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 8e - Drukhari

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The Red King
Hekatrix
The Red King


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeSun May 21 2017, 15:28

Woah buddy it might be a little way too soon for that don't you think?
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TeenageAngst
Incubi
TeenageAngst


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeSun May 21 2017, 17:11

Well THAT escalated quickly.
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CurstAlchemist
Wych
CurstAlchemist


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeSun May 21 2017, 17:15

I'm not sure what the problem is. All he did was make a real life reference to explain his view on something... Question
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mynamelegend
Kabalite Warrior
mynamelegend


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeSun May 21 2017, 18:14

Could we not casually reference very recent real life terrorist attacks while discussing our cutesy space fantasy game?

Not like, as a hard rule or anything, but just as a sort of "hey, be cool and don't be not cool" thing.
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Eldur
Sybarite
Eldur


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeSun May 21 2017, 23:32

I agree, that was out of place. I know this game talks about killing people, but the sane thing around it is that we (players) know it's just a fantasy, out of the real world where people and living things must be valued above all other things. If we didn't know that then 8th edition becomes irrelevant as a discussion.

Back to topic?

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lessthanjeff
Sybarite
lessthanjeff


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 01:00

Sorry I guess? I agree making a joke about the incident would be too soon, but I was listing it as an illustration of exactly how dangerous vehicles are and not to make light of anything. There was no intent at shock value there and I wouldn't know how to describe other similar events in the past.
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amishprn86
Archon
amishprn86


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 01:59

IDk I didnt think it was offensive. My best friend was killed by someone driving into him (the dude was angry at someone and wanted to take it out on anyone and my friend was just in the way).

Stuff happens, I wouldnt worry to much, I mean we are talking about a game that literally talks about committing genocide..... thats more crazy to me.

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krayd
Hekatrix
krayd


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 03:46

In any case, the point is that vehicles ramming into groups of people can cause a lot of damage, and this is what is being represented by giving vehicles WS, S, and A stats.
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amishprn86
Archon
amishprn86


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 03:51

Also its been said already but i want to say it again.

We might be getting bonus to vehicle to-hits and damage in CC :3
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krayd
Hekatrix
krayd


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 04:44

amishprn86 wrote:
Also its been said already but i want to say it again.

We might be getting bonus to vehicle to-hits and damage in CC  :3

Well, I think that the starweaver stats are a good indicator of how venoms are going to look, and they have pretty good cc stats, for vehicles (WS 3+ S5 A3). I imagine that the chainsnares will improve on that in some way.
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amishprn86
Archon
amishprn86


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 04:46

krayd wrote:
amishprn86 wrote:
Also its been said already but i want to say it again.

We might be getting bonus to vehicle to-hits and damage in CC  :3

Well, I think that the starweaver stats are a good indicator of how venoms are going to look, and they have pretty good cc stats, for vehicles (WS 3+ S5 A3). I imagine that the chainsnares will improve on that in some way.

That what i'm talking about the upgrades, Chain Snares and Shock Prows.

If they Call Shock Prows just Prows and gives us +1 Toughness that be cool too Smile
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krayd
Hekatrix
krayd


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 04:48

It always kinda annoyed me that the normal raider prows didn't do anything - I mean, they look pretty deadly to me.
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Painjunky
Wych
Painjunky


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 06:57

I'm guessing chain snares, shock prows and other assorted nasty, sharp things will exist in some form and buff the CC power of our skimmers.

They should be pretty bad ass.
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lessthanjeff
Sybarite
lessthanjeff


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 11:21

I also like the pistols shooting from transports part. It's going to make corsairs pretty nasty if they continue to dual wield two pistol types.
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 11:47

krayd wrote:
amishprn86 wrote:
Also its been said already but i want to say it again.

We might be getting bonus to vehicle to-hits and damage in CC  :3

Well, I think that the starweaver stats are a good indicator of how venoms are going to look, and they have pretty good cc stats, for vehicles (WS 3+ S5 A3). I imagine that the chainsnares will improve on that in some way.

