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 Tyranid beasts and courts

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Izaeus
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Hellion
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Posts : 44
Join date : 2013-06-10

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PostSubject: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeTue Nov 18 2014, 20:10

Anyone considered or using tyranid models as beasts? Or as ur-ghuls or slyth? Seems to make sense to me as there's plenty of examples in the old and new codexes about capture of tyranids for the arenas. I'm sure with a few goad sticks my archon could press them into service..
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Izaeus
Kabalite Warrior
Izaeus


Posts : 109
Join date : 2014-09-04
Location : Enterprise, Alabama

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeTue Nov 18 2014, 20:31

Before they updated the codex I was going to have flying ripper swarms as ravenwings, gaunts as khymerae and possibly warriors as clawed fiends.
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Hellion
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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeTue Nov 18 2014, 20:38

You could still do that! I've got one odd genestealer I was going to use as an ur ghul.
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Izaeus
Kabalite Warrior
Izaeus


Posts : 109
Join date : 2014-09-04
Location : Enterprise, Alabama

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeTue Nov 18 2014, 20:40

Geneatealers as ur ghuls didn't think of that one, but I'm not sure if I want to use the beast pack anymore (especially since I can use my jet in FA and scourges getting way better)
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeTue Nov 18 2014, 22:03

I attempted a Sslyth conversion using a Ravener as the base but the Ravener model is way too big for that to work convincingly.
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Izaeus
Kabalite Warrior
Izaeus


Posts : 109
Join date : 2014-09-04
Location : Enterprise, Alabama

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeWed Nov 19 2014, 00:05

Use the Ravener, or for a truly monstrous queen use a trygon, as a sslyth broodqueen and then it can double as a talos or cronos.  Then in your backstory you could use that as the reasons why you have lots of sslyth or why you keep rolling the serpentine  drug.
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Rathstar
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Join date : 2012-07-11
Location : UK

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeThu Dec 11 2014, 18:11

Hi,

The ravener tail worked well for the base of my Ssylth conversions:

https://i.servimg.com/u/f39/19/08/33/27/court12.jpg

Female Kabalite warrior bodies, hellion weapons for top torso. and scourge carbines for the lower torso & reaver heads.

Rathstar
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http://rathstarramblings.blogspot.co.uk/
Izaeus
Kabalite Warrior
Izaeus


Posts : 109
Join date : 2014-09-04
Location : Enterprise, Alabama

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeThu Dec 11 2014, 20:22

Do you know if they are taller than a regular sslyth because I was intending on getting one Sslyth model and having three ravener Sslyth, if they are bigger then I'll probably just say they are sslyth modified by haemonculi to be bigger or as special bred by the beat masters.
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Plastikente
Sybarite
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Posts : 373
Join date : 2012-11-15
Location : London

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeThu Dec 11 2014, 21:30

@Rathstar - Really like your Sslyth conversions. Might have to steal that idea at some point...
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Jimsolo
Dracon
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Join date : 2013-10-31
Location : Illinois

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeFri Dec 12 2014, 00:35

I thought bugs would make good Beastpack beasts. I use a swarm of scarabs for a Razorwing flock.
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


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Join date : 2012-04-26
Location : London

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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitimeFri Dec 12 2014, 07:57

I use the original metal ripper swarm models for mine.

Tyranid beasts and courts P1000494
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PostSubject: Re: Tyranid beasts and courts   Tyranid beasts and courts I_icon_minitime

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