| pain tokens | |
|
+8Archon Grumpy Kwi Gobsmakked Urien_Rakarth Torpedo Vegas The Eye of Error Radium Xelkireth 12 posters |
Author | Message |
---|
IVIoose Guest
| Subject: pain tokens Tue May 17 2011, 20:50 | |
| when i was at adepticon this month they handed out command tokens which were raised skulls. i don't know who or what company made them but they were giving them away to everyone playing in the tournment so they might just be something special and unique. i was thinking of casting them up and was wondering if anyone would be interested in them ill try and get a picture posted of them and i could even designe some more of them if people are interested. |
|
| |
Xelkireth In Exile
Posts : 1065 Join date : 2011-05-14
| Subject: Re: pain tokens Mon May 23 2011, 14:28 | |
| I'd like to see what they look like. | |
|
| |
Radium Kabalite Warrior
Posts : 157 Join date : 2011-05-24 Location : The Netherlands
| Subject: Re: pain tokens Tue May 24 2011, 14:12 | |
| - Xelkireth wrote:
- I'd like to see what they look like.
So would I. Might make nice objectives or pain tokens or something. | |
|
| |
The Eye of Error Dark Architect
Posts : 552 Join date : 2011-05-24 Location : Aelindrach
| Subject: Re: pain tokens Tue May 24 2011, 20:13 | |
| They might have been these from Dragonforge. http://www.dragonforge.com/Painting%20service/for%20sale/base_sets/sci-fi/objective_markers_and_counters.htm | |
|
| |
Torpedo Vegas Resident Shadowseer
Posts : 512 Join date : 2011-05-15 Location : Santa Rosa Beach, Florida
| Subject: Re: pain tokens Wed May 25 2011, 03:51 | |
| Hot damn those are cool looking. | |
|
| |
Radium Kabalite Warrior
Posts : 157 Join date : 2011-05-24 Location : The Netherlands
| Subject: Re: pain tokens Wed May 25 2011, 06:05 | |
| Agreed. I might order a couple of those for objectives! | |
|
| |
Urien_Rakarth Hellion
Posts : 71 Join date : 2011-05-30 Location : Somewhere in the Webway
| Subject: Re: pain tokens Mon May 30 2011, 13:37 | |
| I quite liked the GW idea of sticking Brass pole on base and slidding on Skulls/Heads for each individual token. | |
|
| |
Gobsmakked Rumour Scourge
Posts : 3274 Join date : 2011-05-14 Location : Vancouver, BC
| Subject: Re: pain tokens Mon May 30 2011, 20:16 | |
| I might actually try magnetizing them, at least that way they wouldn't get lost so easily when you are not using them. | |
|
| |
Grumpy Kwi Nightmare Doll on the Loose
Posts : 362 Join date : 2011-06-02 Location : San Jose, CA
| Subject: Re: pain tokens Wed Jun 15 2011, 19:06 | |
| I got this from another forum poster so the idea isn't mine. I went ahead magnatized some cryx soul counters from Warmachine. They are still unfinished and I haven't really based them yet. There is a central magnet under the round base and I put some large nail heads under the counters. The soul tokens come in a pack of 9 so I do have a total of 18 tokens and so far I haven't needed more. Things do get crazy though when playing Coven lists or games were you roll that "6" for combat drugs but overall I have gotten extremely positive feedback from opponents as there really is no issue who has how many tokens etc. There has been a battle report of a game I had posted over at warseer, I will try to get a picture or two and you can see them during an actual game.
Last edited by Grumpy Kwi on Thu Jun 16 2011, 15:31; edited 1 time in total | |
|
| |
Archon Kabalite Warrior
Posts : 174 Join date : 2011-05-18 Location : Kaukauna, Wisconsin - U.S.A.
| Subject: Re: pain tokens Wed Jun 15 2011, 19:21 | |
| IVIoose: The token handed out at Adepticon this year was just a printed token, not raised. Unless, there was something specific to the event you were attending, which is possible. I will try to get a picture up of the Objective Token handed out to everyone in the swag bag soon. Grumpy Kwi: Those look great! I think I will be stealing that idea too! | |
|
| |
Local_Ork Fleshsculptor
Posts : 1500 Join date : 2011-05-26 Location : Near good fight!
| Subject: Re: pain tokens Wed Jun 15 2011, 22:19 | |
| I plan to sculpt something like this: https://2img.net/h/i173.photobucket.com/albums/w49/mellow8888/Giygas.jpg?t=1242052147 http://www.xlyrics.de/images/up/000/948/764/Nick+Elward+Giygas_original.jpg on few bases, then make mold and made... lots of those. Yes, I'm making business here guys Ok, not quite. Not now. But soon. Victory will be mine! | |
|
| |
Raneth Sybarite
Posts : 467 Join date : 2011-06-12 Location : ridin' the Razor, cussin' at my Wyches
| Subject: Re: pain tokens Thu Jun 16 2011, 01:30 | |
| - Local_Ork wrote:
- I plan to sculpt something like this:
https://2img.net/h/i173.photobucket.com/albums/w49/mellow8888/Giygas.jpg?t=1242052147 I could not help but be reminded of this | |
|
| |
WeeDawgNYC In Exile
Posts : 66 Join date : 2011-06-10
| Subject: Re: pain tokens Thu Jun 16 2011, 02:21 | |
| These work well & look sweet: | |
|
| |
Xenock Genesis Slave
Posts : 13 Join date : 2011-06-02
| Subject: Re: pain tokens Thu Jun 16 2011, 03:38 | |
| I'm thinking of making ones like the souls shown here. Ofcourse you'd probably have to make ones for one, two and three pain tokens.. But it wouldnt be hard. Either buy the bits from privateer press, or buy skulls, toss em on a wire, and greenstuff a trail. It would emphasize them being able "collect" souls. | |
|
| |
Gobsmakked Rumour Scourge
Posts : 3274 Join date : 2011-05-14 Location : Vancouver, BC
| Subject: Re: pain tokens Thu Jun 16 2011, 04:22 | |
| Those are exactly what I want to use as well, Xenock. I already have something similar with my Duke model, mounted on the base, it was part of the cape on the original Vlad von Carstein from WFB Vampire Counts kit that I used. I want to make more similar to that or the Cryx ones you showed, and pose them all differently. | |
|
| |
Sponsored content
| Subject: Re: pain tokens | |
| |
|
| |
| pain tokens | |
|