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 First attempt at a 2k list

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Nogrim
Kabalite Warrior
Nogrim


Posts : 132
Join date : 2018-01-31

First attempt at a 2k list Empty
PostSubject: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 09:18


++ Battalion Detachment +3CP (Aeldari - Drukhari) [42 PL, 727pts] ++

+ No Force Org Slot +

Detachment Attribute: Kabal of the Poisoned Tongue

+ HQ +

Archon [4 PL, 89pts]: Blast Pistol, Huskblade, Phantasm Grenade Launcher

Archon [4 PL, 79pts]: Huskblade, Phantasm Grenade Launcher, Soulthirst, Splinter pistol, Warlord (Archon)

+ Troops +

Kabalite Warriors [4 PL, 70pts]
. 9x Kabalite Warrior
. Sybarite: Blast Pistol

Kabalite Warriors [4 PL, 70pts]
. 9x Kabalite Warrior
. Sybarite: Blast Pistol

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

+ Dedicated Transport +

Raider [5 PL, 80pts]: Disintegrator cannon

Raider [5 PL, 80pts]: Disintegrator cannon

Venom [4 PL, 79pts]: Chain Snares, Grisly Trophies, Splinter Cannon, Splinter Cannon

++ Outrider Detachment +1CP (Aeldari - Drukhari) [34 PL, 660pts] ++

+ No Force Org Slot +

Detachment Attribute: Cult of the Red Grief

+ HQ +

Succubus [4 PL, 55pts]: Shardnet and impaler

Succubus [4 PL, 55pts]: Shardnet and impaler

+ Troops +

Wyches [4 PL, 80pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 9x Wych

Wyches [4 PL, 80pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 9x Wych

+ Fast Attack +

Hellions [3 PL, 73pts]
. Helliarch: Hellglaive, Phantasm Grenade Launcher
. 4x Hellion

Hellions [3 PL, 73pts]
. Helliarch: Hellglaive, Phantasm Grenade Launcher
. 4x Hellion

Hellions [3 PL, 73pts]
. Helliarch: Hellglaive, Phantasm Grenade Launcher
. 4x Hellion

Reavers [3 PL, 57pts]: Arena Champion, 2x Reaver

Reavers [3 PL, 57pts]: Arena Champion, 2x Reaver

Reavers [3 PL, 57pts]: Arena Champion, 2x Reaver

++ Spearhead Detachment +1CP (Aeldari - Drukhari) [30 PL, 604pts] ++

+ No Force Org Slot +

Detachment Attribute: Kabal of the Flayed Skull

+ HQ +

Archon [4 PL, 76pts]: Huskblade, Splinter pistol, The Obsidian Veil

+ Fast Attack +

Scourges [5 PL, 108pts]
. Scourge with Special / Heavy weapon: Heat lance
. Scourge with Special / Heavy weapon: Heat lance
. Scourge with Special / Heavy weapon: Heat lance
. Scourge with Special / Heavy weapon: Heat lance
. Solarite: Shardcarbine

+ Heavy Support +

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

++ Total: [106 PL, 1991pts] ++

Created with BattleScribe
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wormfromhell
Sybarite
wormfromhell


Posts : 327
Join date : 2017-01-03
Location : Australia, the land of the $85 Ravager.

First attempt at a 2k list Empty
PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 09:27

Why did you go for PT obsession? if it was for fluff that is ok, but competitively it is easily the weakest kabal. I would put the shard nets on the wyches instead of the succubi, as you lose an architect glaive on the success. but only a hekatarii on a wych. Hellions are probably better in one blob for WWP, you can't fly them up the table as they will die. heat lances on the scourge could be replaced with haywire, Dl ravagers are cool, red greaif reavers are great. take off the pistols on the sybarites, and with all that you might be able to get 2 more raiders for your kabalites. then run flayed skull for maximum pain. Good foundation though, a shooty list with reavers works really well, and the cult can help to distract and lock down the opponent.
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Nogrim
Kabalite Warrior
Nogrim


Posts : 132
Join date : 2018-01-31

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PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 10:58

thank you.

