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 Shooting Kabal 2K

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Local_Ork
Fleshsculptor
Local_Ork


Posts : 1500
Join date : 2011-05-26
Location : Near good fight!

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PostSubject: Shooting Kabal 2K   Shooting Kabal 2K I_icon_minitimeWed Jan 25 2012, 15:16

1982 points

Haemonculus 50

2 Splinter Cannons, 3 Trueborn 56
2 Splinter Cannons, 3 Trueborn 56
2 Splinter Cannons, 3 Trueborn 56
Dark Lance, Field, Prow, Raider 75
Dark Lance, Field, Prow, Raider 75
Dark Lance, Field, Prow, Raider 75

Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75

2 Heat Lances, 3 Shard Carabines, 5 Scourges 134
4 Dark Lances, 6 Shard Carabines, 10 Scourges 280 <Haemonculus

3 Dark Lances, Ravager 105
3 Dark Lances, Ravager 105
3 Dark Lances, Ravager 105

1 Quadlance unit with Shard Carabines
3 Trilance vehicles
3 Lance vehicles
6 Blaster units
1 Dual Heat Lance unit with Shard Carabines
3 Dual SC units
6 Dual SC vehicles

Standard "cookie cutter" army, with one interesting twist - FNP block of Dark Lance Scourges.
There are several reasons why I did picked that unit and injected them with Haemonculus.

Like "no SC on tournaments". Or "40k is about shooting". And "You can get one way cover from area terrain (like infamous Polish Forests)".

I wonder how Scourge blob would work. I know I don't use their ability to move fast... but screw that, 4 Lances means I may have one very dead enemy vehicle.
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foeofnight
Hellion
foeofnight


Posts : 64
Join date : 2011-11-04

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PostSubject: Re: Shooting Kabal 2K   Shooting Kabal 2K I_icon_minitimeWed Jan 25 2012, 21:19

I like the way you have your trueborn fielded. A very interesting way of switching things up.

As for the scourges...
I have never liked fielding scourges with HL's. I feel that you have to get to close and you lack the ability to get out like the RJB's.

Getting dark lances on scourges is pretty cheap considering the rest of the codex. That being said if I were to run them, I personally would rather 2 seperate units so that I could split fire if needed.

Because if you blow that tank up with the first two shots well then you still have two more shots to blow up the next tank with.

Overall really like the list, lots of AI and AT that is spread over the field. I personally just have not had good luck with HL on scourges or using them in big groups.

My 2 cents.
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Local_Ork
Fleshsculptor
Local_Ork


Posts : 1500
Join date : 2011-05-26
Location : Near good fight!

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PostSubject: Re: Shooting Kabal 2K   Shooting Kabal 2K I_icon_minitimeThu Jan 26 2012, 15:30

I also thought about splitting big Scourge unit. Dunno, I just wanted to utilise small FNP boon as much as I can (to be honest, I would gladly go without HQ in 90% of my lists, minus Warbike Orks and Deathwing where SC is mandatory.)

Anyway, I decided to switch Heat Lances to DL since... well, DL hurts Land Raiders already and range is more than ok.
I also gave 2 Trueborn units Carabine, as addition to already good dual SCs.

Quote :
Haemonculus 50

2 Splinter Cannons, Shard Carabine, 3 Trueborn 61
2 Splinter Cannons, Shard Carabine, 3 Trueborn 61
2 Splinter Cannons, 3 Trueborn 56
Dark Lance, Field, Prow, Raider 75
Dark Lance, Field, Prow, Raider 75
Dark Lance, Field, Prow, Raider 75

Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
Blaster, 5 Kabalites 60
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75
2 Splinter Cannons Night Shield, Venom 75

2 Dark Lances, 3 Shard Carabines, 5 Scourges 140
2 Dark Lances, 3 Shard Carabines, 5 Scourges 140
2 Dark Lances, 3 Shard Carabines, 5 Scourges 140 <Haemonculus

3 Dark Lances, Ravager 105
3 Dark Lances, Ravager 105
3 Dark Lances, Ravager 105

Sadly, with third Carabine on Trueborn I'm 3 points over so it is not spam ;(
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Azdrubael
Incubi
Azdrubael


Posts : 1857
Join date : 2011-11-16
Location : Russia

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PostSubject: Re: Shooting Kabal 2K   Shooting Kabal 2K I_icon_minitimeSun Feb 05 2012, 06:39

I sense the hand of Stelek behind this list )
Very Balanced.

I would however take 3 x 5 Heatlance scourges. But i understand thats experimental part )
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PostSubject: Re: Shooting Kabal 2K   Shooting Kabal 2K I_icon_minitime

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