Sky Serpent Adrenalight Junkie
Posts : 2433 Join date : 2011-02-26 Location : Dais Of Administration
| Subject: 1500 Jokaero Army Sat Jun 02 2012, 21:09 | |
| I've wanted to do this since the Jokaero returned, Coteaz and 39 monkeys.
What started as a fun conversation with a friend turned a bit serious, would it work? | |
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CaptainBalroga Sybarite
Posts : 283 Join date : 2012-04-08 Location : Space is the place
| Subject: Re: 1500 Jokaero Army Sun Jun 03 2012, 03:18 | |
| You'll want a transport to keep them safe and give them mobility. Put the monkeys in a Chimera and you're essentially playing 6 scoring Heavy Support choices. Throw in some of those cheap Inquisition guys to maybe soak some wounds...what are those dudes called again?...Lemme check this Codex...oh, yeah, Warrior Acol- AAAHHH!!! ...I saw the Death Cult Assassin listing again...it's painful...why do they even need TWO power weapons or armor FFFFUUUUUUUUU The 15-point bastard of a Bloodbride and a Banshee wouldn't be so bad...IF COTEAZ DIDN'T MAKE THEM TROOPS AND LIFT THE CAP. To effortlessly tie my fury into the topic at hand: playing with Coteaz is always going to be rage-inducing, and probably busted.
Last edited by CaptainBalroga on Sun Jun 03 2012, 08:11; edited 1 time in total | |
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Enfernux Wych
Posts : 823 Join date : 2012-05-31 Location : Hungary, Szeged
| Subject: Re: 1500 Jokaero Army Sun Jun 03 2012, 05:29 | |
| who the hell is Coteaz?? Sorry, dont have an SM dex since 3rd ed | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: 1500 Jokaero Army Sun Jun 03 2012, 08:19 | |
| Coteaz is in the GK dex... he allows you to take any number of henchman warbands as troops... | |
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Enfernux Wych
Posts : 823 Join date : 2012-05-31 Location : Hungary, Szeged
| Subject: Re: 1500 Jokaero Army Sun Jun 03 2012, 13:03 | |
| Invul save on him? 3+? Or is he just a troop choice? I remember a named char that is a troop choice...duno much about them. In fanct i dont even know much of the Space Marines them selves, except those thing i learned when playing Deathwatch rpg Nah, henchmen. They alwayse make good torture material. Well, its sometimes hard, to sacrificed a wytch or two to get a squad of termies down. Ow and i do like paladins, those lumbering monstrocities. How meny wounds? 2? Well, haemonculus wargear usually makes short work of GK. Did you know, that you have to be a psyker to use force weapons? Did you know, the haemonculy posses an item called the Crucible of Maledict? It only works on psykers. And ow...all GK are psykers. Yaaaaay for the long standing tortures of the haemonculi. Love those chaps. Sorry, got a little rpg fealing this day...before i charge the fun/zombie army in to a footguard army. Wish them luck, they will need it against the meat wall! | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: 1500 Jokaero Army Mon Jun 04 2012, 18:01 | |
| Sorry but this army does not use or need psykers... After deployment coteaz is the leats of your worries... | |
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