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Kabal_of_the_Red_Shadow
Hellion
Kabal_of_the_Red_Shadow


Posts : 88
Join date : 2013-01-05
Location : Palace of Archon Hedonus Vex

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PostSubject: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeSun Jul 07 2013, 20:02

So, there are 3 games in the tournament, I have each scenario.
Scenario 1: Volcanic Clash
      Deployment: Standard 12 inch deployment, Long table edge.
      Objectives: 4 primary Objectives located in the center of each table quarter, plus secondary objectives (warlord, firstblood, linebreaker)
      Special rules: Random game length, Corrosive atmosphere, Volcanic Eruption: Beginning on the 2nd turn of the game, both players roll a D6 and add the total together, This is the initial radius of the volcanic eruption occurring in the center of the table. On each subsequent game turn, the size of the eruption will increase by the higher of the dice rolled. Any model that is touched by the magma flow will suffer a S10 AP1 melta hit with no cover saves allowed. This includes models moving though the magma flow. Any flyer moving over the flow will roll a D6, on a 2 or less they lose one hull point.

Scenario 2: Meat grinder
      Deployment: Vanguard Strike
      Objectives: 5 primary objectives, plus secondary objectives.
      Special rules: Mine fields: before deployment, players will alternate placing 6 mine markers on the field. They can be placed anywhere more than 3 inches away from another mine marker. All ground within 3 inches of a mine marker is difficult and dangerous with no armor saves allowed.

Scenario 3: Grand Duel
      Deployment: Dawn of War
      Objectives: Kill points, plus secondary objectives.
      Special rules: The Grand Duel: beflor the games begins, both players may nominate a troops choice character to participate in the duel. If you do, your entire army benefits from a +1 bonus to leadership for the remainder of the game. If you do not, the entire army suffers from -1 leadership for the remainder of the game. When the duelists have been selected, place the models 6 inches apart in the center of the table. Then roll a D6 and add the models initiative to the die roll, the model who rolls higher wins and gets to shoot and assault first. Overwatch is permitted. The duel is fought till one of the duelist is dead. The winner of the duel will receive 1 victory point and the losing model is removed from play. Then the game begins with normal deployment.

So, after reading these scenarios, this is the list I have prepared.

HQ:
Archon w/ Huskblade and Shadowfield

Troops:
5 Kabalites
2x 5 Wyches w/ haywire grenades in a Venom w/ Spintercannon and Nightshields
2x 10 Kabalites w/ Splintercannon in a Raider w/ Nightshields and Splinterracks

Elites:
3 Bloodbrides w/ Hydra Gauntlets and a Hekatix w/ Power Weapon in a Venom w/ Nighthsields and Splintercannon

Fast Attack:
8 Reavers w/ 2 Heat Lances

Heavy Support:
2 Razorwings w/ nightshields flickerfields and splintercannon

Total: 1494

There is a no proxy rule and I have 9 Reavers, 10 Scourges, 3 Raiders, 3 Venoms, 30 Wyches, 30 Kabalites (though I could most likely make a couple more with bits I have leftover) a Succubus, an Archon, 2 Razorwings, and 2 Ravagers.
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Ferox77
Hellion
Ferox77


Posts : 27
Join date : 2012-11-01

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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeMon Jul 08 2013, 02:01

Hmm, I would get rid of 2 reavers, or add 1 more so I could take 3 heat lances. Get rid of the 5 man warrior squad. Change the blood brides into wyches and put them in a raider.  I usually never take cannons on my razorwing because you can only shoot it after all of the missiles are shot.
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Kabal_of_the_Red_Shadow
Hellion
Kabal_of_the_Red_Shadow


Posts : 88
Join date : 2013-01-05
Location : Palace of Archon Hedonus Vex

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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeMon Jul 08 2013, 04:13

You can fire 4 weapons per turn with a flyer, and only two missiles, so I can fire two missiles, and the splinter cannon, plus one more weapon every turn. Well two turns for missiles.

