Well, i took my untried Wych Cult list to a tournament...
the list and reasoning behind it are here: http://www.thedarkcity.net/t6474-1850-wych-list-for-a-tournament-tomorrow
But to sum up, i had:
Duke
Baron
10 Warriors/ splinter cannon
farseer
5 dire avengers
1 triple dissie ravager
2 voidravens w/ 2 shatterfields each
4 venoms w/ 5 wyches, hydra, venom, haywire
aegis w/ iccarus
14 khymarae w beastmasters
As I walked around before the game, i noticed quite a few chaos, demon and tau armies. There were also grey knights, IG, space marines, necron, and a few others, but the majority were chaos and tau.
Game 1:
Kill Points and Objectives (each mission had 2 primary objectives.)
Normal Deployment
Opponent:
Imperial Guard!
So great... kill points against guard right out of the box!
He had:
2 30 man blob squads kitted out.
a triple las cannon heavy weapon team
Leeman russ battle tank
Leeman Russ Demolisher
Basalisk
Vendetta with vetrans
Creed and CCS in chimera
And a flamer veteran squad in chimera (outflanking due to creed)
First Turn: Dark Eldar
Nightfight: No
Drugs: +1 Weapon Skill
We had both deployed across the entire board.
My first turn, I moved all the venom up 12", the baron and dogs up 12" then fleet, I shot the heavy weapon team off the board (first blood), and took 2 hull points off creeds chimera with my dissie ravager (side shots). A few models from each platoon died, as due to poor deployment, i could not concentrate fire.
He responded by glancing a venom to death (wyches not pinned) and killed 4 dire avengers. He also charged BOTH 30 man squads at the dogs.
Defensive grenades helped bunches here, and after combat, I WON by 2! He was fearless (and furious charge by creed giving orders) so I git and run out of combat deeper into his lines to threaten... well, everything!
My turn 2 came, and my voidravens both came on. The dogs spread out so i could charge pretty much everything on the board if needed.
Shooting popped creeds chimera, removed the gun from the basalisk, and softened his big squads down to low numbers. Charging saw the dogs eat creed and his CCS, and wyches take out via grenades the demolisher and battle tank.
His turn 2 and he was already deep in trouble. His vendetta did not come in, but his outflanking flamer vets did, and they went 6" and jumped out next to the duke. His remaining squads lined up shots on the ravager and dogs or wyches.
He chose the wyches and wiped the squad that killed the demolisher off the table. he other squad took a glance off the ravager.
Flamers from his outflankers saw 12 wounds, no cover or armor saves. Luckily the duke was closest, and he saved all 12! No look out sirs needed!
It was here his spirit was broken. We continued to play, but he knew it was lost. When his veterans deep striked from the vendetta, and scattered 12" onto my dogs, killing them all, he threw in the towel. (at this point, all he had left was an imobolised chimera, and a vendetta with 2 hull points gone.
Dark Eldar Crushing Victory- 18 out of 18 points. (15 for win, plus slay the warlord, linebreaker and first blood)
Stars of the match:
HAD to be the dogs. The hit and run sealed the game for me at the bottom of turn 1!
Game 2:
Craig's Chaos with IG allies
He had 3 defilers, 2 units of noise marines w/ 2 blastmaster each, a sorcerer lord (did not use out of fear from the runes of warding on the farseer), 2 vendettas, 2 battle tanks, CCS, 2 vet squads.
Ouch
Game: the relic and objectives
Diagonal deployment
No Night fight
Drugs: got to pick between +1 s, or +1 attack. I chose Strength.
First Turn: Dark Eldar
I began the game with prescience on the ravager, then moved all venoms up 12" at the defilers. Shooting saw venoms open on the noise marines, and then the ravager did, wiping a squad and earning FIRST BLOOD.
He retaliated by dropping a venom and killing a few warriors with blastmasters. No real damage to speak of. Good flickerfields for the win!
He attempted to charge the fallen wyches, but failed, even with fleet. (needed 9)
My turn 2, 1 bomber arrived, flew over the noise marines and killed 4. The wyches jumped out and all surrounded the defilers. The venoms and ravager went to town on the guard and noise marines, wiping the marines and sorcerer (SLAY THE WARLORD), wounding the ccs down to 2 models for the guard.
Combat saw 1 unit of wyches die to flamers on the overwatch when charging the defilers. the other 2 units lost 1 model each.
Close combat saw 1 defiler popped, 1 down to 2 hull points, but killed 2 wyches. Dogs charged the battle tanks, killing both.
Chaos turn 2 and he was in deep trouble also. My dogs were running around his backfield, 2 out of 3 defilers were tied up and in trouble, and he had nothing but 2 fliers comming in reserve. He used his unengaged defiler to attempt to get close to my aegis and charge my warlord, but failed the charge (we knew he wouldm 11" away but worth a try, right?). Next turn, he would be there.
