The main idea is to stack the -1 to combat attrition tests from each obsession with leadership modifiers to hopefully force more attrition tests in general.
Kabal of the Poison Tongue patrol detachment: 595 points
Archon: agoniser, splinter pistol, The helm of Spite
Warlord: Inspiring Leader
5 Kabalite Warriors: Phantasm Grenade Launcher
5 Kabalite Warriors: Phantasm Grenade Launcher
Ravager: 3 Dark Lances, Phantasm Grenade Launcher
Ravager: 3 Dark Lances, Phantasm Grenade Launcher
Venom: Splinter Cannon, Twin Splinter Rifle
Venom: Splinter Cannon, Twin Splinter Rifle
Coven of the Dark Creed patrol detachment: 1405 points
Haemonculus
Tolerated Ambition - Master Regenerist
5 Wracks: 2 x Liquifier Gun
5 Wracks: 2 x Liquifier Gun
5 Incubi: Demiklaves
5 Incubi: Demiklaves
3 Chronos: 3 x Spirit Vortex, 2 x Spirit Probe
3 Talos: 3 x Twin Liquifier, 3 x Two heat lances, 3 x Chain flails
Raider: Dark Lance, Grisly Trophies, Phantasm Grenade Launcher
Raider: Dark Lance, Grisly Trophies, Phantasm Grenade Launcher
Raider: Dark Lance, Grisly Trophies, Phantasm Grenade Launcher
Raider: Dark Lance, Grisly Trophies, Phantasm Grenade Launcher
Key Strategies:
The raiders can use their large size to trigger the coven obsession and hopefully the grisly trophies too, making the phantasms more lethal and the incubi tormentors more effective.
The Dark Creed strategy is worth 3 CP for the Talos to be able to remove key characters.
Inspiring Leader makes the +1 to hit of the Dark Creed obsession more effective for the Talos and Chronos.
The Chronos should be hitting on 2+ starting on turn 3 and can bring back models from all other non-character and non-vehicle units in the list as well as their own unit which can also be healed by the Haemonculus. (I really like the Chronos, I know they are not everyone's cup of tea).
Haven't faced any horde style lists yet, but I would hope that the -2 to combat attrition and -3 to leadership would help inflict great losses on large units.
I have faced some space marine lists and a Morty list and did quite well. Morty was simply lanced to death on the first turn and it didn't seem to matter that much that I went first. I had one game against knights but they conceded on the first turn after losing two knights.
I was considering putting the Helm of Spite onto the Haemy and burning an extra CP to give the Archon the Soul Seeker relic