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 1850 pure DE, Very competitive

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Exort1
DominicJ
facelessabsalom
Mushkilla
Eldritchwarmaster84
El_Jairo
Maximullis
colinsherlow
SOlyer
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Mushkilla
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Mushkilla


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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeTue Jul 30 2013, 13:30

Hannibal.Lictor wrote:
If you are going to a competitive tournie, you will be facing multiple hellturkies.  Any air is goin to really hurt that list.  It's the one hole I see. There are several lists floating around with a lot of aerial silliness: Crons, Cd, csm and the like. Not sure exactly what changes I might make as the DE dex isn't stacked with AA. I play a DEldar list myself.

Against any of those lists what are Eldar allies going to change? Two wave serpents isn't going to cause 4-6 scythes any problems, or 2-3 helldrakes, neither is the crimson hunter. Guide/prescience are your best bet, and they are hardly overwhelming.

The thing is the little AA we can take against flyers through allies or our own book is only going to be somewhat effective against lists with a single flyer or two. Against the flyer heavy armies? They won't make a difference.

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Hannibal.Lictor
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeTue Jul 30 2013, 17:30

At 1500 I bet a dual heldrake is an option and 3 scythe can show up. A guided warp spider squad can dump one and a wave serpent isn't shabby either, barring their inclusion, he is going to have to focus a lot of his armies firepower to get the blaster shots off and hope for a six.

Flying circus isn't an issue as much with all that poison but av 11-12 flyers are. If a guy has 5 scythes he won't have many points left, same with three turkies. That's almost 600 points invested in three models at 1500.
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Mushkilla
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeTue Jul 30 2013, 17:58

At 1500 points you can just ignore the flyers and focus on the rest of his army, movement, positioning, assault and going to ground can mitigate them well enough. The only tough one is the drake with its turret torrent weapon, even then triple drake at 1500 points makes the rest of the army very fragile, so you tend to see more double drake, both are manageable though.

That being said most of the time shooting the flyers is a bad move. Take for example your standard necron, triple annibarge, double wraith/destroyer lord, triple scythe with warriors list at 1500 points. You don't want to be wasting any of your shots on those flyers.

I'm not saying it's a bad idea to invest in some AA, I'm just saying it's not a must.
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Hannibal.Lictor
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeTue Jul 30 2013, 23:22

True that, I am just thinking about the turkey spam. When I see some joker pull a few of those guys out I just have to shake my dis at them and then grab a second knight and give them the finger.
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SOlyer
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeWed Jul 31 2013, 02:27

Just played my first trial game against a mechdar army. Fire prisms, wave serpants, spiders, and avengers or what ever for troops. I learned very quickly that warp spiders and miss fortune are very bad for my beast master unit. Yuck! Also, my bikes were very versatile and we're excellent at putting pressure on the front lines while also raping in close combat charges. I also found the key to making this list work better is to get those warriors out of warriors out of their death boxes and into cover before the venoms become a priority target.
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Hannibal.Lictor
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeWed Jul 31 2013, 06:31

Eldar are tough, and spiders kick out a very impressive amount of pain ESP when guided. The trick is to really watch range. Much if the eldar shots are very short. Your venoms give you the ability to juke and jive. With all those venoms, not giving up first blood is a hard fight. Ill tend to blast one just for that vp. Keep at it man, the list is good.
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SOlyer
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeWed Jul 31 2013, 11:04

That's exactly what happened. He literally guided his spiders, misfortune my beast squad and baron and then proceeded to blast the living day lights out of my beasts until they were wiped out of the game! Thats what I get when I make clear mistake in target priority. That won't happen again if I can help it.
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Hannibal.Lictor
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeWed Jul 31 2013, 16:49

Guide and doom are one hell of a duo. Just make sure you are moving from cover to cover, it's pretty easy to get good saves with the baron.
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SOlyer
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeWed Jul 31 2013, 21:51

I was in cover and it didnt matter. Trust me. That was not fun.
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Hannibal.Lictor
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeThu Aug 01 2013, 06:17

I hear ya, spiders are no joke.
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El_Jairo
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeThu Aug 01 2013, 23:40

Since there are so many sources of cover ignoring. I don't feel that he Baron adds that much to a beast unit any-more. Only behind ruined walls he gives and advantage to the Khymerae.
Sure he has hit & run but a laughing god bikeseer can give this while being able to buff or de-buff and has higher Ld.
Forget about this since only IC can join other units. Too sad ;.(
but sure than you could need to include some windriders too and another Dark Eldar Warlord.
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SOlyer
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeSun Aug 04 2013, 02:41

Ok, so I have been reviewing the test game against the mechdar player and i have decided to really think about changing 2 venom warrior squads with 2 raider warrior squads in order to have a little more staying power. I was able to better use points as well this way. It was a tough decision since I really love my little venoms with FF that are able to really pump out some serious AI power but I figure the warrior squads will do better since the blaster warriors squad in the venoms were primarily used against armor. This gives me a little bit better of a split to my army.

