Finally feel like my painting skills have progressed to where my attempt at assembling and painting my many boxes of DE models won't just be frustrating and disappointing! So starting to do some theory crafting on what I want this army to look like!
I like many of you I'm sure absolutely love the Hellion models and the Baron is an absurdly good (and cheap) HQ choice, but 6th edition wasn't extremely kind to hellions and after much scouring of the web it seems like they have mostly been relegated to gaming shelves across the planet. It is my humble goal to make them a functional component of a "competitive" army. I say "competitive" because I won't be taking it to tournaments or anything but I'd like to stand a chance at winning a game from time to time.
So in keeping with the Hellion theme, I'm going to try and mostly stick with wych styled units that are fast. I picked 1850 because that the average point value in my meta and I really enjoy that size of game. Without further ado, here are my list thoughts.
List 1
Primary detachment
Baron Sathonyx
2x3 trueborn - 2 blaster, venom w/ dual VC's
13 hellions
2x5 Wyches - haywife grenades, venom w/ dual VC's
2x3 Reaver Jetbikes - blaster
3x Ravager - Nightshield, 3x disintigrators
Allies detachment
Farseer - jetbike, singing spear
2x3 windrider jetbike squadrons - splinter cannon
Crimson Hunter - pulse laser , 2x star cannons
Nightspinner
I'd love to have a Voidraven instead of the crimson Hunter in the list but I refuse to buy one until they release a model for it. Other then that I think it's pretty solid, I'd toyed around with having a wraithknight in there to offer a big distraction for my enemies to deal with (which still could happen) but I kind of like what the nightspinner has morphed into in the latest codex (the fire prism was a pretty strong contender too).
Well what does everyone think, tear this list apart and tell me where I went wrong!