| Dark Artisan or CorpseThief Claw | |
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+15Lord Mal Rancid blade Hellstrom Count Adhemar Dyemor Its_Rumble Hannibal.Lictor Cerve Dirtydeeds colinsherlow Klaivex Charondyr sweetbacon Skulnbonz Calyptra masterofstuf 19 posters |
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masterofstuf Slave
Posts : 15 Join date : 2015-03-03
| Subject: Dark Artisan or CorpseThief Claw Thu Mar 26 2015, 19:17 | |
| I am trying to decide which of these formations to use in a 2 detachment/formation 1850 list. The other detachment will be a CAD but I can't decide which formation is better when you will be facing a lot of vehicles in some lists or an all drop pod with lots of melta and flamer | |
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Calyptra Wych
Posts : 802 Join date : 2013-03-25 Location : Boston
| Subject: Re: Dark Artisan or CorpseThief Claw Thu Mar 26 2015, 20:27 | |
| Knowing what you plan on including in that CAD would be helpful.
They're both good formations.
Dark Artisan requires less very expensive models. | |
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Skulnbonz Hekatrix
Posts : 1041 Join date : 2012-07-13 Location : Tampa
| Subject: Re: Dark Artisan or CorpseThief Claw Thu Mar 26 2015, 20:49 | |
| I am running a corpsethief in a tournament this weekend. I will let you know how it goes!
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sweetbacon Wych
Posts : 609 Join date : 2014-02-09
| Subject: Re: Dark Artisan or CorpseThief Claw Thu Mar 26 2015, 21:40 | |
| My first instinct was to say take them both But if you're restricted to two sources and want to run a CAD, then a good solution may be to run 3 x Talos in one Heavy slot and take the DA. Give the Talos HWB or HL so you're still getting AT out of your heavy slot. Move the Talos and the DA up together so they all get the 4+ FNP benefit. If you make the DA your primary, you get the nice re-rolling 1's benefit for all of them as well. Running them together means you're really only one Talos short of the Corpsethief and you get the best of both worlds, so to speak. | |
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Klaivex Charondyr Wych
Posts : 918 Join date : 2014-09-08
| Subject: Re: Dark Artisan or CorpseThief Claw Thu Mar 26 2015, 22:37 | |
| - Quote :
- Running them together means you're really only one Talos short of the Corpsethief and you get the best of both worlds, so to speak.
No you don't as the point of corpsthief is not having a truckload of Taloi but getting them to the front quite fast while scoring additional VP. The heavy slot Talos doesn't do that. Also if you want to synergize the heavy Talos with the Cronos from Dark Artisan this also means that the Dark Artisan does not Deepstrike and has to walk. Thats a lot of points bound in 2 immobile units that will hardly see any combat. | |
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masterofstuf Slave
Posts : 15 Join date : 2015-03-03
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 02:02 | |
| I have 5 talos and 2 cronos | |
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colinsherlow Hekatrix
Posts : 1034 Join date : 2011-11-23 Location : Vancouver BC
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 03:35 | |
| I love the thief. I take with cannon and flesh gauntlets. They destroy Gargantua's, other MCs and damb dear anything they touch. They are fun and scout kicks ass.
What you thinking for the cad?
Archon with blaster and wwp in a boat with blaster born. Kabalites in venoms Two razorwings Scourges
2 ravagers should do you well.
Haven't run the points, but that should fit into an 1850 list | |
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masterofstuf Slave
Posts : 15 Join date : 2015-03-03
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 04:27 | |
| well.. with the DA formation
Dark Artisan Formation Haemonculus WWP, FleshGauntlet, Vexator Mask 125
Talos Chain flails 125 Cronos Spirit Spobe 125
Realspace Raider/CAD Lhamaean Venom w/ splinter cannon 75
K Warriors x5 Blaster, Venom w/ Splinter Cannon 120 K Warriors x5 Blaster, Venom w/ Splinter Cannon 120 K Warriors x5 Blaster, Venom w/ Splinter Cannon 120
Razorwing DL 140 Razorwing DL 140 Scorges 4 haywire 120
Talos x3 Haywire 390 Cronos Spirit probe 125 Ravager 3 DL 125
1850 | |
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masterofstuf Slave
Posts : 15 Join date : 2015-03-03
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 04:27 | |
| with the Corpsethief claw... CorpseThief Claw Talos TL haywire x5, 650
Realspace Raiders/CAD Haemon WWP, hexrifle 115
Warriors x5 Blaster, Venom w/ Splinter Cannon 120 Warriors x5 Blaster, Venom w/ Splinter Cannon 120 Warriors x5 Blaster, Venom 120
Razorwing Jetfighter DL 140 Razorwing Jetfighter DL 140
Wracks Athoclyst w/ Hexrifle 70
Cronos Spirit Probe 125 Ravager 3 DL 125 Ravager 3 DL 125 1850 | |
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Dirtydeeds Hellion
Posts : 70 Join date : 2013-12-10
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 05:14 | |
| I'm considering taking two squads of two Taloi and one Dark Artisan to a tourney later in the month... I like the idea of having multiple tough units that won't die until my Grotesquerie hits the table. | |
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Cerve Hekatrix
Posts : 1272 Join date : 2014-10-05 Location : Ferrara - Emiglia Romagna
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 12:31 | |
| Use both, the Artisan with Portal.
