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 RE: Arena RPG

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Urien_Rakarth
Hellion
Urien_Rakarth


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RE: Arena RPG Empty
PostSubject: RE: Arena RPG   RE: Arena RPG I_icon_minitimeThu Jun 02 2011, 10:15

Ok, so this good for template:

Ws 2d10+x/25
Bs 2d10+x/25
S d10+x/20
Flex. d10+x/20
Tough d10+x/20
Agil. d10+x/20
Intel. 2d10+x/35
Wounds. d3+x/5

Extras could Be:

Wych

Ws= +7 (max 25)
Bs= +1
S= +1
Flex= +5
Tough= +2
Agil.= +6
Intel= +5
Wounds= +1

Hellion/Reaver:

Ws= +3
Bs= +3
Flex= +4
Tough= +5
Agil= +4
Intel= +6
Wounds= +2

Bestmaster

Ws= +3
Bs= +4
Flex= +3
Tough= +6
Agil= +3
Intel= +7
Wounds= +2
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Torpedo Vegas
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeThu Jun 02 2011, 19:25

I'm game, I'll be a reaver, though if we could somehow work this in to a d6 or 2d6 sytem it would work better, the forum does have a dice roller. Granted, it may not work but we have one.
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Urien_Rakarth
Hellion
Urien_Rakarth


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RE: Arena RPG Empty
PostSubject: RE: Arena RPG   RE: Arena RPG I_icon_minitimeFri Jun 03 2011, 11:18

for the d10 get a random number generator of the web! http://www.random.org/

Scrap GMing, I think i'll play to and i'll be a Beast Master, called kuumwa, with the pic:

RE: Arena RPG Beast_master

as for my profile, well, lets see:
WS 10+2+3=15
BS 5+5+4=14
S 3+ (lets say +6 for keeping the beasts all day)=9
F 9+3=12
T 5+6=11
A 6+3=9
I 6+3+7=16
W 2+2=4

So,
WS 15
BS 14
S 9
F 12
T 11
A 9
I 16
W 4

and I start out with a razor wing and a dagger.

Lets say my razor wing brings 2 of my opponents stats down by 1, and can attack with WS 5, S 5 attacks. His intel is 7. and has two wounds



Last edited by Urien_Rakarth on Fri Jun 03 2011, 11:24; edited 2 times in total (Reason for editing : Adding Razor wing stuff.)
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Todo13
Kabalite Warrior
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeFri Jun 03 2011, 12:29

I'll be a wych!
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeFri Jun 03 2011, 15:30

I'll run it then, a few things:
will this just be pvp
And whomever is playing, we need a.set time that we'll be able to reply to the thread. It'll be no good if we end up waiting 12 hours between turns.
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dr3dg3
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeSat Jun 04 2011, 06:55

I'm in. I think I'll make a character of Sybil, the one I posted the story of. And if this all takes place in a setting like a Wych Cult area, it could either be pvp or have a GM with exclusive opponents like characters from other races and alien monsters.
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeSat Jun 04 2011, 06:58

The issue I see is that I'd we use the standard d10 system than y'all stats are too low even for starting characters. My Barkeeper in WFRP2e (d10 system) had WS20. A Wyches should have at least WS30.

Aside from that, what I was thinking was that there would be established bouts, basically I would make enemy fighter X Y and Z. Then we crunch up the results and fluff up the bought. Periodic raids can provide the whole group a chance to work together.
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Urien_Rakarth
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeSat Jun 04 2011, 10:56

I think we should do both. U can choose to fight random GM opponents in the arena, or go PvP.
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dr3dg3
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeSun Jun 05 2011, 22:12

I agree with that proposal. One of my main questions though is if we'll use the character sheet feature on this site and how we could get it to work.
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeSun Jun 05 2011, 22:46

It doesn't seem to be working at the moment. I like how Urien did his sheet. However, I still think stats are far to low. I say we add a +15 to all stats after rolling for them.

Make your character up. Bouts against NPC's can be done over the forum, but PVP should be done in real time, I say over skype. My username is torpedovegas1.

If we get enough people, I right now we have 3 PCs, raids or team bouts can become a possibility.

I'd like to suggest that everyone be form the same Cult, so working together on occasion doesn't seem as weird.

Borrowing some mechanics from FF's d100 system games, we'll have a Toughness and Strenght bonises. These are the first digit of that attribute's value. Say you have T30, then your Toughness Bonus is 3. When taking wounds, before subtracting from your total wounds, subtract from your Toughness Bonus.

For instance, lets say you get stabbed with a kife (lets say it does 1+Str Bonus) and the STR Bonus is 3, so you take 4 points of damage. Your Toughness Bonus is 3, so you would only take 1 Wound.