So my next turn, i fed him venoms. I turboed it right in front of his defiler, and boxed him in. The wyches and dogs saw to the IG, and both other defilers were wiped by the haywire grenades.
His turn his flyers came in, but to no avail. It was already lost.
Crushing Victory Dark Eldar:
18 out of 18 points.
Stars of the match:
Haywire wyches baby! The dogs did great yet again, but they wyches won the game
He was stunned when my venoms moved right at his defilers.
Game 3- For first place!
Mission- Kill points and objectives.
I played Bill and his hand to hand chaos list.
He had a lord on bike, 7-8 nurgle bikers, a lord on juggernaught with 5-6 spawn, 2 rhinos w/ 10 plague marines each, 3 cultist units all kept in reserves, 2 big hand to hand maulerfiends and a helldrake.
Dark Eldar first turn
Drug: +1 str
No night fight.
Standard Deployment
I deployed across the board, he turtled up.
Turn 1 saw the dogs go 12 and fleet at his bikes and spawn. Shooting from the prescienced ravager saw 3 bikers die. 2 venoms were out of range of everything and flat outted at his objectives. 1 rhino lost a hull point to the icarus.
His turn saw the bikes and spawn go for the dogs, 1 fiend run back to deal with the venoms in his back lines, and the plagues putter up to the middle of the board.
No real shooting. Combat saw the fiend charge a venom, and whiff or see his attacks flickerfielded!
The bikes, spawn and 2 lords on the dogs were a little rougher. A challenge was issued and accepted, and the chaos lord looked at his black mace to long and smashed himself in the face! ha! The dogs went first, and concentrated on the spawn, doing 9 wounds! They also snuck a wound on 1 biker!
Attacks back saw the dogs and masters whittled down by 8. (2 masters, 6 dogs.) DE won combat! (thank you defensive grenades!)
So.. a quick hit and run later, and yet once again, my dogs are running rampant in the enemy deployment zone! I am begining to really really like this!
My turn 2 both bombers appear (warlord trait to reroll came in handy! go figure!). Wyches moved up and jumped out by the maulerfiends.
Shooting saw the spawn wiped (FIRST BLOOD), and the bikers wiped (SLAY THE WARLORD). His juggernaught lord had only 2 wounds left! Combat saw both fiends sown to 1 wound, and 1 wych died out of the 10 in combat. The dogs surrounded and charged the wounded rhino, killing it and 5 of the 10 marines inside that could not be placed.
His turn 2 and he was reeling. ALL his reserves came on, and immediately shot the dogs down to 3 models. His helldrake destroyed a venom with vector (after taking a wound from the iccarus from the intercept!) and flamered the dire avengers off the board! He charged the ravager with his lord (dead ravager) and the dog, beastmaster and baron with the nurgle marines. Challenge accepted, no wounds, dogs dead. I passed LD and hit and run outta dodge at the cultists. Wyches destroyed both maulerfiends.
My turn 3, and here is where I was stupid. I did not watch the clock.
I flew both flyers off, to get better angles on the enemy when they came back on, and ran some wyches on an objective. Shooting saw the lord down to 1 wound, the other rhino destroyed and the marines inside whittled to 4 models. One unit of cultists on a hill (where I was not charging) was taken to 5 models.
Combat saw wyches and baron charge cultists, with the cultists getting destroyed.
He started his turn, and the TO said "Last round!"
Crap.
Well, i still had kill points and objectives. Max win. Unless of course his 5 cultists could kill 4 wyches from shooting, even when they had a pain token.
They did.
But surely his helldrake cant vector and flame 10 warriors off the other objective?
Yup. Sure did!
Game ended. i controled no objectives, he controled no objectives.
I had him beat by 3 kill points though, so Still a crushing victory!
Oh, but wait. i flew off my flyers. and it seems heavys are worth 2 kill points each!
TIE GAME!
So we go to the scorecard- I had all 3- First Blood, Slay the Warlord and Linebreaker.
He had linebreaker.
Minor win for the dark Eldar. 15 out of 18 points.
Stars of the game:
Dogs. Again, the baron dog combo was stupid good. I am really really going to think about a full size beast unit led by the baron as a staple for every game.
My own poor time management turned the game from a crushing win to a minor win. I flew off both fliers. Gah! Well, that is a mistake that won't happen again, to be sure.
So... I waited to see where I placed (it was a packed tourney).
1st place tie between Dark Eldar (me) and Grey Knights! They went to "strength of schedule" and it seems the grey knight player had 2 games where the opponent combined won 1 out of 6 games! My opponents won 4 out of 6 (both only lost to me!)
FIRST PLACE DARK ELDAR.
Every time you win at the store, they engrave your name on a trophy. Ive been there twice, and my name is up there twice.
Never underestimate the Dark Eldar!