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 Vect arised... again?

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Cavalier
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urden93
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PostSubject: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 11:36

So skimmed throu Faeit and this catched my eyes maybe but just maybe we will see some spec character goodnes for our Dark kin? http://natfka.blogspot.co.uk/2015/04/asdrubael-vect-codex-demiurg-and-more.html
i hope he comes soon but with CWE around corner im having doubts he wont :/
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Cavash
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 14:25

Interesting. Salt to be taken with it, but if so I will be happy to see the model.
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sweetbacon
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 17:43

I'll be happy to see Vect again, but here's a question for everyone: how many people actually used him in the previous codex? I know he had his fans, and from a fluff perspective I'm happy that it looks like he'll be back, but he was just SO expensive in the last book and I don't think he was that great for his points. Unless he gets a lot better and/or sees a decent price drop, I'm not that excited about his return from an actual game play perspective.
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Klaivex Charondyr
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 19:27

I guess it is more about the model and the fact that we are the only ones without any faction leader in the book.
I do not see Calgar, Abbadon, Creed, Santa Logan or Ghazkhull beeing used a lot either... still not stopping GW from including them in the books and making models.
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The Red King
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 19:33

I loved him. I'd like to see a little more utility from him sure but seizing on a 4+ was a potent tool. His always wounds on a 3+ was nice and my only qualm was the ap3, which is no longer a big deal if you run an archon anyways.

Actually scratch what I said about utility, I'd pay old points cost for him if his shadow field only burned out against ID (or strength 6+ so not as op as it sounds) though hopefully he'd have eternal warrior. Alternatively burning out after 2 failures, or not burning out at all would probably justify the cost as a tank. Or maybe just give him a clone field as well so he doesn't go from 2++ to 5+ ...

Idk wish listing.
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sweetbacon
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 20:33

The Red King wrote:
I loved him. I'd like to see a little more utility from him sure but seizing on a 4+ was a potent tool. His always wounds on a 3+ was nice and my only qualm was the ap3, which is no longer a big deal if you run an archon anyways.

Actually scratch what I said about utility,  I'd pay old points cost for him if his shadow field only burned out against ID (or strength 6+ so not as op as it sounds) though hopefully he'd have eternal warrior.  Alternatively burning out after 2 failures,  or not burning out at all would probably justify the cost as a tank. Or maybe just give him a clone field as well so he doesn't go from 2++ to 5+ ...

Idk wish listing.

Yeah, I agree with this. If he had a Shadowfield that didn't burn out or some ability to re-roll one save per turn/game AND he had an AP2 weapon, then I could stomach paying his old codex cost. But if he's only AP3, then he better give some massive buffs to the rest of the army or else, I fear he'll end up with most of the other 7th edition LOW's on the shelf.
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 20:35

Well we don't actually have a slot for a LoW so who knows.
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Klaivex Charondyr
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 20:40

The Red King wrote:
Well we don't actually have a slot for a LoW so who knows.

As we still can use CAD, we have a slot.
Also "our" LoW is the Eldar Titan.
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urden93
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 20:41

well we shall se what this Codex Craftworlds bring than we shall see whats in stock for darkeldar, i can imagine that they do a Nobility of Commoragh style of supplement with most of removed HQs and a few elite formations but who knows, maybe Vect can be included with formations not just as LoW/HQ
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 05 2015, 23:44

keeping in mind his codex cost was before power weapons needed an ap so it wasnt too expensive for what he was however at ap3 it just wasnt really worth it, still amazing against everything else but suffered whenever he came up against 2+
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeMon Apr 06 2015, 01:22

Still hitting on 3s wounding on 3s regaining wounds, seizing on a 4+ at what was it 240? I'd say he was worth it.
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeMon Apr 06 2015, 03:58

I just want Vect for another cool Dark Eldar model
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeMon Apr 06 2015, 07:37

I just want him so that we're no longer the poor cousins of every other 7th edition army, that can't afford our own Lord of War and have to borrow one from the Craftworlds.
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The_Burning_Eye
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeMon Apr 06 2015, 07:44

Count Adhemar wrote:
I just want him so that we're no longer the poor cousins of every other 7th edition army, that can't afford our own Lord of War and have to borrow one from the Craftworlds.

