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| 1850 TAC for Upcoming Tourney | |
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fioater Slave
Posts : 20 Join date : 2013-09-23
| Subject: 1850 TAC for Upcoming Tourney Thu Nov 20 2014, 00:28 | |
| Hey guys,
I've got a tourney coming up in late January, which I'm working towards and was thinking of taking the below.
HQ: Archon, WWP, Blaster Succubus, Glaive, WWP, Armour of Misery (Warlord) 4 Medusae, Raider, Lance
TROOPS: 5 Warriors, Venom, extra Cannon 5 Warriors, Venom, extra Cannon
ELITES: 5 Incubi, Klaivex, Raider
FAST: 5 Scourges, 4 Heat Lances 5 Scourges, 4 Haywire Blasters
HEAVY: Ravager, 3 Dark Lances Ravager, 3 Dark Lances
Allied Coven Formation #1 Urien 4 Grots, Raider, Lance, Sails 4 Grots, Raider, Lance, Sails
The idea is the archon WWPs in with the heat lance scourges for anti-tank, and the succubus WWPs in with the medusae boat to wipe a high priority infantry. Venoms and Ravagers hold the back field, while the Incubi and Grots move up fast to assist the WWP units, and hopefully get Uriens PfP bubble in range. Haywire Scourges just try to pick off tanks.
I had a run with this yesterday, although at 1500 (took out the incubi, haywire scourges, and archon) and it managed to table a hard eldar tourney army with 3 wraithknights. It got me thinking, do I really need the incubi (I only really included them for TEQ killing and would free up ~170 points), or could I sacrifice them for something more versatile, like blasterborn?
All critique and comments on what I could replace the Incubi with welcome.
-Fioater | |
| | | Unorthodoxy Beating A Different Drummer
Posts : 839 Join date : 2014-03-25 Location : Western Washington
| Subject: Re: 1850 TAC for Upcoming Tourney Thu Nov 20 2014, 21:33 | |
| - fioater wrote:
- Hey guys,
I've got a tourney coming up in late January, which I'm working towards and was thinking of taking the below.
HQ: Archon, WWP, Blaster Succubus, Glaive, WWP, Armour of Misery (Warlord) 4 Medusae, Raider, Lance
TROOPS: 5 Warriors, Venom, extra Cannon 5 Warriors, Venom, extra Cannon
ELITES: 5 Incubi, Klaivex, Raider
FAST: 5 Scourges, 4 Heat Lances 5 Scourges, 4 Haywire Blasters
HEAVY: Ravager, 3 Dark Lances Ravager, 3 Dark Lances
Allied Coven Formation #1 Urien 4 Grots, Raider, Lance, Sails 4 Grots, Raider, Lance, Sails
The idea is the archon WWPs in with the heat lance scourges for anti-tank, and the succubus WWPs in with the medusae boat to wipe a high priority infantry. Venoms and Ravagers hold the back field, while the Incubi and Grots move up fast to assist the WWP units, and hopefully get Uriens PfP bubble in range. Haywire Scourges just try to pick off tanks.
I had a run with this yesterday, although at 1500 (took out the incubi, haywire scourges, and archon) and it managed to table a hard eldar tourney army with 3 wraithknights. It got me thinking, do I really need the incubi (I only really included them for TEQ killing and would free up ~170 points), or could I sacrifice them for something more versatile, like blasterborn?
All critique and comments on what I could replace the Incubi with welcome.
-Fioater Looks really solid. I think a 3 man Incubi unit might free a few more points up for you and not hurt the list effectiveness. | |
| | | fredpower Hellion
Posts : 69 Join date : 2014-06-05 Location : Brazil
| Subject: Re: 1850 TAC for Upcoming Tourney Fri Nov 21 2014, 12:32 | |
| I really like your list i will try it next game i make | |
| | | The_Burning_Eye Trueborn
Posts : 2501 Join date : 2012-01-16 Location : Rutland - UK
| Subject: Re: 1850 TAC for Upcoming Tourney Fri Nov 21 2014, 20:46 | |
| with 170 pts to play with, and at this level I'd probably try and boost the splinter cannons. I'd go with 10 warriors on a raider with dark lance, splinter racks and night shields. two of those (although one raider had been wrecked by then) took down 5 storm shield terminators for me last night. | |
| | | fioater Slave
Posts : 20 Join date : 2013-09-23
| Subject: Re: 1850 TAC for Upcoming Tourney Sat Nov 22 2014, 01:01 | |
| Thanks fredpower, I tried to make it as potent as possible, while still adhering to Australia's harsh comp penalties.
Burning_Eye, I was thinking the same. I think I need to try to squeeze some more splinter firepower in somewhere, as 2 venoms and 8 warriors just doesn't cut it. 10 warriors in a Raider with shields and racks fills the points nicely. I'll give it a shot in my next game, and get my opponent to take some termies(space wolf player) just to be sure.
-Fioater | |
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