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 600pts de allies, need ideas

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cegorach
Slave
cegorach


Posts : 21
Join date : 2011-12-04

600pts de allies, need ideas Empty
PostSubject: 600pts de allies, need ideas   600pts de allies, need ideas I_icon_minitimeSun Sep 30 2012, 20:24

So i am trying to built a list for a tournament which allows allies, but only 600pts of them.

i am thinking of playing my eldars allying them with dark eldars, since banshees got screwed i need my council to be supported by incubi, so there is one unit. i also would like to bring some cheap lances, so i would like to get a ravager too. I also would like to add threats moving forward, incubi would be one, one more unit moving forward wouldn't be bad to have.

so some options i am thinking:

Option 1:
7 incubi
raider

ravager

baron
11 hellions

Option 2
7 incubi
haemy
raider

ravager

8 wyches, haywires, hekatrix, venom blade
haemy, liquifier
raider

Option 3
as above but get an archon with grenades, sf, vb, haywires, i guess -1 incubi

Option 4
6 incubi
hamey, liquifier
raider

Ravager

5 Wyches, haywires
raider

5 Wyches, haywires
raider

Option 5
7 incubi
haemy
raider

ravager

10 warriors, darklance

10 warriors, darklance

Other ideas?? maybe only get 1 gunboat with warriors?
What would you suggest?
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Shadows Revenge
Hierarch of Tactica
Shadows Revenge


Posts : 2587
Join date : 2011-08-10
Location : Bmore

600pts de allies, need ideas Empty
PostSubject: Re: 600pts de allies, need ideas   600pts de allies, need ideas I_icon_minitimeMon Oct 01 2012, 15:41

if your running a jetseer council I really like option 1. That way you have two units that can keep up with them and put on the hurt to pull them out if they get stuck in combat (either through AP2 attacks or by weight of attacks with the hellions)

if your running foot or WS council, I like option 4 or 5. 4 gets you haywire goodness, while 5 gets you two static home defenders and some more darklight (something CWE needs as their lances are through the roof expensive)
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