Hello everyone!
I'm an old player of Fantasy and currently 9th Age, who have now started delving into 40K. I'm in the process of building my first army, which is likely set to be primarily Drukhari, but with a few cherrypicked Craftworld bits and pieces sprinkled on top, and would like an opinion or two on my current target 2000 pts build. My aim is currently a mix of competative and a few cooler/fun units, that could reliably place about middling in tournaments in the hand of a semi-competent player (me, in a while, hopefully) but without loosing too many friends in the process (except "friends" who play marines. God I hate marines!).
So anyhow, on with the show!
Drukhari - Battalion detatchement - Kabal of the Flayed SkullArchon: Splinter Pistol, Venom Blade - 57
Drazhar - 100
5 Kabalite Warriors: Blaster, Sybarite - 47
5 Kabalite Warriors: Blaster, Sybarite - 47
5 Kabalite Warriors: Blaster, Sybarite - 47
8 Incubi: Klaivex (Demiklaives) - 112
Razorwing Jetfighter: 2 Disintegrator Cannons, 2 Splinter Rifles - 145
Razorwing Jetfighter: 2 Disintegrator Cannons, 2 Splinter Rifles - 145
Raider: Disintegrator Cannon - 80
Venom: 2 Splinter Cannons - 75
Venom: 2 Splinter Cannons - 75
Venom: 2 Splinter Cannons - 75
Drukhari - Spearhead detatchement - Kabal of the Black HeartArchon: Warlord (Labyrinthine Cunning), Splinter Pistol, Venom Blade, Writ of the living muse - 57
Ravager: 3 Disintegrator Cannons - 140
Ravager: 3 Disintegrator Cannons - 140
Ravager: 3 Disintegrator Cannons - 140
Craftworlds - Battalion Detatchement - UlthweEldrad Ulthran: Smite, Executioner, Mind War, Doom - 145
Spiritseer: Smite, Quicken/Restrain - 55
5 Rangers - 60
5 Rangers - 60
5 Rangers - 60
6 Howling Banshees: Exarch (War shout, Shuriken Pistol & Executioner) - 69
6 Howling Banshees: Exarch (War shout, Shuriken Pistol & Executioner) - 69
Yes I know I write lists like a Fantasy player, but quite frankly I took one glance at the Battlescribe printout and my eyes bled. How do you people live like that?!
Anyhow, so the general plan is to be nice, mobile and general in my application of the Drukhari elements: Shoot everything that moves, and plow the raider with Incubi + Drazhar into everything that'll allow it. The Craftworld pieces are a little wierder, and to be applied surgically. The rangers can threaten characters and the odd larger model when backed up with Doom, as well as popping up on objectives. The Banshees, in conjunction with Quicken+6" Advance strategem, are there to be slingshot over the board with their 35.5" average charge, ignore overwatch and tie up something shooty before it murders my boats and planes. And Eldrad and the Spiritseer are mainly there to enable the two aforementioned combos, as well as smiting/executioner'ing/denying the living crap out of anything scary. Plus it felt a shame to give up on the entire Mindgame Phase just because the Drukhari are emotional wrecks and afraid of psychiatrists.
Any thoughts?