Weapons:
Knife: 1+Str Bonus
Hellglaive: 3+Str Bonus
Hydra Gauntlet: d6+STR bonus
Shardnet/Impaler:1+Str, drops oppenet's WS by d10
Razirflails:1+Str Bonus, re-roll misses
Power Blade: 3+Str Bonus, ignore armor and toughness

Wyches and Beastmaster start with a Knife. Wyches get a +3 to Toughness Bonus when calculating damage taken in close combat, to represent them dodging.

We need stats for beasts.

Hellions start with their Hellglaives.

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Torpedo Vegas
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeSun Jun 05 2011, 23:03

I'd also like to switch around how we come up with character's stats a bit.

For Wyches:
WS;30+2d10
BS:20+2d10
STR:20+2d10
T:20+2d10
AG:30+2d10
INT:20+2d10
ATTACKS: 2
Wounds:d10+2

Beastmasters:

WS:20+2d10
BS:20+2d10
STR:30+2d10
T:30+2d10 (skyboard bonus included)
AG:30+2d10
INT:20+2d10
ATTACKS: 1
Wounds:d10+2

Hellions:
WS:20+2d10
BS:20+2d10
STR:30+2d10
T:30+2d10 (skyboard bonus included)
AG:30+2d10
INT:20+2d10
ATTACKS:2
Wounds:d10+2


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Urien_Rakarth
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeMon Jun 06 2011, 20:48

OK, I'm fine with putting the stats up. I made some war gear in the original thread, |If u want to check that out.
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Torpedo Vegas
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeTue Jun 07 2011, 06:31

Alright lets do this! As Urien appears to be th eonly one with a workable character, lets get a test run in.

Kuumva the Beastamaster

VS:

Balebryn the Wych

IN

The Spiral Arena

You hear the chearing of crowds above you, as you stand behind a door in a gloomy hallway. The scent of blood is thick in the air, invigorating you. Barbs on the floor bite into your bare feet, sharpening your senses. A cursory check og your equipment reveals you have:

A wychsuit
A knife
Your razorwing, perched on your shoulder.

The door opens, revealing a large arena, a curving staircase rising above the hot sands in a right-ways spinning spiral. Across from you, a lean wych flips unto the stairs and begins running up, shooting at you with her pistol, the shards are missing, for now.

What do you do?
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Urien_Rakarth
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeTue Jun 07 2011, 18:27

I draw my knife and ready myself, and tell my Razorwing to be ready to fly.
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Torpedo Vegas
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeTue Jun 07 2011, 19:42

Still being shot at, you have another move, what do you do?
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Urien_Rakarth
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeTue Jun 07 2011, 21:36

How far know is the Wych?
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Urien_Rakarth
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeTue Jun 07 2011, 21:41

Sorry, got to go, will try to play tomorrow, but maybe can't.
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Torpedo Vegas
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeWed Jun 08 2011, 00:03

The wych is about 20 feet up the stairs in front of you. T
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Urien_Rakarth
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeWed Jun 08 2011, 17:31

I sprint forward till he's a couple of meters away.
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Torpedo Vegas
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeWed Jun 08 2011, 22:58

The Wych takes careful aim and shoots you, a poisoned barb bites into your flesh, wracking your body with pain, you take 2 wounds.
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Todo13
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeThu Jun 09 2011, 01:45

WS;30+2d10
BS:20+2d10
STR:20+2d10
T:20+2d10
AG:30+2d10
INT:20+2d10
ATTACKS: 2
Wounds:d10+2

I'm a wych, but I don't have skype…
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeThu Jun 09 2011, 02:27

Well you don't really need it unless there's a raid, and its free anyways.
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dr3dg3
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeFri Jun 10 2011, 07:32

My participation will unfortunately be limited for now but here's my character I generated:

Sybil (Wych)

WS 42
BS 30
STR 33
T 27
AG 58
INT 35
ATTACKS 2
Wounds 7

RE: Arena RPG 246442_sm-000%2040k%2C%20Dark%20Eldar%20Wych%20Hekatrix%20Bloodbride%20Syren%20Cult%20Of%20The%20Blade%20Denied%20Warhammer%2040


Last edited by dr3dg3 on Wed Jul 13 2011, 08:34; edited 1 time in total
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Urien_Rakarth
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeFri Jun 10 2011, 18:25

Quote :
The Wych takes careful aim and shoots you, a poisoned barb bites into your flesh, wracking your body with pain, you take 2 wounds.


I keep running till I'm one meter, then tell my razor wing to fly into the wych's face, as she's doing this I stab the wych's stomach.
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitimeFri Jun 10 2011, 20:18

The Razorwing slashes her face with its bladed feather, she drops her pistol, it lands at her feet near the stair case edge. You rush the wych and stab her in the stomach, she's down to one wound and dazed, now's the time to get an entertaining kill for the fans.

What do you do?
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RE: Arena RPG Empty
PostSubject: Re: RE: Arena RPG   RE: Arena RPG I_icon_minitime

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