PT was basically just to take advantage of the 50 bare bones kabalites (point squeezing)
the three foot sloggers will be screen but marching with at least one of the archons.

so re-rolling 1s on wounds, rerolling 1s to hit on that many poison weapons seemed to jive.
the mounted kabalites also benefit when they lose their transports which opens me up to them being disposable later in the game when PFP stacks up.

the wych weapons i will adjust, makes it stay on the board longer, i hadnt really thought about that.

i was thinking that about the hellions, either way they are still the same point cost for the army and wont change anything if i divy them up differently.

at the same time i was planning on keeping the larger wych unit in the WW because of their shorter move distance and not gaining as much from the cult obsession.

with the 3x 10 kabalites functioning as a front line screen i think i should reliably be able to get the hellions in to range more so than the foot slogging wyches.

ill be honest the scourges are 100% because i like the models :p and dont have more raiders (yet)

with all the cult flyers i figure most cases turn one im going to be able to tie up 2 of 3 targets, and by turn two the hellions, and turn three the wyches are going to be in the fray. the PT are going to just be mass splinter rifles, and then the ravagers hanging out at the back with lances (i suspect these guys are going to get deep striked alot, which is why i went with the two smaller groups of wyches so i have the option of letting them hangback to cover my flank)

i think it will work well with the plan i have in my head, but the most important aspect is going to be my positioning.


++ Battalion Detachment +3CP (Aeldari - Drukhari) [42 PL, 717pts] ++

+ No Force Org Slot +

Detachment Attribute: Kabal of the Poisoned Tongue

+ HQ +

Archon [4 PL, 89pts]: Blast Pistol, Huskblade, Phantasm Grenade Launcher

Archon [4 PL, 79pts]: Huskblade, Phantasm Grenade Launcher, Soulthirst, Splinter pistol, The Parasite's Kiss, Warlord (Archon)

+ Troops +

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

Kabalite Warriors [4 PL, 60pts]
. 9x Kabalite Warrior
. Sybarite: Splinter Rifle

+ Dedicated Transport +

Raider [5 PL, 90pts]: Disintegrator cannon, Splinter Racks

Raider [5 PL, 90pts]: Disintegrator cannon, Splinter Racks

Venom [4 PL, 69pts]: Chain Snares, Grisly Trophies, Splinter Cannon, Twin splinter rifle

++ Outrider Detachment +1CP (Aeldari - Drukhari) [34 PL, 673pts] ++

+ No Force Org Slot +

Detachment Attribute: Cult of the Red Grief

+ HQ +

Succubus [4 PL, 50pts]: Archite Glaive, Splinter pistol

Succubus [4 PL, 50pts]: Archite Glaive, Splinter pistol

+ Troops +

Wyches [4 PL, 93pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 6x Wych
. Wych with Wych Weapon: Shardnet and impaler
. Wych with Wych Weapon: Hydra gauntlets
. Wych with Wych Weapon: Hydra gauntlets

Wyches [2 PL, 45pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 3x Wych
. Wych with Wych Weapon: Shardnet and impaler

Wyches [2 PL, 45pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 3x Wych
. Wych with Wych Weapon: Shardnet and impaler

+ Fast Attack +

Hellions [3 PL, 73pts]
. Helliarch: Hellglaive, Phantasm Grenade Launcher
. 4x Hellion

Hellions [3 PL, 73pts]
. Helliarch: Hellglaive, Phantasm Grenade Launcher
. 4x Hellion

Hellions [3 PL, 73pts]
. Helliarch: Hellglaive, Phantasm Grenade Launcher
. 4x Hellion

Reavers [3 PL, 57pts]: Arena Champion, 2x Reaver

Reavers [3 PL, 57pts]: Arena Champion, 2x Reaver

Reavers [3 PL, 57pts]: Arena Champion, 2x Reaver

++ Spearhead Detachment +1CP (Aeldari - Drukhari) [30 PL, 610pts] ++

+ No Force Org Slot +

Detachment Attribute: Kabal of the Flayed Skull

+ HQ +

Archon [4 PL, 82pts]: Blast Pistol, Venom Blade

+ Fast Attack +

Scourges [5 PL, 108pts]
. Scourge with Special / Heavy weapon: Heat lance
. Scourge with Special / Heavy weapon: Heat lance
. Scourge with Special / Heavy weapon: Heat lance
. Scourge with Special / Heavy weapon: Heat lance
. Solarite: Shardcarbine

