Expletive Deleted Wych
Posts : 581 Join date : 2013-07-31
| Subject: Phantasm Grenade Launcher in Kill Team Thu Jan 30 2014, 02:26 | |
| How exactly does it work? Would it still give defensive grenades to all units in the squad, or because they're on one model would they just effect the model they're on? I'm thinking the latter, so I'm not sure if they'd be worth it except to give most likely your leader a bonus to cover saves. | |
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commandersasha Sybarite
Posts : 414 Join date : 2012-12-26 Location : Wimbledon, London
| Subject: Re: Phantasm Grenade Launcher in Kill Team Thu Jan 30 2014, 11:05 | |
| Doesn't Kill Team specify that once deployed, all models act as independent units, or ICs, or something? At that point, I would say that the PGL only benefits the carrier. | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Phantasm Grenade Launcher in Kill Team Thu Jan 30 2014, 11:58 | |
| I've not got the latest version of the KT rules but certainly in the earlier version each model was it's own unit and therefore things like PGL would only effect the bearer. | |
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Expletive Deleted Wych
Posts : 581 Join date : 2013-07-31
| Subject: Re: Phantasm Grenade Launcher in Kill Team Fri Jan 31 2014, 04:35 | |
| I thought so, so thanks for the verification. Doing kill team tomorrow and was trying to decide whether a PGL was worth it. | |
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| Subject: Re: Phantasm Grenade Launcher in Kill Team | |
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