I am trying to get used to all the new armies out there and rules that changed since i last played but after a lot reading and questions I think ive come up with my first try at an army.
1500 pts
CAD DE
HQ
Hammy (SH) (85) goes with the 4 grots in grotesquerie
Troops
10 Warriors, Splinter Cannon in Raider, Splinter racks, Night Shields, Dark Lance (185)
10 Warriors, SC in Raider, SR, NS, DL (185)
Fast Attack
6 Reavers, 2 blasters, 2 cluster caltrops (146)
6 Reavers, 2bl, 2cc (146)
6 Reavers, 2bl, 2cc (146)
Grotesquerie
Hammy (SH) (85)
4 grots (1 aberration) Liquifier gun scissorhand (180)
4 Grots (1 Ab) LG SH (180)
2 Raiders with Aither sails and NS DL (160)
The main idea here is to get my army up the field quickly and to be in there face turn 2. I'll use the DL's on the boats and the blasters on my reavers to pop the high priority armor. As i move forward ill be shooting with some descent fire power coming from my reavers, boats, and warriors in the boats, all while threatening to mop everyone up with my grots. By turn 3 i hope to be wrecking havoc on their entire side of the board. The reavers are my do all unit, they are AT, AI, ranged, and cc so i really want to keep them. I think they work suprisingly well with the grots.
What do you guys think. I am also trying to figure out how to expand this same list to 1850 pts.... I really want to some how fit that hammy, chronos, and tallos formation into this list at 1850. If not i dont know what i would really do to expand my big hitters at 1850. I dont like ravagers much with their increase in points and not being able to shoot 3 shots if i move more than 6 inches. Also, its hard to not feel like that detachment wouldnt be perfect for this army. If you have any ideas on how to get that unit into my 1850 pt list with keeping the majority of my army and ideology that would be great to hear.
Thanks for the comments