+ Heavy Support +

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

++ Total: [106 PL, 2000pts] ++

Created with BattleScribe

after looking at it i can also split one of the wychs down to 2x 5 man and end up with a battalion of cult and bank a few more CP but that would come at the cost of having to merge those 6 fast attack in to two full size units. i mean if need more CP i guess that would make more sense but would then take away some of the ability to tie up a lot of units at once.
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wormfromhell
Sybarite
wormfromhell


Posts : 327
Join date : 2017-01-03
Location : Australia, the land of the $85 Ravager.

First attempt at a 2k list Empty
PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 11:16

If you want to footslog kabalites, consider obsidian rose for the range and stratagem.

Sent from Topic'it App
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Nogrim
Kabalite Warrior
Nogrim


Posts : 132
Join date : 2018-01-31

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PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 21:31

i had considered them but i figured the rerolls, and the deployment stratagem (redeploy 3 kabal units, loaded transports count as 1)

that basically allows me to put down those foot troops as a fake out and then redeploy them based on who get first turn.

i figure with the cult units tying everything down the extra bit of range isn't going to be that big of a help, where as re-rolling those 1s to wounds in shooting AND fight will make those kabalites a bit more of a threat (one that might be underestimated).

the two raiders will basically just be used to get those two squads up the table a bit quicker turn 1, disembark them turn 2, and then basically use the raiders as some barricades to hinder enemy moves even further.
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Marrath
Wych
Marrath


Posts : 694
Join date : 2014-01-01
Location : A very spiky Webway-Hulk

First attempt at a 2k list Empty
PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 22:18

You could reorganize your detachments.

You have enough units for 1 Battallion and 3 Patrol Detachments.
All that is required are:

Battallion:
2 HQ and 3 Troops min.

3 Patrols:
3x1 HQ and 3x1 Troops min.

Giving you, in addition to the basic 3 Command Points, +3 Command Points for the Battallion and +4 Command Points for 3 Patrol Detachments (Raiding Party) for a total of 10 Command Points.
Also allows you to choose 1 more Kabal/Cult.

With 1 more HQ You can, by dissolving the Battallion, get the Big Raiding Party with 6 Patrol Detachments for 3+4+4=11 Command Points.
Another 2 Kabal/Cult.

Favourable compared to the 8 Command Points you have now with Battallion, Spearhead and Outrider, unless those give you benefits i don't know of.

Which is quite possible Smile


Last edited by Marrath on Sat Apr 14 2018, 23:22; edited 3 times in total
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Nogrim
Kabalite Warrior
Nogrim


Posts : 132
Join date : 2018-01-31

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PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 22:52

im trying my best to follow the three detachment limits for now (unless something changes tournament wise, i dont see the point learning to play with more if i cant use it)

though you do make a great point finding the 50 points to add some extra succubui wouldn't be too difficult, though im already feeling pretty stretched with a lot of units not taking their goodies.

if i were to divy things up i would likely shift a squad of kabal to take a blackheart patrol for those shenanigans and then do two small patrols with wyches for the extra attacks.
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Marrath
Wych
Marrath


Posts : 694
Join date : 2014-01-01
Location : A very spiky Webway-Hulk

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PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSat Apr 14 2018, 22:56

I didn't think about the benefit of being tournament legal scratch
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SubParDeepz
Slave
SubParDeepz


Posts : 3
Join date : 2018-04-09

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PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitimeSun Apr 15 2018, 03:42

They have already announced they will not change tournament rules to supplement the new codex, so 3 detachments is still the limit.
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PostSubject: Re: First attempt at a 2k list   First attempt at a 2k list I_icon_minitime

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