I think the 'defensive' stats (T, W, Sv) of the Starweaver will probably be fairly close to Venom stats but I wouldn't bet on getting their Attacks, WS etc as that is said to be representing the skill of the occupants, not the vehicle itself.
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Hen Tai, the tentacle guy
Sybarite
Hen Tai, the tentacle guy


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 11:53

On a different note: has anyone seen this? https://www.frontlinegaming.org/2017/05/19/signals-from-the-frontline-533-newhammer-drukhari-revealed/
Reece goes into more detail about how we fare in 8th.
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CptMetal
Dracon
CptMetal


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 15:04

I read it but it's not very informative. No additional information. But it seems he wanted to react to all that negativity coming from the true kin community.

So let's just trust him until we see more of it.
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Barrywise
Wych
Barrywise


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 17:22

Just remember the wise words of Syndrome from The Incredibles: "If everyone is super, then nobody is super."
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lessthanjeff
Sybarite
lessthanjeff


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 17:48

I know our vehicles will be fairly flimsy (and will probably go up in cost if you look at the starweaver for a comparison), but I'm hoping we'll have shadowfields for a 5++ on everything and that night shields will confer a -1 to hit against us. I'll be far less scared of the mid strength weapons tau, eldar, and battle companies used to bring if so.

I saw a lot of the negative reactions to the preview article, but I'm finding that out of all my armies my Dark Eldar are probably the ones I'm most looking forward to playing again. It feels like we can finally take advantage of our high speed this time around instead of being hindered by generic vehicle rules.
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The Shredder
Trueborn
The Shredder


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 17:59

Something I'm wondering is how survivable our characters will be in 8th.

I'm concerned that their inherent fragility will make theme exceptionally vulnerable to snipers.
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lessthanjeff
Sybarite
lessthanjeff


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 18:11

That's true, we'll probably have to keep them safely locked in combats or in vehicles if people start spamming snipers. Most of the damage I've computed from snipers seems fairly lackluster so far (seems like they lost rending?), but they could be hiding other important rules that will help output. Hopefully people will be taking more balanced lists in 8e anyways though and snipers will only show up in enough numbers to deal with 1 or 2 characters throughout the game.
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krayd
Hekatrix
krayd


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 18:12

The Shredder wrote:
Something I'm wondering is how survivable our characters will be in 8th.

I'm concerned that their inherent fragility will make theme exceptionally vulnerable to snipers.

Maybe, but it doesn't look like they're going to get insta-gibbed by S6 shots anymore, as ID seems to be gone.
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CurstAlchemist
Wych
CurstAlchemist


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 18:12

I'm also curious to find out more about our army. I can see the Court of the Archon being our command squad to protect our HQs but it will be odd to have a Haemonculi being protected by the Court. Unlike things like a command squad, fluff wise the Court is tied directly to the Archon.

Maybe Wracks can act as a bodyguard for Haemonculi, while Blood Brides act as one as for the Succubus. Or maybe, being Mercenaries Incubi will be a bodyguard unit for any HQ.

All of this is nothing but baseless speculation on my part of course.
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amishprn86
Archon
amishprn86


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 18:28

Also remember that alot more weapon have D3 and D6 wounds Sad so those same weapons can still 1 shot us and new weapons now can too, like Flamers...... We are weaker over all in the IC area.

But the new PfP is (IMO) Much better, we always get a 6 roll to negate the wound roll, and the fact that we have Court (Hopefully other HQ's can take them now).
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TeenageAngst
Incubi
TeenageAngst


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PostSubject: Re: 8e - Drukhari   8e - Drukhari - Page 8 I_icon_minitimeMon May 22 2017, 18:30

Quote :
Reece goes into more detail about how we fare in 8th.

If this edition is bad, if literally anything is wrong, I'm going to place the blame squarely where it belongs. No, not on GW, on Reese. He was our representative, he was our voice, and what we get shall be purely the fruit of his labor, no more and no less. That west coast schmuck is walking into a swarm of angry bees that is due to last at least a couple years.
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