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 New Shooty 1500

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Drager
Hellion
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Posts : 84
Join date : 2012-07-12

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PostSubject: New Shooty 1500   New Shooty 1500 I_icon_minitimeTue Aug 28 2012, 20:05

HQ

Haemonculus

Farseer, Runes of Warding, 1 Power (swapped for Prescience)

Troops

5 Wracks, Liquifier
Venom, 2 Splinter Cannon

3 Wracks
Venom, 2 Splinter Cannon

3 Wracks
Venom, 2 Splinter Cannon

5 Pathfinders

5 Pathfinders

Elites

5 Trueborn, 2 Splinter Cannon, 3 Blasters
Venom, 2 Splinter Cannon

Heavy Support

Ravager

Razorwing, Flickerfield, Splinter Cannon

Razorwing, Flickerfield, Splinter Cannon

3 War Walkers, 6 Scatter Lasers
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Dvine1989
Hellion
Dvine1989


Posts : 43
Join date : 2012-07-22

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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeTue Aug 28 2012, 20:35

Interesting choices! May I ask how you use the wracks, the walkers, and the trueborn?
Also, how does it perform?
Great list! Smile!!
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Drager
Hellion
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeTue Aug 28 2012, 22:20

The larger squad of wracks I keep in the venom and use to claim objectives mid-field if necessary (note not in the relic, that has it's own special plan). The small squads of wracks usually go in reserve then wander on to claim an objective. The venoms deploy though, just empty.

The trueborn hang with the rest of the army and just use their cannon if there is nothing in range of blasters, but are usually using all their firepower from turn 2, 3 at the latest, as heavy infantry will often have moved up the board at that point or something will have drop popped in. Primarily they are used to remove units such as paladins, standard TEQ and characters in squads, I assign the Splinter shots first then have the (usually ID) blaster shots cut into the character.

The war walkers are used differently depending on target, against IG they outflank then eat tank rear armour, they will do the same against marines with 6+ tanks. Otherwise they hang with the rest of the army, sticking their guns out form behind rocks and wrecking enemy transports, or if there are no vehicles left/in range adding to the anti infantry torrent.

The farseer usually uses Prescience on the ravager or planes, but will use it on the war walkers or snipers when expedient.

As to how it performs, I have had it do very well agianst Missile Spam Wolves, and the same with IG allies or Grey Knight allies. It performs excellently against Draigo Wing and the one game I got in against Guard since I've set this up I won, although that was biased in my favour as I had 2 objectives to his 1 in Hammer and Anvil. IG can't attack worth beans. It also performed well against Ork MANZ spam with Looters.

I've lost one game with this list, but that was because I played like a spanner gave away first blood then threw my troops away in Relic. Stupid, my fault not the lists.



Last edited by Drager on Wed Aug 29 2012, 00:54; edited 1 time in total
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Dvine1989
Hellion
Dvine1989


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Join date : 2012-07-22

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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeTue Aug 28 2012, 23:25

Fair enough, thanks very much for the input! Smile
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Enfernux
Wych
Enfernux


Posts : 823
Join date : 2012-05-31
Location : Hungary, Szeged

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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeWed Aug 29 2012, 00:23

im only a bit concerned on the troops, for they are not that meny and are small.
everything else seems solid, would like to se a batrep on games soon Very Happy - for " just cant get enough...i just cant get enough"
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Drager
Hellion
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeWed Aug 29 2012, 00:50

5 Squads is ok in number, but yeah they are small. The Pathfinders are hard to dig out though and I tend to just stick the two tiny Wrack squads in reserve and wander them onto backfield objectives. Will write up some batreps when I have time Smile.
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Enfernux
Wych
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeWed Aug 29 2012, 07:22

well...if there are say 5 obj, 2 on each players side, and the pathfinders are camping those ones, then the wracks walk in for...what? Sry, will need a visual batrep for this - or it could be that my beauty sleep was interrupted by an idiot driver not knowing what he needs to from his GPS-.- ah well.
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Drager
Hellion
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeWed Aug 29 2012, 17:54

Sure will try to get one done with pics next game.
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Dvine1989
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Dvine1989


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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeThu Aug 30 2012, 11:17

One thing, how can war walkers tear through something like a land rider? I mean in CC with a tank they hit on rear, which usually has 10, but CSM land rider has 14 on all sides..
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Drager
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeThu Aug 30 2012, 11:26

They don't shoot at land raiders. That's what lances are for.
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Enfernux
Wych
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeThu Aug 30 2012, 11:35

@Dvine: check the list, it has RWJF and Rav in it to Razz ww are for tons of damage and shredding transports like no tomorrow! 24 s6 shots is nothing to snif at, if only half of'em hit, thats 12, need 5s to glance, thats 4 HP...mathematically ^^
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Dvine1989
Hellion
Dvine1989


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Join date : 2012-07-22

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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeThu Aug 30 2012, 12:28

Well then you use them for taking out 10-11 armored tanks + infantry. They look good Smile thinking of putting them in as well...but I'm still not convinced in those wracks...after all they are very small units, if they are targeted they will get obliterated very fast :S. Yes you can keep them out of sight till the end, but you're also losing some potential shooties? Or it's just my warped view xD


Last edited by Dvine1989 on Thu Aug 30 2012, 12:34; edited 1 time in total
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Massaen
Klaivex
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitimeThu Aug 30 2012, 12:33

The main change i would make would be to dump the 2 trueborn with splinter cannons in favour of night shields on the ravager and venoms...

The planes have less use for them due to the way they move...
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PostSubject: Re: New Shooty 1500   New Shooty 1500 I_icon_minitime

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