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MasterofPuppets
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Zanais
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PostSubject: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 13:03

Hello, as I was elected to write fluff for our local campaign I have some questions about DE fluff.

1) Maybe typical question but couldnt find answer. How are DE fightning with Necrons? I know darklight weapons are effective against everything but what about poison. Was it covered in any fluff?
2) How does Webway connects to worlds? Every World has some hidden gate or place where DE raid fleet appears? I suppose it would have to be massive to allow for fast deployment of large number of Raiders, Venoms etc.
3) Do DE send scouts before they atack world? I mean for example I know there is some nice agricultural world. I gather large raiding party and after lets say 2 months DE travel there and, suprise, meanwhile world was invaded by Hive Fleet. Or asteroid destroyed that world.
4) Is darklight weapon ant-imatter weapon or just some imaginary new kind of energy?
5) Stolen suns. Does it mean that Commorragh has actually some suns shining? With some pale, darker light?
6) It was mentioned in codex that "world was pillaged". But if DE rely on fast piratical raids, how can they pillage whole world. That would require some occupation, sending slave ships again and again into Commoragh, building some temporary quarters and fortifications.
7) In battles, DE use poisons to kill, after killing enemy soldiers, do they change poison ammo for sleeping or paralyzing kind to capture civilians? Hard to take slaves when you poisoned everyone to death Razz
Cool Would Eldar ever ally with DE, as Wh40k rulebook says (battle brothers) except for most dire circumstances like Craftworld being invaded by Hive World? And what would be price for it? i dont think Dark Eldars would help for nothing, how would Eldars pay?

I know my question are mostly strange but Im not really familiar with DE fluff.
Thanks in advance
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Mngwa
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 13:29

Well, let my try answering... at least some

1) No idea... moving on
2) I have understood that there are many portals all around the galaxy, but that only with those portable WWPs you can actually create one. Not so sure, but I read Path of the Renegade.
3) 2 months of travel? I doubt that webway takes so long time! But probably some smaller ships would scout ahead, and of cuorse there are always mandrakes...
4) If I remember correct, Darklight was the energy from the stolen suns
5) There is a pale light, but sometimes a brighter ray shines around for a while
6) Quick and fast raids could probably mean very little slaves or loot, true. So probably in longer raids, they would do that?
7) Well, maybe the haemies keep the captured people alive? Got no better idea.
8.) Some Craftworld Eldar are counts as Corsairs, and the corsairs certainly dont have a problem in paying to the Dark Eldar (or the other way around) to get help in a raid!

Someone else fill in anything I missed or didnt think of please Neutral
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Lay_Ayanesha
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 15:17

1) There is no fluff about fighting Necrons.
2) There are entrances to the webway in space and on a lot a planets. The webway wasn't created by the Eldar but the Old Ones. The entrances can vary in size and shape. A planet doesn't need a WWP to be a target of the Dark Eldar, there must be just an entrance to the webway close enough to it.
3) Dark Eldar have their scouts and spies everywhere.
4) It is stolen energy. Maybe you could call it some kind of anti-matter.
5) As far as I remember Commorragh has two stolen suns. And Mngwa is right about the light.
6) How many people live on a planet. Sometimes there are just a 100.000 inhabitants, sometimes billions. Back in the 3rd Edition was a story about a macropol world. The DE enslaved and captured every single human. I'm sure the DE have some collecting points in the webway for such operations, just a few minutes away from their victims.
7) There are many kinds of poison. And civilians, who had to see the soldiers dying, will not fight against the DE and are easy prey. They obey and enter the slave transporters or they will suffer.
Cool Again back in 3rd Edition was a story about an imperial leader, who was fighting against some exodites (attacking the planet, raiding the villages and so on). A craftworld army decided to support the Exodites and eventually captured the imperial leader. They decided that his death would be not enough punishment. They took his soul into a soulstone and called the Harlequins. The harlequins brought the soulstone to Commorragh.
It's a little bit hard to explain an alliance between Worldcraft Eldar and Dark Eldar, but there are reasons. It's easier to explain a combined Eldar/ Dark Eldar Force with Eldar Corsairs.
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 15:34

1) most likely it just cuts them to shreds. We are shooting shards actually.
2) Alot of worlds and even some ships have webway portals attached to them. Some are big enough to pull transports and the like along with them (heck, some are even big enough for the CWE to pull titans through) And yes we do send scouts, normally a small kabalite party to check for defenses and probe weak spots
4) Mngwa has it right, although I believe this is more of a metaphor than an actual truth
5) Again Mngwa has it right
6) Most likely not if a big enough coordination of the Kabal's, Cults, and Covens attack all the major bastions at once. Afterwards they could roam and just pick clean every other small town with almost no reprocussions
7) More like "come with us or die" most likely. Although kinda like nids I bet they have slavers and what not that come behind the attacking force. We will most likely get some slave ships from FW when they visit DE in their upcoming books
Cool Harlies are the biggest reason for CWE/DE team ups. But others could be common interest, wanting to kill/get rid of daemons. A Webway Gate is in trouble.
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MasterofPuppets
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 16:58

