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 Crucible Bomb

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lelith
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barenone
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PostSubject: Crucible Bomb   Crucible Bomb I_icon_minitimeMon Sep 29 2014, 19:07

Following the rumors (if they are true) You can take a dedicated transport thru the wwp. So drop in and drop the 3d6 s6 bomb in the middle of the enemy troops. I know its probably obvious to do but i figure why not post it anyway.
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Amornar
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeMon Sep 29 2014, 20:56

Until rumors turn into facts as people get the book it will be hard to tell for sure but for right now it sounds to me like this can be combined with a strong unit drop like blasterborn (assuming they still exist) as this seems like an effect not a shooting attack. This means you can drop perfect, melt a high priority armored target and nuke that 3d6. If I'm not mistaken being in a transport would mean the 3d6 would be measured from the hull meaning the raider will hit a larger potential area than someone on foot.

My 2 cents
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barenone
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeMon Sep 29 2014, 21:05

that was the idea, although you write so much more eloquently then i do.
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Amornar
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeMon Sep 29 2014, 21:29

lol no worries, I think the key to the crucible bomb will be less about the crucible and more about comboing it with things that won't be a detriment to the points cost of wasting if for when you roll short or there are no enemy psykers. Using something like blasterborn or allied fire dragons, etc. that greatly benefit from the no scatter and the crucible is an added synergy bonus on top of things. Will be interesting to see how character combinations will factor into this as well when we see the book.
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Sinisterjon
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeTue Sep 30 2014, 07:13

If the crucible is as rumoured it will give the grey nights player I know a massive scare.
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@miral
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeTue Sep 30 2014, 08:19

GK will probably loose their seargents only as before, but more likely. If I recall the ruomrs right it is S6, so it can instakill eldar psykers Smile

not librarians though ...
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Amornar
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeTue Sep 30 2014, 14:20

Also quite useful against guard/inquisition psykers.....pretty sure Coteaz is T3.....
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Sinisterjon
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeTue Sep 30 2014, 15:37

Even if they only lose the sergeant grey knights will lose a lot of power dice if you take out enough of their sergeants however as all GK carry force weapons don't they all count as pyskers?
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Timatron
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeTue Sep 30 2014, 17:19

GK are a 'brotherhood of Psykers', so each unit generates a warp-charge regardless of whether the sarge is alive or not.
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Amornar
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeTue Sep 30 2014, 18:29

I think the question is if everyone takes a hit in the unit so a unit of ten would suffer 10 hits (one each).
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Mr Believer
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeTue Sep 30 2014, 20:30

The rumours for the Crucible are sounding pretty tasty so far. Maybe too tasty, to the point where you almost feel bad taking it against a Jetseer or Daemons list.

Almost.

If the Crucible is an effect, the unit I'd field might look like this:

Archon
WWP

Court of the Archon
Three Medusae

Haemonculus
Crucible

Venom
Extra splinter cannon, whatever field it's allowed to take.

Drop it next to whatever you want to die. Won't work so well against Grey Knights, as I suspect they'll rule that Brotherhood means only one goes bye bye, and won't work for the Seer Council when all the Eldar powergamers start whining and they make them a Brotherhood too, but we can have our fun for now Twisted Evil

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Larndorn
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeThu Oct 02 2014, 23:38

I think adding a Cruible to a Grot/Wraithguard Bomb would be nice, that many Templates (or Wraithcannons of you like those over Scythes) would be a nasty surprise, and of course you know, a nasty, slow, tough assault unit in your opponent's backfield is always appreciated
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Mr Believer
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeThu Oct 02 2014, 23:46

It's also looking like WWPs aren't unique items, so that's just saved the Archon out of that unit. In fact, if that was a fast attack Venom, it's saved everything, and him and his court can come down in a dedicated one, whilst the Haemie goes and picks on psykers by himself in a Venom. How viable that is will depend on how many psykers they have, but you can always stick the Haemie in a Raider with some grots or wracks or something to make him a bit less sacrificial.
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lelith
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeFri Oct 03 2014, 04:17

Considering using Coven Supplement Formation #5.

Haemy+Talos+Cronos deepstrike without scattering next to the enemy psyker (possibly warlord). Hit him with Crucible, prevent his psychic power with Helm of Spite, and then charging.
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darthken239
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeWed Oct 08 2014, 17:00

check the crucible rules, it actually no longer targets the psyker specifically,unless he's on his own.
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barenone
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeWed Oct 08 2014, 17:10

my codex has not come yet so what does it say? I was going to use it on the blasted Eldar and there invis spam, would it work?
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Panic_Puppet
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeWed Oct 08 2014, 17:51

It's all units containing a model with the Psyker/Brotherhood of Psykers/Psychic Pilot special rule within 3d6" take a S6 hit with no saves of any kind. Meaning it's kind of pants against psykers in a unit as a dude in the unit will just sponge the hit, as you can't snipe out the psyker. Best you could hope for is to land it nearest the dude with invisibility and hope he fails a Look Out Sir roll.
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lelith
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeWed Oct 08 2014, 18:10

Yeah I've also read the rule (my previous reply was written before getting the codex). The wargear became even much worse than that in the old codex Sad Though, I'm considering the use of Helm of Spite.
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Calyptra
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeWed Oct 08 2014, 18:41

It's likely to kill *somebody,* even if it's not the psyker. I think that's an improvement on the last version, which had a pretty slender chance of doing anything. I think the question is, how likely is it to kill its points worth of somebodies?
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barenone
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeWed Oct 08 2014, 18:46

but its not worth it for killing a grunt i think, depends on cost, then again you can make it sound like the psyker was taking a hit and hope the opponent doesn't figure it out :p we are de after all. I never told him to pluck the psyker he just assumed he had to take the wound.
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El_Jairo
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeThu Oct 09 2014, 01:46

It is indeed really strange that the Crucible targets units instead of psykers. I hope this gets faq-ed though.
The Helm is looking very nice indeed. If you can pair it with Ld debuffing psykers will be eaten by the warp if they continue attempting to manifest any powers. Thus you don't even need the crucible at all Very Happy

Sadly the armour of misery only works on 6" but if you are WWP in anyway, this doesn't matter. Just make sure you have enough shooting to force morale saves and you don't have to care about that much returning fire.
Sadly the 12" buble of Misery can be denied by psychers because the shooting powers have a better range. So they would just run away. To come think of that, even the Helm will be rather easy to run away from.

So both items only help on the turn they arrive and in CC.
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darthken239
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PostSubject: Re: Crucible Bomb   Crucible Bomb I_icon_minitimeThu Oct 09 2014, 09:30

Yeah it's clear it's supposed to target and hurt psyker's but RAW clearly says no, unless he's on his own.
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