| Confused about Wych weapons | |
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+3Squidmaster Count Adhemar Stea1k 7 posters |
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Stea1k Hellion
Posts : 45 Join date : 2017-11-13
| Subject: Confused about Wych weapons Sat Mar 27 2021, 21:56 | |
| As the title/descriptions suggest I'm just confused about the wych equipment options.
the datasheet says:
If this unit contains 10 or more models:
1 wych's splinter pistols and hekatarii blade can be replaced with 1 hydra gauntlets. 1 wych's splinter pistols and hekatarii blade can be replaced with 1 Razor Flails. 1 wych's splinter pistols and hekatarii blade can be replaced with 1 Shardnet and impaler.
If this unit contains 20 models:
1 wych's splinter pistols and hekatarii blade can be replaced with 1 hydra gauntlets. 1 wych's splinter pistols and hekatarii blade can be replaced with 1 Razor Flails. 1 wych's splinter pistols and hekatarii blade can be replaced with 1 Shardnet and impaler.
Does this mean that:
A: up to 3 wyches per 10 can be equiped with special weapons, but all 3 need to be different. -or- B: 1 Wych can be equipped with 1 of 3 special weapons per 10 models in a unit.
For both cases (A) and (B), this feels redundant and/or poorly phrased. By RAW, both sections are saying the same thing. If you wanted to take a more conservative approach, you could even argue that they both mean that only 1 wych out of any unit of 10+ gets a special weapon to replace their blade and pistol (although I doubt that that is what is intended).
I suspect that (A) is correct based on the phrasing for other units in the codex, but I'm curious if anyone has any further thoughts or information. | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Confused about Wych weapons Sun Mar 28 2021, 00:28 | |
| Option A - it's not listed as 'OR' so you can do any/all of them. | |
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Squidmaster Klaivex
Posts : 2225 Join date : 2013-12-18 Location : Hampshire, England
| Subject: Re: Confused about Wych weapons Sun Mar 28 2021, 10:04 | |
| I agree with the Count. There's no "or", so you get all of those as seperate options. "One can replace, AND another can replace, etc." | |
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Stea1k Hellion
Posts : 45 Join date : 2017-11-13
| Subject: Re: Confused about Wych weapons Sun Mar 28 2021, 18:53 | |
| I had not thought about the missing 'or'. That makes more sense. | |
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fisheyes Klaivex
Posts : 2150 Join date : 2016-02-18
| Subject: Re: Confused about Wych weapons Sun Mar 28 2021, 19:50 | |
| I guess the intent was to make it impossible to tailor the unit to a specific role? Luckily all the options are good Shard net and Impaler is my favorite so far (D2 damage FTW!), what are you guys seeing? | |
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Stea1k Hellion
Posts : 45 Join date : 2017-11-13
| Subject: Re: Confused about Wych weapons Mon Apr 05 2021, 06:55 | |
| It feels heavy handed to me, but I suppose they may have wanted to avoid a 10 man unit of bloodbrides with x3 razor flails or impalers. That kind of output would be spicy on blade artist rolls at an additional -3 ap. | |
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sekac Wych
Posts : 744 Join date : 2017-06-03
| Subject: Re: Confused about Wych weapons Mon Apr 05 2021, 13:53 | |
| - fisheyes wrote:
- I guess the intent was to make it impossible to tailor the unit to a specific role? Luckily all the options are good
Shard net and Impaler is my favorite so far (D2 damage FTW!), what are you guys seeing? I think this was one of the more random "fit the datasheet to the content in the box" scenarios. Each box of wyches comes with 1 of each. But kabalite warriors, wracks, and scourges don't match this philosophy, though, so who knows. | |
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harlokin Kabalite Warrior
Posts : 142 Join date : 2013-07-24 Location : London
| Subject: Re: Confused about Wych weapons Mon Apr 05 2021, 15:47 | |
| I must admit that I don't mind the Wych loadout, to me it gives them more of a gladiatorial (rather than regimented) look if there is a selection of each of the weapons....but I do accept that it's not to everyone's tastes and may be a bit of a pain in practice. | |
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fisheyes Klaivex
Posts : 2150 Join date : 2016-02-18
| Subject: Re: Confused about Wych weapons Mon Apr 05 2021, 16:27 | |
| Honestly, the basic weapons on them are now pretty good so long as you get to S4 with drugs/Cult abilities. Have not run any special weapons in them yet, those few spare points just seem better on Raider upgrades like Chain Snares/Grisly Trophies/PGL | |
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stoni42 Slave
Posts : 5 Join date : 2012-12-03
| Subject: Re: Confused about Wych weapons Mon Apr 05 2021, 21:17 | |
| My take (has to face realspace though):
- Razorflails give you an "extra" Wych for half the points that does not take space in a transport. - Shardnet increases the chance to keep the girls in combat, Impaler D2 is a great bonus. - I don't mind the Knives though <shrug>.
Bye, Stoni | |
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Stea1k Hellion
Posts : 45 Join date : 2017-11-13
| Subject: Re: Confused about Wych weapons Tue Apr 06 2021, 01:44 | |
| I haven't had an opportunity to really test yet, but I'm considering only using the impalers like in 8th ed on the troops and using a razorflail on a CoS succubus (12+ attacks with precision blows sounds like fun). | |
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| Confused about Wych weapons | |
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