HQ:
Archon: huskblade, combat drugs, soul-trap, phantasm grenade launcher, shadow field
Haemonculus: power weapon, liquefier gun, shattershard
Elites:
Incubi (9): klaivex, demiklaives, onslaught
Raider: torment grenade launchers, flickerfield
Troops:
Wracks (9): liquefier gun
Raider
Kabalite warriors (10): splinter cannon, sybarite, agoniser
Raider: flickerfield
Kabalite warriors (10): blaster, dark lance
Fast attack:
Reavers (6): 2x heat lance
Heavy support:
Ravager: flickerfield
Voidraven bomber: Flickerfield
1499pts
Fairly simple stuff:
Archon goes with the Incubi and they surge straight at the opponent's biggest shiniest HQ, the Archon huskblades the HQ and gets stronger and the Incubi take care of the unit it's joined to.
Haemonculus goes with Wracks (hence the power weapon instead of agoniser as they'll have furious charge), and they clear out cover and hordes with their liquefiers, and if any storm-shield terminators and the like turn up, the Haemonculus gets them with the shattershard.
Raider Warriors support with splinter weaponry, blaster for tanks and agoniser for assault support.
Foot warriors hold home objectives while putting out anti-tank fire and if need be a few splinter shots.
Reavers, Ravager and Voidraven do the obvious and go for the tanks/big guys. The Reavers can sweep-attack if I need to kill some more dudes.