Anyway, I have heavily revised the list, and here is V.2

HQ:
Archon w/ Huskblade and Shadowfield

Troops:
2x 10 Wyches with 2 Hydra Gauntlets and a Hekatrix w/ VB in a Raider
5 Wyches with Hydra Gauntlets and a Hekatrix w/ VB in a Raider
3x5 Kabalites in a Venom w/ Extra splintercannon and Nightshields

Fast Attack:
2x 3 Reavers w/ Heat Lance

Heavy Support:
2x Razorwing w/ flickerfields and splintercannon

Total: 1496


Last edited by Kabal_of_the_Red_Shadow on Mon Jul 08 2013, 14:29; edited 1 time in total
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SERAFF
Sybarite
SERAFF


Posts : 259
Join date : 2013-02-12

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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeMon Jul 08 2013, 08:40

If you take one unit of 6 reavers, you will save one killpoint for the last mission.
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Phiandros
Kabalite Warrior
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Posts : 119
Join date : 2013-05-27

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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeMon Jul 08 2013, 11:06

With low points it might be worth buying Venom Blade instead of Huskblade for the archon, frees up 30p. you already have 54p availible, andif you change on of your flyers into a Ravager stock you'd free up another 60p. That would let you field another Ravager or something else. 144p.

In fact you could save the huskblade and trade one Jetwing for 2 ravagers.

With 3 raiders already on the field you could then go 1 dissie Ravager and one Lance ravager.

I second Seraff, make the Reavers into 1 unit. Check out Mushkillas bat reps for tips and tricks regarding Reavers.

If you re-visit huskblade you could increase unit size for the Wych escort.
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Kabal_of_the_Red_Shadow
Hellion
Kabal_of_the_Red_Shadow


Posts : 88
Join date : 2013-01-05
Location : Palace of Archon Hedonus Vex

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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeMon Jul 08 2013, 14:29

I'd really like to keep the Huskblade on the Archon, and I only have 4 points left. It's 1500 points.
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Phiandros
Kabalite Warrior
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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeMon Jul 08 2013, 15:47

How did i read 1496 as 1446. i blame the iphone!



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Kabal_of_the_Red_Shadow
Hellion
Kabal_of_the_Red_Shadow


Posts : 88
Join date : 2013-01-05
Location : Palace of Archon Hedonus Vex

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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeMon Jul 08 2013, 18:59

Nope, typo on my part xD
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Kabal_of_the_Red_Shadow
Hellion
Kabal_of_the_Red_Shadow


Posts : 88
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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeTue Jul 09 2013, 07:02

Well I tested out the last list I posted (putting the 2x3 reavers into one unit) and it worked alright, I tested it against an Eldar player in my local group of players, he will also be attending the tournament. We played the kill points game, and I lost 12-9 (would have been 12-10 if I had remembered to fly one of my razorwings over into his deployment >.< ) After realizing what killed me in the end, and what more or less cost me the game, was my lack of anti-tank. He only took 3 vehicles, and all he had left on the board was 2 Fire prisms and half a squad of Wraithguard. My raiders blew up too quickly, so their DLs were wasted, the heat lance reavers were wasted because they didn't get to shoot at any vehicles. So, after some careful thought, I have remastered the list yet again, and I believe this one will do much better.

HQ:
Archon w/ Shadowfield and VB

Troops:
5 Wyches w/ Hydra Gauntlets and Hekatrix w/ power weapon in a Raider
2x 10 Wyches w/ 2x Hydra Gauntlets, Haywire grenades and a Hekatrix w/ VB in a Raider
3x5 Kabalites in Venom w/ Extra cannon and nightshields

Fast Attack:
3 Reavers w/ heat lance

Heavy Support:
Razorwing w/ Flickerfields and Splintercannon
2x Ravager w/ Nightshields

Total: 1498
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Phiandros
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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeTue Jul 09 2013, 12:01

You are very wych heavy. Remember what you are trying to accomplish with each unit.

