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 1500 pts tournament

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Tenant
Slave
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Join date : 2011-11-20

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PostSubject: 1500 pts tournament   1500 pts tournament I_icon_minitimeSun Nov 20 2011, 12:15

Hey guys and girls

The army is build around the units I really like both look and stats wise.
Is not optimized for mech spam but I'll take my chances Wink

The plan is to send reavers and scourges down the flanks and the Talos straight down the middel hoping for some bulletmagnet here! The Ravager and Razorwing try to lay back and take out transport if thats not around the medium/heavy infantry. The trueborn stay in cover and does what they do best!
The wyches and Sub try to get in cc as fast as possible. Kabalites for object holding etc. And here's the list.

Subbucus with Agoniser*
Cost:85

2x3 Kabalite Trueborn w/ 2 Dark Lances
Cost:86/172

9 Wyches 1 Hekatrix with Agoniser in Raider*
Cost:180

2x10 Kabalite Warrior w/ 1 Splinter Cannon in Raider
Cost:160/320

5 Scourges 2 w/ Blaster
Cost:140

6 Reavers 2 w/ Blaster
Cost:162

Ravager w/ Flickerfield and Night Shields
Cost:125

Razorwing Jetfighter w/ Splinter Cannon Flickerfield and Night Shields
Cost:175

Talos Pain Engine w/ Twin-Linked Haywire Blaster and Chain-Flails
Cost:115

Total: 1474

So guys and girls let me hear your words of wisdom!

Thanks
Tenant


Last edited by Tenant on Mon Nov 21 2011, 14:40; edited 2 times in total (Reason for editing : Messed up the Talos)
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Kesharq
Kabalite Warrior
Kesharq


Posts : 129
Join date : 2011-09-30
Location : Germany

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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeSun Nov 20 2011, 13:46

Tenant wrote:

2x10 Kabalite Warrior w/ 1 Dark Lance in Raider
Cost:175/350

5 Scourges 2 w/ Splinter Cannon
Cost:130


I'd equip my Warriors with the SC's and give the Scourges Haywire/Blaster/Heatlances. Gives your Warriors more mobility and they are able to shoot out of the Raider while moving in it.

Tenant wrote:

Talos Pain Engine w/ Twin-Linked Haywire Blaster, Twin-Linked Liquifier Gun and Chain-Flails
Cost:120
I think that combo is illegal. Tha Talos has one CCW. You are able to change it to Liquifier or Chainflails - but not both.


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Thor665
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Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeSun Nov 20 2011, 14:37

Tenant wrote:
So guys and girls let me hear your words of wisdom!
1. You open with admitting the list is about fielding things you like so...what type of advice are you hoping for?

2. Kesharq is correct about your Talos load-out being wonky.
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Tenant
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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeSun Nov 20 2011, 15:49

Hey thanks for the answers Smile

@ Kesharq They reason why I gave the kabalites dark lance was because they often are gonna stay at objects and then the dark lance could come in use, and the Scourges got the Splinter cannon to go infantry. But I guess is not a bad idead to give kabalite splinter cannons and then the Scourges blasters so they still have mobility?

My bad with the Talos pain engine the liq. gun will go, should I give the Hekatrix a Phantasm grenade launcher instead?

@Thor665 Can see your point how it would seem weird but it was more like weapon loadouts, unit composition etc. Smile


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Kesharq
Kabalite Warrior
Kesharq


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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeMon Nov 21 2011, 08:12

Tenant wrote:


My bad with the Talos pain engine the liq. gun will go, should I give the Hekatrix a Phantasm grenade launcher instead?

buy Shardnet/Impaler instead - the PGL is minus 1 attack if charged, but:

1. you will (nearly) always strike first due to your initiative, thus reducing the amount of incoming attacks
2. Shardnet/Impaler works in every round of combat, even if you are charging
3. You are not supposed to get charged - it is you that jumps your enemy right in the face (insert dramatic speech here Smile )


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Thor665
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Thor665


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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeMon Nov 21 2011, 13:40

Also, the PGL is just expensive for what it does for Wyches. Though, I'd probably take FFs on more vehicles before I invested in Wych Weapons, personally.
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Tenant
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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeMon Nov 21 2011, 14:52

So I edit the list in the top Smile

I did some changes, I read up on some stuff and decided to equip both the Reavers and Scourges with Blasters for more survivalbility. And the kabalite warriors splinter cannon for all out infantry fire power.

But the PLG is good if I assault people in cover right? Or did I got something wrong here...

Anyway I removed it and now im left with 25pts im thinking either to give all the wyches and Sub haywire nades or Shardnet/Impaler and a Dark Lance in one of the Kabalite warrior squad?

The FFs on the raiders are not a bad idea, the only problem I see is that they need to get forward, so the chance for it to save the boat is very slim i would say.

And thanks for the help and input guys!! Smile
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Kesharq
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Kesharq


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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeMon Nov 21 2011, 14:55

the Wyches already have plasmagrenades - so the PGL gives them just a bonus when they get assaulted
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Tenant
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PostSubject: Re: 1500 pts tournament   1500 pts tournament I_icon_minitimeMon Nov 21 2011, 16:16

Yeah found it in the rulebook, at first I thought plasma nades was like a weak melta bomb and that the haywire nades was in sort an upgrade Smile silly me

But I think I'll go with haywire for sub and wyches good for dreadnoughts Smile
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