1850

Baron - 105
+2 St on the charge and +1 attack and +1 st for the hellglaive.

Fast Attack
4 Beastmasters, 10 kymera, 4 razorwing flocks - 228
9 Reaver Jetbikes, 3 heatlances, 1 Arena Champion with venom blade - 249
9 Reaver Jetbikes, 3 heatlances, 1 Arena Champion with venom blade - 249


Troops
10 warriors, splinter cannon, raider with Grisley Trophies - 170
10 warriors, splinter cannon, raider - 160
5 warriors, blaster in a venom with duel splinter cannons - 125
5 warriors, blaster in a venom with duel splinter cannons - 125
5 warriors, blaster in a venom with duel splinter cannons - 125


Heavy Support
Ravager - 105

Ravager - 105

Ravager - 105


Let me know what you guys think. I only have 1 grisley trophie in there due to points. I am not really too worried about needing 2 since i just really need one for the first turn and after that they should be able in combat soon after. I could always get rid of a blaster in order to fit another one in and then use the other 10 points for well, i don't really know exactly, hence i didnt bother lol. Anyways, thoughts on the revised list?
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autopilot
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeSun Aug 04 2013, 07:05

Looks solid.

Deploying the warriors outside your raider will deter firepower at your grisley trophies!
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colinsherlow
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeSun Aug 04 2013, 18:43

The raider squad with the trophies is 5 points too many. Trophies are 5 pts.
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SOlyer
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeSun Aug 04 2013, 18:45

Oh yeah, that's where I lost the 5 pts. I couldnt figure out at first.
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Hannibal.Lictor
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeSun Aug 04 2013, 22:53

Try battlescribe
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Crisis_Vyper
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeMon Aug 05 2013, 17:11

SOlyer wrote:
Baron - 105
+2 St on the charge and +1 attack and +1 st for the hellglaive.

Fast Attack
4 Beastmasters, 10 kymera, 4 razorwing flocks - 228
9 Reaver Jetbikes, 3 heatlances, 1 Arena Champion with venom blade - 249
9 Reaver Jetbikes, 3 heatlances, 1 Arena Champion with venom blade - 249


Troops
10 warriors, splinter cannon, raider with Grisley Trophies - 170
10 warriors, splinter cannon, raider - 160
5 warriors, blaster in a venom with duel splinter cannons - 125
5 warriors, blaster in a venom with duel splinter cannons - 125
5 warriors, blaster in a venom with duel splinter cannons - 125


Heavy Support
Ravager - 105

Ravager - 105

Ravager - 105

I will ask you this; Do you truly need that 5 other khymearas? As it is now, it is a rather large and hard to hide squad. If you take some of the Khymearas and maybe one beastmaster, you will have some points to put the nightshields and/or flickerfields on your Ravagers and even get some nightshields on your Venoms/Raiders.

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SOlyer
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeMon Aug 05 2013, 17:42

I don't want the shields as of right now. However, that has crossed my mind. Unfortunately this is a very hybrid list so hiding the transports won't help much. The other parts of my army will just get shot up. I'll be watching during my practice games to see how useful they would have been and decide accordingly.
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Crisis_Vyper
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeMon Aug 05 2013, 18:33

SOlyer wrote:
I don't want the shields as of right now. However, that has crossed my mind. Unfortunately this is a very hybrid list so hiding the transports won't help much. The other parts of my army will just get shot up. I'll be watching during my practice games to see how useful they would have been and decide accordingly.

Well, test it out and see how it goes. Personally if you want this to be even more competitive, you will need another troop choice as our guys are very flimsy, even if you have two squad of 10 warriors and 3 squads of 5 warriors.
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SOlyer
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PostSubject: Re: 1850 pure DE, Very competitive    1850 pure DE, Very competitive  - Page 2 I_icon_minitimeMon Aug 05 2013, 20:06

Now that sir is just not possible to do for this list. I can't squeeze another entire squad of troops in unless I do some serious degrading on the Reavers and beast pack unit. The rest of the army is pretty much mandatory. I don't want the cliché venom spam with all troops and then 3 Ravagers. Although it works, it's boring hence, this list tries to encorporate some fun but competitive units. The beasts, and Reavers are just what I wanted.
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