3 Reavers are usually not worth taking as they die very easily. The razorwing splinter cannon is usually not worth it. You have 2 full rounds of shooting with missiles and lances. that doesn't leave a whole lot of shooting left for the missile to do. With our paper planes being what they are, 2 rounds of shooting is not half bad output either.

What is your thought behind the points in upgrades for the wyches? Heka + Gauntlets?

I'm glad it wasn't just in my head then!
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Kabal_of_the_Red_Shadow
Hellion
Kabal_of_the_Red_Shadow


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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeWed Jul 10 2013, 03:56

You're right about the wych heavy thing, I'm not sure why I'm so heavy on the wyches, just seems like it would work, but I may switch one of the 10 wyches to 10 Kabalites. Hekatrix is cheap and can do a lot, gauntlets give me more attacks that I need because I need to get as many hits as possible so I have a better chance to wound. What would you suggest I switch the reavers to? I was thinking possibly 3 Trueborn w/ 2 Dark Lances.
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SERAFF
Sybarite
SERAFF


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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeWed Jul 10 2013, 07:57

Regarding the wych heaviness I think 3 units is ok, but you need to drop some wargear.
I took the list you suggested before:

Archon w/ Shadowfield and VB

Troops:
5 Wyches w/ Hydra Gauntlets and Hekatrix w/ power weapon in a Raider
2x 10 Wyches w/ 2x Hydra Gauntlets, Haywire grenades and a Hekatrix w/ VB in a Raider
3x5 Kabalites in Venom w/ Extra cannon and nightshields

Fast Attack:
3 Reavers w/ heat lance

Heavy Support:
Razorwing w/ Flickerfields and Splintercannon
2x Ravager w/ Nightshields

I suggest to do the following. Take the 5-models squad in a raider. Drop the hekatrix and gauntlets, give the HWG. This will be a classic anti-tank kamikaze squad.
Take a bigger squad of wyches and drop one model and all the gauntlets - the archon will ride here. Int the 2nd big squad you should also drop the gauntlets.
Drop the Splinter Cannon from the Jetfighter as Phiandros said. The experience shows, the plane doesn't survive so many turns to fire the cannon after all missles are gone.
Now you can take 3 more bikes with heat lance (its much better then a couple of Hydra gauntlets).
I was never disappointed in bikes and i think it is better choice, then the lanceborn squad.
Taking nightshields on venoms is an interesting choice. Usually I take blasters, but these guns are often waste of points.
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Phiandros
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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeWed Jul 10 2013, 09:28

SERAFF wrote:
I suggest to do the following. Take the 5-models squad in a raider. Drop the hekatrix and gauntlets, give the HWG. This will be a classic anti-tank kamikaze squad.
Take a bigger squad of wyches and drop one model and all the gauntlets - the archon will ride here. Int the 2nd big squad you should also drop the gauntlets.
Drop the Splinter Cannon from the Jetfighter as Phiandros said. The experience shows, the plane doesn't survive so many turns to fire the cannon after all missles are gone.
Now you can take 3 more bikes with heat lance (its much better then a couple of Hydra gauntlets).
I was never disappointed in bikes and i think it is better choice, then the lanceborn squad.
Taking nightshields on venoms is an interesting choice. Usually I take blasters, but these guns are often waste of points.

Your suggestions sound like they would make the list more well rounded!
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SERAFF
Sybarite
SERAFF


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PostSubject: Re: 1500 Point Tournament List   1500 Point Tournament List I_icon_minitimeWed Jul 10 2013, 09:56

Phiandros wrote:


Your suggestions sound like they would make the list more well rounded!

Not really, but it depends on style of game. Wyches can really make miracles on battlefield versus infantry. And they have guaranteed anti-tank power. For more balance it's ok change wyches on Venom for warriors, it costs the same. However it gives one objective-holding squad and 12 more shoots, which you will lack if you send the wyches on that Venom in flat out.
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