I second this - and having another playable sc would be cool!
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeMon Apr 06 2015, 12:25

I had seen him used to incredible effect by Frankie from Frontline Gaming. He ran him on foot with a blob of 20 guardians and a farseer and just mashed with him.

Also I'm sure Vect will be coming soon. I'm totally convinced an Eldar/Dark Eldar campaign is right around the corner. I'm expecting a number of special characters/new characters to pop up. They've done it for every army.
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Klaivex Charondyr
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeMon Apr 06 2015, 15:03

Quote :
I'm totally convinced an Eldar/Dark Eldar campaign is right around the corner.

what makes you think so?

We had Valedor "recently" featuring both armies and got nothing out of it.
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeTue Apr 07 2015, 12:23

That was one of those early Apocalypse campaigns which petered out around the end of 6th ed. I actually love a bunch of those Craftworld formations. The mindstrike squadron for the hemlocks is INSANE especially considering the changes to the DE book with armor of misery, the coven freakish spectacle and all the LD debuffs from the Harlie book. Sorry about that tangent.

The main reason I think its gonna happen is they've done campaigns for every faction but Eldar, Dark Eldar, Tau and IG.  But one of the other main reasons I'm convinced its gonna happen is the lack of special characters in the DE book. GW has used the campaigns as a means to introduce new characters and units via the campaign book ala the new meicitic spore, a bunch of new tyranid MC's, Grukk Facerippa, the Space Wolf dude etc and it'd be a perfect platform to re-introduce Vect and possibly Malys. They sure haven't run away from those characters in the fluff as they are mentioned several times in the Harlie book and obviously the DE book.

Basically they've done a campaign for every faction and used that campaign to introduce new units to already established codices and DE/CWE seem like the obvious choice to get one... perhaps vs. Mechanicum as they are always feuding over Eldar relics.
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeTue Apr 07 2015, 12:27

Will keep fingers crossed that Vect is not just a pipe dream.
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeTue Apr 07 2015, 21:37

Vect would be nice. Some new formations would be nicer. Theoretically, all of the weaknesses of the codex (e.g. hellions, wyches) could be mitigated by the addition of some decent formations.
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeTue Apr 07 2015, 22:11

They just need to bring back all the DE special characters and revamp their stats to be competitive in 7th. Not jus drop them because they want to deny another company from making money on characters they refuse to make minis for.
Gw needs to get rid of the shadow field failure trait or make it go to a 3+..
Far as I know it is the only 40 point item in the game that is an invul a d burns out completely on a 1.
The baron.duke an d lady malys were cool IC's.
The codex still needs stuff clarified and the war gear,some weapons,options and the wyches need a damn redo...
Sorry for the jack..
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSat Apr 25 2015, 18:49

The_Burning_Eye wrote:
Count Adhemar wrote:
I just want him so that we're no longer the poor cousins of every other 7th edition army, that can't afford our own Lord of War and have to borrow one from the Craftworlds.

I second this - and having another playable sc would be cool!

I agree... Surely Commorragh has enough devious invention to create a LoW?

Fluff wise, Vect is HARD AS NAILS without wanting to spoil the Path of the Dark Eldar trilogy by Andy Chambers (well worth a read) he's got some pretty phenomenal weapons at his disposal. Being over 9000 years old too surely ranks him up there with a Primarch rather than a Chapter Master?

Perhaps with the new "Living Legends" slot in the brand spanking new Craftworlds codex, we'll get something similar, with Malys, Khromys, Vect etc as characters.... (dreaming here)
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PostSubject: Re: Vect arised... again?   Vect arised... again? I_icon_minitimeSun Apr 26 2015, 13:11

Keep dreaming )))
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