Good Afternoon Commorrites,
I am joining a local tournament and I'm not quite sure what the meta is currently as their have only been a few games between the players and until the tournament, I haven't had time to get many games in.
I'm expecting the worst to be some mixed tyranid melee support, a knight army with all the knights it can bring, magnus and khorne pals but not brimstone spam or conscript spam and then just the average army, nothing that would be top tier at say the ATC unless I'm being horrifically deceived.
Anyways my list minimizes drops for the bonus and might even be able to compete with a 4 knight list for lowest drops assuming they have a couple small characters or something for support as I can get down to 5 drops. It's meant to be a first turn alpha strike.
For my list, I am just listing upgrades I had to pay for, assume everything unpaid for is there.
List is
Outrider Detachment 1
HQ
Yvraine
FA
Scourges x5, Dark Lances x4
Scourges x5, Dark Lances x4
Scourges x5, Dark Lances x4
HS
Dark Reapers x10, Exarch with Eldar Missile Launcher
Tantalus
DT
Wave Serpent twin Shuriken Cannons, Shuriken Cannon
Outrider Detachment 2
HQ
Farseer Witchblade
Warlock Witchblade
FA
Scourges x10, Splinter Cannons x4
Scourges x10, Splinter Cannons x4
Razorwing Flock x3
I'm just wondering if I should change anything up. When running the list, the reapers get a ton of psyker support, Yvraine gives the Tantalus Ancestor's Grace for reroll 1's until a unit of scourges come in. Farseer takes guide, and then decides if doom or fortune is more necessary. Doom helps the list more but fortune keeps the reapers around and they do a ton of work in this list with the Word of the pheonix and guide on them plus conceal. I figure Yvraine is in the tnatalus, keep it close to serpent and the Reaper Star all disembarks to cover for +1 save. Reapers can get a decent disembark move from the serpent and always hit on 3's.
I like the scourges coming in when needed but I can imagine that its not an unbeatable list and if you guys see any pressing weaknesses I should reinforce. I can see needed a screen a problem for the reapers but I have the wave serpent and I can keep the flock nearby and if the flock dies that could trigger a soulburst for the reapers while still guided in my opponent's turn. If I need a bigger bubble I could still disembark a lance scourge unit. If I need the screen I probably don't need the anti tank anyways.