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Rauky
Hellion
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Posts : 93
Join date : 2012-12-03

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PostSubject: kill points   kill points I_icon_minitimeWed Dec 12 2012, 07:20

so just wondering is 14kill points to much on a 1750 list?
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kenny3760
Sybarite
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Posts : 462
Join date : 2011-06-15
Location : Inverness Scotland

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PostSubject: Re: kill points   kill points I_icon_minitimeWed Dec 12 2012, 08:19

Well my 1750 tournament list runs at 21 KP's so I'd say you are doing really well to keep it as low as you are doing.
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Rauky
Hellion
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Join date : 2012-12-03

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PostSubject: Re: kill points   kill points I_icon_minitimeWed Dec 12 2012, 08:38

ya 14(KP) kill points, with 82 models on the map including transports sooo.... i like it so far will post on the army lists and could i see your list??

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Darklight
Sybarite
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Posts : 384
Join date : 2011-05-27
Location : Stavanger

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PostSubject: Re: kill points   kill points I_icon_minitimeWed Dec 12 2012, 09:05

My 1750 pts list from Armageddon had 21 KP aswell if I have counted correctly...
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Rauky
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Join date : 2012-12-03

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PostSubject: Re: kill points   kill points I_icon_minitimeWed Dec 12 2012, 09:05

http://www.thedarkcity.net/t4952-1750-14kill-points-82models#55098
is the list
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Shadows Revenge
Hierarch of Tactica
Shadows Revenge


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Join date : 2011-08-10
Location : Bmore

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PostSubject: Re: kill points   kill points I_icon_minitimeWed Dec 12 2012, 14:29

KPs arent as previlent as they were last edition. Now only 1 in every 6 games require them, where as before it was 1 in every 3. On top of that with secondary objectives, you can mitigate your over abundance in KPs easily by focusing on those and getting those 3 extra points.
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kenny3760
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Posts : 462
Join date : 2011-06-15
Location : Inverness Scotland

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PostSubject: Re: kill points   kill points I_icon_minitimeWed Dec 12 2012, 16:22

Here you go

My List:

Baron Sathonyx

3 Blasterborn, Venom with 2 Cannons (x2)

5 Wyches, Hatwire Grenades, Venom with 2 Cannons (x4)

10 Warriors, Raider with Dark Lance (x2)

4 Beast Masters, 10 Khymera, 4 Razorwing Flocks

Ravager, 3 Dark Lances (x3)

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PostSubject: Re: kill points   kill points I_icon_minitime

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