Hi Guys!
I am planning to play at a 1500p tournement in 3 weeks. I am unsure which list to bring, either Kabalites with Alaitoc allies or to go full ynnari.
This would be my DE/Alaitoc List:
++ Battalion Detachment +5CP (Aeldari - Drukhari) [53 PL, 910pts] ++
+ No Force Org Slot +
Detachment Attribute: Kabal of the Black Heart
+ HQ +
Archon [4 PL, 75pts]: Phantasm Grenade Launcher, Splinter pistol, Venom Blade
Archon [4 PL, 72pts]: Labyrinthine Cunning, Splinter pistol, Venom Blade, Warlord (Archon), Writ of the Living Muse
+ Troops +
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior
. Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior
. Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 33pts]
. 4x Kabalite Warrior
. Sybarite: Phantasm Grenade Launcher, Splinter Rifle
+ Heavy Support +
Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
+ Flyer +
Razorwing Jetfighter [8 PL, 135pts]: Twin splinter rifle
. 2 Disintegrator Cannons: 2x Disintegrator cannon
+ Dedicated Transport +
Raider [5 PL, 80pts]: Disintegrator cannon
Raider [5 PL, 80pts]: Disintegrator cannon
++ Battalion Detachment +5CP (Aeldari - Craftworlds) [29 PL, 590pts] ++
+ No Force Org Slot +
Craftworld Attribute: Alaitoc: Fieldcraft
+ HQ +
Farseer Skyrunner [7 PL, 135pts]: 2. Doom, 4. Executioner, Shuriken Pistol, Twin Shuriken Catapult, Witchblade
Spiritseer [3 PL, 65pts]: 4. Protect/Jinx, Shuriken Pistol
+ Troops +
Rangers [3 PL, 60pts]: 5x Ranger
Rangers [3 PL, 60pts]: 5x Ranger
Rangers [3 PL, 60pts]: 5x Ranger
+ Flyer +
Hemlock Wraithfighter [10 PL, 210pts]: 4. Protect/Jinx, Spirit Stones
++ Total: [82 PL, 1500pts] ++
Pros:
+13 CP to start with, enough to screaming jet the ravagers and to use Vect some time, Lighning Fast reactions the flyers...
+CP regen from Archon Warlord
+Jinx+2 Smites
+alot of things to claim objectives
+Threat Saturation (Flyers, Ravagers, Raiders)
Cons:
-No melee or countercharge
-14 Drops...
Thinking of taking 20 Guardians instead of a Ranger squad and the Razorwing.
Second Idea would be to run a full Ynnari list:
++ Battalion Detachment +5CP (Aeldari - Craftworlds) [28 PL, 504pts] ++
+ No Force Org Slot +
Craftworld Attribute: Alaitoc: Fieldcraft
+ HQ +
Farseer [6 PL, 110pts]: 1. Guide, 2. Doom, Shuriken Pistol, Witchblade
Warlock Skyrunner [4 PL, 70pts]: 4. Protect/Jinx, Shuriken Pistol, Twin Shuriken Catapult, Witchblade
+ Troops +
Rangers [3 PL, 60pts]: 5x Ranger
Rangers [3 PL, 60pts]: 5x Ranger
Rangers [3 PL, 60pts]: 5x Ranger
+ Dedicated Transport +
Wave Serpent [9 PL, 144pts]: Shuriken Cannon, Spirit Stones, Twin Shuriken Cannon
++ Patrol Detachment (Aeldari - Craftworlds) [46 PL, 990pts] ++
+ No Force Org Slot +
Craftworld Attribute: None (Mixed Detachment)
Treasures of the Craftworld (1 Relic)
+ HQ +
Spiritseer [3 PL, 65pts]: 5. Quicken/Restrain, Shuriken Pistol, The Spirit Stone of Anath'lan
Yvraine [7 PL, 132pts]: 2. Inspiring Leader, Ancestors' Grace, Word of the Phoenix, Ynnari Warlord
+ Troops +
Guardian Defenders [9 PL, 167pts]: 19x Guardian Defender
. Guardian Heavy Weapons Platform: Shuriken Cannon
+ Fast Attack +
Shining Spears [14 PL, 281pts]
. 8x Shining Spear: 8x Laser Lance, 8x Twin Shuriken Catapult
. Shining Spear Exarch: Star Lance, Twin Shuriken Catapult
+ Heavy Support +
Dark Reapers [13 PL, 345pts]
. 9x Dark Reaper: 9x Reaper Launcher
. Dark Reaper Exarch: Tempest Launcher
++ Total: [74 PL, 1494pts] ++
Pros:
+Damage of guided reapers is unparalleled
+Forward pressure and countercharge Shininh Spears
+A lot of shuriken fire (Guardians+spears)
+ Just 8 drops
+Forewarned
Neg:
-Only 8 CP (6 After giving the spiritseer a relic and deepstriking the spears), this is a big weakness, since I will have to use lighning gast reactions for sure during the first turn for the serpent or spears and then there are only 4 left for fire and fade, forewarned and ride the wind....CPs will be gone after turn 2 for sure!
-Vulnerability to losing the spears or reapers (no threat saturation)
This list feels very very strong offensivley and if I get first turn I think I can win the game in turn 1! But if I go second and I lose some of the spears or even some reapers, it hurts a lot! I like though that it has very low drops.
The drukhari list seems to be more stable, bu
So what is the stronger list in your opinion? The tournament will have the rule of 3 and limitation to just one titanic unit. Missions aren't out yet, but I gues it will be a combination of progressive scoring and endgame scoring!
Thank you!