Hello together,
I am a long time DE player (since 3rd edition) but just now started to play the new edition.
Yesterday I had my 3rd game with the new edition against a very capable Spacewolf player and I got my ass handed to me.
The following will be very sketchy as it is just from memory, but I hope it will include the most important information to help us find the error or problems
I had the following:The List:
HQ1: Haemi, Venome Blade, Liquifier
HQ2: Succubus, Poison Blade
Elite1: 5 Trueborn, 2 Lances
Std1: 6 Wracks, 1 Liquifier, Raider with Dissintegrator and Nightfield
Std2: 6 Witches, Grenades, Hekatrix with Venom Blade, Raider with Dissintegrator and Nightfield
Std3: 10 Warriors, 1 Blaster, 1 Splintercannon, Raider with Dissintegrator and Nightfield
Std4: 10 Warriors, 1 Blaster, 1 Splintercannon, Raider with Dissintegrator and Nightfield
Std5: 5 Warriors, 1 Blaster, Venom with additional Splintercannon
Std6: 5 Warriors, 1 Blaster, Venom with additional Splintercannon
Fast1: 6 Jetbikes with two Heatlances and one Arenachamp with Venom Blade
Heavy1: Ravager with 3 Lances and a Nightfield
Heavy2: Ravager with 3 Lances and a Nightfield
Heavy3: Razorwing with 2 Lances, Nightfield and Flickerfield
Space Wolf list (sorry, only a rough estimate from my memory)
Psi HQ with living ligtning
Psi HQ with I think Biomnacy (rerole all to hit)
Razorback with one shot missile, standards inside
Razorback with one shot missile, standards inside
Razorback with one shot missile, standards inside
Drop pod with Cybot, 2x Sync Autocannon
Drop pod with Cybot, 2x Sync Autocannon
Drop pod with some guys (never arrived)
Landspeeder with Heay Bolter and 2 Rocketsystems
Long Fangs with 4 Rockets and 1 Laser
Long Fangs with 4 Rockets and 1 Laser
Predator with Lascannons and Autocannon
Aegis with Quadgun
The GameWe rolled big guns with standard deployment and no nightfight. My commander will make reserves harde to come in (+1) and he has a trait he won´t use either. The table did not have too much cover. 5 Mission objectives are places all around the table, with each deployed force having one objective near their home.
Deployment:
He won role to go first and deployed an Aegis centrally with his 1 Psi-Guy manning it and a squad of Long Fangs in cover. The Predator was also behind this Aegis. Next to the Aegis there was a big building where his 2nd Long Fangs and his Commander (the living lighning psi HQ sat). Everythin else deployed on the same side of the table, creating a refused flank.
I had the options to stay in reserve with 6 units or to deplay aggressive or to deploy in the opossite corner. I did the latter and castled in. Bikes and Razorwing started in reserves.
I don´t manage to steal initiative
Turn1:
His two Cybot Drop Pods come in and set shop in front of me. In his sooting he grounds one ravager which also looses a lance. He also immobilizes a Raider.
I try to spread out a bit, move towards his Cybots. I manage to kill one cybot, the other is just immobilized. I don´t have range to threaten the troops in his corner yet.
Turn2:
His Razorbacks move up cautiously. He blows up one of my raiders (7 killed in explosion) and strips a gun from another raider.
My Razorwing and Bikes come in. His Aegis can not see my Flyer so he uses his reserve shooting ability to shoot the Bikes, killing 2. I botch my LD and they run off directly again. There goes my right flank *sigh*.
My Razorwing shoots two rockets but only manages to kill 2 Longfangs and reduce the quadgun to 1 life. I kill the last cybot and the droppods. The predator is just out of range of my last mobile Ravager. The two venoms try to kill some longfangs but only manage to kill 1 rocket.
Turn3:
He moves everything up and starts disembarking on the mission objects on my exposed flank. Shooting sees the Raider with my Haemi and the Raider with my whyches beeing blown up, both taking a few casualties. I also lose one of the venoms. Other then my one Ravager and one Venom I am now on foot.
In my turn my Ravager tries to kill the Predator again but fails. The last venom kills the Quadgun. Everything else is pretty much out of range.
Turn4:
He kills my last Ravager and we call it as I have nothing left to move or contest the mission objectives and he is already ahead on points.
Conclusion:
I think this game was lost due to the following:
- The Jetbikes beeing shot and botching their LD during my turn cost me dearly as this was the only chance to pressure his one flank or any mission objectives.
- He had so much firepower that I just lost too many vehicles per turn. With my castle deployment I could not play for objectives as he closed in on me and killed all my mobility.
- First turn or nightfight would have helped but this is nothing I can count on for future games either
- I think castling just does not work. Even against such overwhelming firepower I think I need to rely on target saturation and mobility and just go aggressive. Castling meant he could not use his full firepower on me, but I couldn´t either….
- As for my list, I am unsure if an all firepower list is the way to go. If I would have had a beastpack in the center I could have pressured his longfangs, taking fire off my vehicles.
I realize that the battlereport is a bit scetchy but I still hope you guys can add some feedback.
Thanks for reading and many greetings from Germany.