Another instalment, this time a rematch against Space Puppies!
The armies:Black Buzzards (DE)HQ
Succubus, venom blade
Succubus, venom blade
TROOPS
8 wyches, Hekatrix, venom blade, PGL, Haywire
Raider, Disintigrator
8 wyches, Hekatrix, venom blade, PGL, Haywire
Raider, Disintigrator
FAST ATTACK
9 Reavers, 3 heat lances, arena champion, venom blade
9 Reavers, 3 heat lances, arena champion, venom blade
Space Wolves (SW)HQ
Rune Priest (divination)
TROOPS
5 Grey Hunters, flamer
Rhino
5 Grey Hunters, flamer
Razorback, Assault cannon
5 Grey Hunters, flamer
Razorback, Assault cannon
5 Grey Hunters, flamer
Razorback, Assault cannon
HEAVY SUPPORT
Vindicator
Vindicator
Vindicator
Notes: Lots of tanks!The scenario:The mission was The Scouring using Dawn Of War deployment. No night fight on the first turn. Warlord powers: I rolled Master of Offence (Furious Charge in opponents deployment zone), my opponent rolled Legendary fighter (Each character killed by the warlord in a challenge is worth a victory point). I lost the roll off and my opponent decided to go first. For combat drugs I rolled Grave lotus (+1S). For psychic powers he took prescience (re-roll to hit/ re-roll demolisher scatter dice) and perfect timing (psyker's unit ignores cover).
Deployment:The Space Wolves deployed centrally in order to move into the midfield (as there are two high value objectives there), also his whole army had 24" range or less, so they needed a strong central position in order to maximise their fire power.
I deployed my whole army so that it couldn’t be threatened by any of my opponents army (24" range + 6" move).
Turn 1(SW):Razorbacks moved forward 12" and snapfired (forgot he could do that!) fortunately the assault cannons only managed to remove a single HP from one of the raiders. The rhinos and the vindicators move forward. The space wolf army setting up a strong foothold on the middle of the board. Controlling the three central objectives (which have the highest values).
Turn 1(DE):As my opponent had set up camp in the middle of the table I wanted to try and constrict his movement by attacking him from all sides. He would have problems repositioning as his own vehicles would imped him. The reavers turbo boosted behind the line of sight blocking terrain on my opponents flank. One of the raiders hid behind the terrain in the centre of my deployment zone. The second raider moved flat out towards my right flank again hiding behind terrain. The idea being that if my opponent moved away from one threat (eg: the reavers) he would be moving closer to another threat (eg: the haywire wyches).
Turn 2 (SW):My opponent reshuffled his tanks in order to prevent their rear armour from being threatened. He deployed his infantry in order to create a bubble wrap around his tanks to prevent the the wyches from charging his armour. Four tanks that could be threatened by the reavers and were not going to shoot this turn used their smoke launchers (for cover saves). My opponents army now looked reminiscent of Custer's Last Stand!
Turn 2 (DE):One reaver gang jumped forward and manage to stun a razorback before jumping back out of sight in the assault phase. The other reaver gang jumped out and managed to destroy a vindicator before jumping back behind cover (I needed 6" or more in order to get the reavers back out of sight). On the left the raider's disintigrator managed to peel back some of the bubble wrap by killing two grey hunters. This let the wyches multi charge the razorback and the grey hunters. Two wyches died to overwatch (flamer). The succubus was in contact with the grey hunters whilst the rest of the wyches attacked the razorback. The haywire grenades wrecked the razorback whilst the succubus killed a single grey hunter. The two surviving grey hunters failed to inflict any wounds. On the right the raider's disintigrator also managed to peel back the bubble wrap by killing three grey hunters (killing the flamer). This time letting the wyches multi charge the vindicator and the grey hunters. The wyches wrecked the razorback and the succubus killed a single grey hunter, the surviving grey hunter didn't inflict any wounds. Both grey hunter squads held.
Turn 3 (SW):The two surviving razorbacks re-arranged and took out the two raiders. The wolf priest cast prescience on his squad. The vindicator and the rhino made sure they were not within heatlance melta range. To protect the grey hunters from bladevane attacks and to prevent the wyches finishing combat on my turn my opponent charged the wyches. The wyches and the succubus on the right killed two grey hunters. The grey hunter inflicted three wounds, I removed a wych and allocated the other two wounds onto the succubus. On the left the rune priest challenged, I accepted with the succubus. Thankfully she killed the rune priest before he could strike (revenge for their last encounter!). The grey hunters fought back killing all the wyches apart form the succubus. The succubus fell back and but was not caught. This left the grey hunters exposed.
Turn 3 (DE):One reaver gang bladevaned the grey hunter squad of two killing them. The other reaver gang managed to kill a single grey hunter from the other exposed squad. The succubus rallied and hid behind a tree. The wyches and the succubus on the right killed three grey hunters, the remaining grey hunter killed a wych. The grey hunter held.
Turn 4 (SW):The demolisher fired at the reavers, and rolled a hit, hitting all 9 of them, and managing to kill 3. The razorbacks and the rhinos fired into the reavers without feel no pain killing one. The grey hunters shot the succubus inflicting a wound (flamers are terrible against a single model) and then charged her (she had FNP from killing the Rune priest). She killed three before they got to strike! The last remaining grey hunter failed to wound. The grey hunter stayed in combat thanks to ATSKNF. The other wych squad killed the last grey hunter (earning them their second pain token).
Turn 4 (DE):One reaver gang destroyed the vindicator. The wyches charged a razorback wrecking it. The other reavers moved behind the last surviving razorback and then missed with all their heatlances. The succubus killed the last marine and continued hiding in the forest.
Turn 5 (SW):The razorback moved to get a better shot on the succubus (warlord) in the woods, who went to ground in are terrain to get a 3+ cover save, fortunately she passed all her cover saves, and would live to fight another day.
Turn 5 (DE):The wyches secured one of the objectives.The reaver gangs targeted the rear armour of the two last surviving tanks, destroying them both. DE victory!
DE 7 (4 point objective, kill the warlord, first blood, line breaker)
SW 0 ConclusionThat was an interesting game, the three demolisher were really intimidating, but fortunately thanks to DE mobility only a single demolisher cannon was fired. The 30" move with our skimmers is amazing for hopping from terrain to terrain. The man of the match would have to be the disintigrators as it was thanks to them peeling back the bubble wrap that the wyches were able to assault the razorbacks/vindicators. I think this is what makes venom/raider haywire wyches so effective as the splinter cannons/disintigrator can peel back bubble wrap units so that the wyches can get the charge on the vehicle.
Hope you enjoyed the report!