Hi all,
next week I face my first Imperial Knight, in an otherwise Admech list.
What do they do? How well do they do it?
And what should I do?
It's a Knight Valiant, and I've found the datasheet for it, but I don't know any other rules from different pages in their codex.
From 28-15 wounds it's 10", so not that fast; should I just ignore it?
The harpoon thing looks like it one-shots anything of mine that fails its Invuln, the flamer toasts anything that charges it.
This is my list, which I won't be changing:
Poisoned Tongue
Archon, blast pistol Djinn blade, Hatred
10 Kabs, 2 blasters
5 Incubi
5 Scourges, 4 blasters
3 Reavers, blaster (For Rivalling the Hellions)
Venom for Incubi
Cursed Blade
Succubus, (Master) Dancers Edge, blast pistol, Precision blows
10 Blood brides, blast pistol
10 Hellions
7 Hellions
Homebrew Coven (+1str, Splinterblades)
Haemy
5 Wracks
3 Grots
2 Talos
Beastmaster
7 Razorwings
5 Clawed fiends
Raider for Succ/Wyches
Raider for Kabs
Raider for Archon/Grots
Usually my Haemy/wracks/Talos are a mini Deathstar, Beasts a mid table early distraction and everything else flies around as you'd expect.
So, what should I do about the Knight? Focus all my darklight from turn 1? Charge it with both my Coven and Beasts? Flyby with Hellions to stack those MWs?
Or just ignore it and outrun it whilst running around scoring points?
Thanks for any suggestions!