They works pretty well toghether | |
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Hannibal.Lictor Kabalite Warrior
Posts : 111 Join date : 2013-07-29
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 16:28 | |
| CTC is pure win. It's biggest and often unnoted boon is that it's a gigantic bullet magnet. Why is this important? You run DE fool and those dudes don't like being shot. My one issue is the wracks, you can put those points to better use elsewhere. | |
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sweetbacon Wych
Posts : 609 Join date : 2014-02-09
| Subject: Re: Dark Artisan or CorpseThief Claw Fri Mar 27 2015, 18:10 | |
| - Klaivex Charondyr wrote:
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- Quote :
- Running them together means you're really only one Talos short of the Corpsethief and you get the best of both worlds, so to speak.
No you don't as the point of corpsthief is not having a truckload of Taloi but getting them to the front quite fast while scoring additional VP. The heavy slot Talos doesn't do that. Also if you want to synergize the heavy Talos with the Cronos from Dark Artisan this also means that the Dark Artisan does not Deepstrike and has to walk. Thats a lot of points bound in 2 immobile units that will hardly see any combat. I've run this configuration in both Maelstrom and Eternal War games and never had a issue with them being slow or hardly seeing combat. In fact, they usually see a lot of combat and do quite well. With proper deployment and objective placement, they've killed quite a bit, to include IK's. Yes, they don't get the extra VPs that the Corpsethief does, which is a drawback and I recommended taking both if the OP wasn't restricted to two sources and wanted to take a CAD. | |
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masterofstuf Slave
Posts : 15 Join date : 2015-03-03
| Subject: Re: Dark Artisan or CorpseThief Claw Sun Mar 29 2015, 23:49 | |
| I ran the corpsethief claw and it was amazing. Very tough u it. I will admit it was against tyranids but very good unit.
I will try the dark artisan next | |
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Its_Rumble Sybarite
Posts : 481 Join date : 2014-04-04 Location : CA
| Subject: Re: Dark Artisan or CorpseThief Claw Mon Mar 30 2015, 01:30 | |
| Corpsethief Claw formation wins me games. It is a bundle of undeniable destruction. I highly suggest the CCF!!! | |
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Dyemor Hellion
Posts : 42 Join date : 2015-03-31
| Subject: Re: Dark Artisan or CorpseThief Claw Tue Mar 31 2015, 15:24 | |
| - Its_Rumble wrote:
- Corpsethief Claw formation wins me games. It is a bundle of undeniable destruction. I highly suggest the CCF!!!
How do you normally configure the Talos? | |
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colinsherlow Hekatrix
Posts : 1034 Join date : 2011-11-23 Location : Vancouver BC
| Subject: Re: Dark Artisan or CorpseThief Claw Tue Mar 31 2015, 15:58 | |
| I love them as standard (30twin poison shots are great) or I like to add flesh gauntlets. Always wounding on 2s is nice and having insta death on 6s scares lots of MCs and gargantuan and characters. | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Dark Artisan or CorpseThief Claw Tue Mar 31 2015, 16:04 | |
| - colinsherlow wrote:
- I love them as standard (30twin poison shots are great) or I like to add flesh gauntlets. Always wounding on 2s is nice and having insta death on 6s scares lots of MCs and gargantuan and characters.
I think you mean Ichor Injectors, not Flesh Gauntlets. I did some maths and chain flails cause more wounds against anything T7 or less and are cheaper but you do of course lose out on the ID attacks. I'm modelling my CTC with 3 x Chainflails, 2 x Ichor Injectors and 5 x Twin-linked Haywire Blasters (magnetised to swap out for other weapon options). | |
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Dyemor Hellion
Posts : 42 Join date : 2015-03-31
| Subject: Re: Dark Artisan or CorpseThief Claw Tue Mar 31 2015, 16:21 | |
| Does no one bother with the twin linked Liquifier guns? | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Dark Artisan or CorpseThief Claw Tue Mar 31 2015, 16:31 | |
| - Dyemor wrote:
- Does no one bother with the twin linked Liquifier guns?
Not since the 7e codex. One of the worst weapons in the game and you pay (a lot of) extra points for it and lose a close combat attack! | |
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Dyemor Hellion
Posts : 42 Join date : 2015-03-31
| Subject: Re: Dark Artisan or CorpseThief Claw Tue Mar 31 2015, 16:32 | |
| Cool...Ichor or Chains it is then. | |
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colinsherlow Hekatrix
Posts : 1034 Join date : 2011-11-23 Location : Vancouver BC
| Subject: Re: Dark Artisan or CorpseThief Claw Tue Mar 31 2015, 21:29 | |
| Yeah sorry. I mean the injector | |
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Its_Rumble Sybarite
Posts : 481 Join date : 2014-04-04 Location : CA
| Subject: Re: Dark Artisan or CorpseThief Claw Wed Apr 01 2015, 00:23 | |
| I run mine with splinter and Ichor. They can effectively charge vehicles up to 12 to pop them with the number of attacks and usually you can get split charges in. | |
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Hellstrom Wych
Posts : 515 Join date : 2014-11-24 Location : South Central England
| Subject: Re: Dark Artisan or CorpseThief Claw Wed Apr 01 2015, 10:54 | |
| 3 hits glancing on 5's isn't particularly effect imo. Very rare you have to actually be trying to wound AV12 though, as you hit rear armour in close combat. Generally just AV10's. | |
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Its_Rumble Sybarite
Posts : 481 Join date : 2014-04-04 Location : CA
| Subject: Re: Dark Artisan or CorpseThief Claw Wed Apr 01 2015, 18:27 | |
| Well they have 2 close combat weapons and on the charge they would have 5 attacks each. But the whole point of the unit is to take out infantry in CC. Tying to use them as tank busters too I have found out is not wOrth it. | |
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