| HQ Edition comment thread: Massaen | |
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+4Shadows Revenge Gobsmakked Massaen GAR 8 posters |
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GAR Dread Pirate
Posts : 910 Join date : 2011-05-19
| Subject: HQ Edition comment thread: Massaen Tue Dec 13 2011, 14:20 | |
| Comment thread on Massaen. I like this a lot. Looks much better then the GW sculpt!
Last edited by GAR on Fri Dec 23 2011, 12:55; edited 1 time in total | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: HQ Edition comment thread: Massaen Tue Dec 13 2011, 17:46 | |
| After posting this in another thread I am now considering scrapping this and starting over... the pic and my pose have a completely different lower body... and i was going for a very close conversion... so its kinda dissapointing i missed this...
sigh... maybe he will end up as a klaivex... | |
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Gobsmakked Rumour Scourge
Posts : 3274 Join date : 2011-05-14 Location : Vancouver, BC
| Subject: Re: HQ Edition comment thread: Massaen Mon Dec 19 2011, 21:41 | |
| I am very glad that you stuck with this conversion Massaen. As I and others have mentioned in your P&M thread, you have captured the image of Drazhar extremely well and created a beautifully dynamic model.
He's painted very crisp and clean. Fairly simple with limited colours, and muted highlighting I personally like, but the overall effect of the black and white really makes him stand out.
And those gems are brilliant! | |
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Shadows Revenge Hierarch of Tactica
Posts : 2587 Join date : 2011-08-10 Location : Bmore
| Subject: Re: HQ Edition comment thread: Massaen Fri Dec 23 2011, 17:36 | |
| beautiful conversion. I love the painted version too, and think the colors fit him well. The only thing I dont like is the weapons themselves, as I think they should be longer. But this is still the best conversion Ive seen of that pic by far. | |
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Archeonlotet Kabalite Warrior
Posts : 190 Join date : 2011-11-10 Location : Flab Quarv 6
| Subject: Re: HQ Edition comment thread: Massaen Sat Dec 24 2011, 07:51 | |
| This piece has actually inspired me to want to make my own Drazhar conversion and use him. I wasn't particularly impressed by his codex entry... but this model would make using him worthwhile! | |
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Sky Serpent Adrenalight Junkie
Posts : 2433 Join date : 2011-02-26 Location : Dais Of Administration
| Subject: Re: HQ Edition comment thread: Massaen Sun Dec 25 2011, 23:02 | |
| I really love the dynamism you have given to the model, you've captured what Drazhar is about.
My CC is that the snowy base makes the overall model look very monotone, how about a bit of clumped grass poking through the snow or some flayed flesh on the body to add a third colour. The white on the armour is very crisp and clean but maybe a more gradual gradiant could give a more natural look.
Not trying to detract from an exceptional conversion though, well done. | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: HQ Edition comment thread: Massaen Tue Dec 27 2011, 05:42 | |
| Thanks guys!
There is a skull on his base but is very bleached so your right... the whole model is very monotoned...
I was considering a splash of blood on the nase and one of the klaives... | |
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Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: HQ Edition comment thread: Massaen Tue Jan 03 2012, 01:55 | |
| Way better than the original. Well done! | |
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Crazy_Irish Sybarite
Posts : 494 Join date : 2011-05-28 Location : Huntsville, Al
| Subject: Re: HQ Edition comment thread: Massaen Tue Jan 03 2012, 18:04 | |
| beautifully posed. captured him so well, i don't know what to say. GW should copy your idea ;-) | |
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| HQ Edition comment thread: Massaen | |
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