Response to question 6:

I would assume that they would get enough Kabals, Covens and Cults to work together to raid a world. They wouldn't go after something as fortified as Cadia, but they would take into consideration the risk versus the benefits of attacking a well defended world. Hive worlds would have huge amounts of souls for the taking but chances are that they are well defended and take a lot of coordination to elminate the threats. In the book Path of the Renegade they went after a Exodite world that was well defended just to get one person...
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 18:43

I love seeing those Cool here... should use other listing method next time than a number with a ) in the end Very Happy
8 is so cool
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Zanais
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 18:49

Thanks for all the anwers

1) I found old discussion about that subjest, let me quote:

Quote :
there is a quote from the necron codex P13;

"Necrons are largely mechanical creatures, and as such it might seem inappropriate that weapons such as sniper rifles, which normaly use poison to achieve their effect, and agonisers, which work against the enemy's nervous system should be innefective against them. In practice, anyone using these weapons against Necrons would make adjustments to counter the Necrons defences, for example, using acid rounds instead of poison or altering the charge from an agoniser to affect the Necrons power systems"

So can we assume its still working with new necron and DE fluff? Although or splinter ammo should be like little needles but DE can have far more advanced acids than we can imagine.

2) It means there might be worlds where webway gate doesnt exist, so they are not going to be ever atacked by DE?

Rest is all clear, thanks again Very Happy
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 19:40

Quote :
1) Maybe typical question but couldnt find answer. How are DE fightning with Necrons? I know darklight weapons are effective against everything but what about poison. Was it covered in any fluff?
Acid, mini haywire shells, ect

Quote :
2) How does Webway connects to worlds? Every World has some hidden gate or place where DE raid fleet appears? I suppose it would have to be massive to allow for fast deployment of large number of Raiders, Venoms etc.
Not every world, but the eldar empire built webways like we build roads.

Quote :
3) Do DE send scouts before they atack world? I mean for example I know there is some nice agricultural world. I gather large raiding party and after lets say 2 months DE travel there and, suprise, meanwhile world was invaded by Hive Fleet. Or asteroid destroyed that world.
Webway travel only takes months when traveling through damaged sections
Even if you sent scouts, same could happen.
Also, Deldar enjoy capturing nids for the gladiator pits.

Quote :
6) It was mentioned in codex that "world was pillaged". But if DE rely on fast piratical raids, how can they pillage whole world. That would require some occupation, sending slave ships again and again into Commoragh, building some temporary quarters and fortifications.
Lots of Deldar.
Also, pillage doesnt mean EVERYTHING is taken,
Quote :

7) In battles, DE use poisons to kill, after killing enemy soldiers, do they change poison ammo for sleeping or paralyzing kind to capture civilians? Hard to take slaves when you poisoned everyone to death Razz
Who says battlefield poisons are *all* lethal

Quote :
Cool Would Eldar ever ally with DE, as Wh40k rulebook says (battle brothers) except for most dire circumstances like Craftworld being invaded by Hive World? And what would be price for it? i dont think Dark Eldars would help for nothing, how would Eldars pay?
Eldar and Dark Eldar dont have the same relationship as High and Dark Elves, who fought a brutal civil war, which continues today
Eldar and Deldar both consider all other life forms lesser life forms, they both have a shared history of kicking necron arse.
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 19:55

Quote :
2) It means there might be worlds where webway gate doesnt exist, so they are not going to be ever atacked by DE?

no, because as has been stated there are ships that have webway portals on them. the webway has tunnels that vary is size from "so small that people must walk in single file" to "large enough to transfer whole fleets of ships". the craftworlds themselves drag behind them a webway gate so large that the craftworld itself could fly through it. so not having a webway gate on a planet does not mean that planet will never be raided or that it is safe. if there's a webway in the system, it can be accessed and raided. if there isn't but there is in a nearby star system then the DEldar would send a ship who's sole purpose was to get to the system that didn't have a gate, and set a gate up.

as for Craftworld and Dark Eldar working together, you must remember that first and foremost, be we craftworld, corsair, dark, or exodite, we are ALL Eldar. we just have different mindsets on how to do things. if the threat is great enough, then the reason for an alliance is clear, and craftworld eldar could care less what happens to a few mon-kiegh. craftworld eldar are only concerned with that affects them or their eldar cousins. same goes for corsairs and exodites. dark eldar would care, but only after an agreement of sufficient souls was paid first, and if the rules of the engagement don't specifically say so they might also try to gain a few more souls than were agreed upon.
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PostSubject: Re: Few questions   Few questions I_icon_minitimeThu Apr 25 2013, 22:17

