The screamer star can only kill one unit a turn, and takes up 700-800 points of his army. A 2+ re-roll-able is the same as being invincible. Ignore it and focus on killing the rest of his army, run your troops outside of their transports for more saturation, and go to ground liberally. Wait until he either fails his grimoire, meaning they only have a 6++ (4+ cover if they turbo), or wait for a -1 to saves on the warpstorm table, or for him to fail casting forewarning. Also the herald with the grimoire doesn't benefit from the boost to his invulnerable save, meaning he only has a 5++ so it's possible to snipe him if the opportunity arises (precision shot/strike, wound allocation, barrage).