Posts : 1942 Join date : 2013-02-15 Location : The Warp
Subject: New Hq Types (and remade baron sathonyx) Fri Feb 15 2013, 22:14
I've noticed they have hellion gangs but I think there should be a Hellion Lord
Hellion Lord PT: 85 Composition: 1 Hellion Lord Unit Type: Jump Infantry WARGEAR Hell Glaive Combat Drugs Skyboard Wych Suit
SPECIAL RULES: Night Vision Power from Pain Fleet Hit and Run Independant Character Hellion Lord may have any of the following: Shadow Field - 30PT Haywire Grenades- 5 PT Phantasm Grenade Launcher - 20 PT Ghost Plate Armour - 10 PT Djin Blade - 20 PT BS: 5 S: 3 T: 3 W: 2 I: 7 A: 3 LD: 9 Sv: 5+ WS: 6 May exchange Hell Glaive for : Splinter Piston and Close Combat Weapon
May exchange Splinter Piston and/or Close Combat Weapon for: Blast Pistol - 15 PT Electrocorrosive Whip - 20 PT Agoniser - 15 PT Stun Claw - 5 PT Power Weapon - 5 PT ANY ARMY THAT HAS A HELLION LORD MAKES HELLIONS A TROOP CHOOSE
Baron Sathonyx PT: 105 Composition: 1 (Unique) Unit Type: Jump Infantry Wargear: Shadow Field Wych Suit Hell Glaive Splinter Pistol Phantasm Grenade Launcher Custom Skyboard Bones of the Seer Twilight Shroud
SPECIAL ABILITES Fleet Hit and Run Night Vision Power From Pain Independent Character Master of the Skys Ws: 6 Bs: 6 W: 2 T: 3 I: 6 S: 3 A: 3 Ld: 9 Sv: 5+ ALL HELLIONS IN AN ARMY THAT HAS BARON SATHONYX CAN MOVE AN ADDITION 1D6 INCHES WHEN RUNNING
Last edited by Lord_Alino on Sat Feb 16 2013, 21:53; edited 2 times in total