Quote :
Would Eldar ever ally with DE, as Wh40k rulebook says (battle brothers) except for most dire circumstances like Craftworld being invaded by Hive World? And what would be price for it? i dont think Dark Eldars would help for nothing, how would Eldars pay?
On the rarest of rare occasions. I loathe what GW has done. DE and CWE are not best of friends as they seem to make them appear. They do not like each other and I can only imagine them uniting to fight a common fore iif it were Necrons or if the Harlequins told them to.
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PostSubject: Re: Few questions   Few questions I_icon_minitimeFri Apr 26 2013, 03:35

Cavash wrote:
Quote :
Would Eldar ever ally with DE, as Wh40k rulebook says (battle brothers) except for most dire circumstances like Craftworld being invaded by Hive World? And what would be price for it? i dont think Dark Eldars would help for nothing, how would Eldars pay?
On the rarest of rare occasions. I loathe what GW has done. DE and CWE are not best of friends as they seem to make them appear. They do not like each other and I can only imagine them uniting to fight a common fore iif it were Necrons or if the Harlequins told them to.

They hate eachothers guts, however they can fight next to one another. I think Dark eldar are less disturbed to fight aloneside Craftworlders than backwards, they'll see it as a game, or they would simply use them.

Harlequins can unite them, if harlies are involved, the eldar won't ask too many questions and the dark kin will just see is as a challenge to a game, or as always, they're using their allies to get something.

This is fluff, but fluff also talks about corsairs. Several Eldar units exist amongst corsairs, a corsair army will have absolutely no problem working with dark eldar, as most eldar corsair bands are a mix of both eldar and dark eldar.

Exodites and craftworlds work together commonly however exodites and dark eldar don't go together well at all, no fluff to justify such alliances, exodites working with dark eldar is as plausible as exodites working with chaos or tyranids.

Quote :
Quote:
6) It was mentioned in codex that "world was pillaged". But if DE rely on fast piratical raids, how can they pillage whole world. That would require some occupation, sending slave ships again and again into Commoragh, building some temporary quarters and fortifications.

Lots of Deldar.
Also, pillage doesnt mean EVERYTHING is taken,
Actually it does at times, it's there in the codex. The Dark eldar race is a lot bigger than what most imagine. Commoragh litterally has no size or borders, it's a limitless realm and still growing, same goes for the population. BTW most of the more famous Kabals have millions of members, now imagine the bigger ones, they're big enough to take on anyone pretty much. Vect could go on earth itself if there was something interesting on it. You are correct though, lots of dark eldar, fast vehicles, everything is done really fast, but they got the numbers to pull it off, that's for sure. Read the archon entry in the codex, Kabals are VERY powerful. It is written several times how entire populations are taken, killed or enslaved. They leave litterally nobody behind.


Quote :
7) In battles, DE use poisons to kill, after killing enemy soldiers, do they change poison ammo for sleeping or paralyzing kind to capture civilians? Hard to take slaves when you poisoned everyone to death Razz

It's clearly described in the codex entry on splinter weapons, the poison used on those weapons kills very slowly, but it mostly slows down and numbs their victims, to be fully enjoyed when enslaved or tortured to death. The reason why some die, is because of the splinter shards themselves. They're something similar to the shuriken technology used by the craftworlders, however you have smaller pieces. It's less deadly, but it still is a bullet and it can still can kill.

It is correct though, you don't necesseraly die after being shot during a game, fluffwise, most shot down by splinter fire, either survive to be taken to Commoragh, or they're rescued by their allies later on.

Quote :

Webway travel only takes months when traveling through damaged sections
Even if you sent scouts, same could happen.

From what I know, some parts of space are close to unreachable, some travels take years. The webway is ever changing, either by deamon invasions or whatever other event affecting the webway. It is a type of highway across the galaxy, but it's not being repaired, as in ever being repaired. Necrons also use and contribute to the destruction of the webway.
The webway now is a lot different from what it used to be and some pieces of space are isolated to the point where some systems take forever to reach, Dark Eldar prefer the easy way, they don't stay long in our reality, because of choice, but some dark eldar corsairs do live in this reality, like Duke Slicus, but he still won't travel years to get to an isolated world.

It's a bit like a hihgway but not completely, like a highway you have exits, these are the webway portals. Some are stationary, they are gaurded, most of them, especially if it's an eldar world. Dark Eldar do have the technology to create temporary portals, as long as the webway passage is there, they can use it. Craftworld eldar also have this tech, but use it less, from what I know, Dark Eldar know more about the webway, since they do live in it, their tech is slightly better.
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Cavash
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PostSubject: Re: Few questions   Few questions I_icon_minitimeFri Apr 26 2013, 15:54

Quote :
They hate eachothers guts, however they can fight next to one another. I think Dark eldar are less disturbed to fight aloneside Craftworlders than backwards, they'll see it as a game, or they would simply use them.
I know they do, I just do not like how GW's made it look like they work together all the time.

I do agree, though, that Corsairs are an exception. Corsairs actually make sense. A bunch of depraved Space Elves flying around that need more Space Elf crew? Get some outcasts! They're far better than Mon-keigh.
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