, England

Bs6+ negative modifiers Empty
PostSubject: Re: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitimeTue Jun 27 2017, 09:54

You can have a 7+ to hit just like save. Unfortunately that means that any roll of a D6 will never achieve the score required.
Unless you can get some other ability in there to boost it again.
Back to top Go down
http://www.escelionfilms.com
Sponsored content





Bs6+ negative modifiers Empty
PostSubject: Re: Bs6+ negative modifiers   Bs6+ negative modifiers I_icon_minitime

Back to top Go down
 
Bs6+ negative modifiers
Back to top 
Page 1 of 1
 Similar topics
-
» Negative leadership bubble?
» FOC Modifiers
» Rerolls before Modifiers
» Open Topped Modifiers
» Modifiers and open topped vehicles

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Rules: Queries & Questions
-
Jump to: