| Runic weapons | |
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+3Dethdispenser Count Adhemar Razorfate 7 posters |
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Razorfate Kabalite Warrior
Posts : 103 Join date : 2014-03-26 Location : Istanbul / Turkey
| Subject: Runic weapons Wed May 28 2014, 13:25 | |
| According to new FAQ, space wolf runepriests' runic weapons add +1 to the deny the witch rolls. Does this mean, they can deny the blessings and conjurations with 5+ roll? In my meta, most people deny this... | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Runic weapons Wed May 28 2014, 14:05 | |
| Rulebook says "If none of your units were the target of the enemy’s psychic power (the power in question might have been a blessing, a conjuration, or some other power that only affects the Psyker’s own troops) you can still attempt to Deny the Witch. To do so, follow the same process, but apply no modifiers to your dice rolls – you will require rolls of 6 to nullify Warp Charge points." so I'd say bonuses only apply if you are targeted. | |
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Dethdispenser Kabalite Warrior
Posts : 188 Join date : 2011-11-21
| Subject: Re: Runic weapons Wed May 28 2014, 19:31 | |
| Wow, that is a big nerf to them. The old Runic weapon stopped people from casting on a 4+.
So, I think this +1 is for all powers. | |
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Laughingcarp Wych
Posts : 562 Join date : 2013-09-03 Location : The insane asylum of the universe
| Subject: Re: Runic weapons Wed May 28 2014, 21:57 | |
| Yeah Runic weapons got nerfed, but so did the ability to actually cast powers. Runic weapons were hands down the easiest and best psychic defence in the game, and needed to be powered down. | |
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Squidmaster Klaivex
Posts : 2225 Join date : 2013-12-18 Location : Hampshire, England
| Subject: Re: Runic weapons Thu May 29 2014, 10:40 | |
| Just to check, does it say +1 to the rolls, or +1 die to Dewny The Witch (and therefore possibly the pool of dice). | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Runic weapons Thu May 29 2014, 11:27 | |
| 'Furthermore, a model with a runic weapon adds 1 to Deny the Witch rolls.' | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: Runic weapons Thu May 29 2014, 12:18 | |
| Re-read the FAQ - they kept the 4+ cancel but lost being force weapons...
Stupid proof reading! | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Runic weapons Thu May 29 2014, 12:23 | |
| Not the first time. I seem to recall one version of Harlequins got both the new and old version of Veil of Tears. | |
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Vasara Incognito assault marine
Posts : 1160 Join date : 2012-08-22 Location : Vantaa
| Subject: Re: Runic weapons Fri May 30 2014, 07:56 | |
| - Massaen wrote:
- Re-read the FAQ - they kept the 4+ cancel but lost being force weapons...
Stupid proof reading! New sw faq. No 4+ but yes to the Force | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Runic weapons Fri May 30 2014, 09:00 | |
| They've FAQd the FAQ already. That was quick! Hopefully that's a sign of things to co...I can't even finish that sentence with a straight face! | |
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