Archons, I’m in need of your wisdom and cunning.
Tomorrow I have a 1000pt three way match play game against Tyranids and Thousand sons. Predominantly an intro exercise for the TS player. I’m going relatively fluffy but any advise would be great in terms of tactics and actually mainly secondaries as I always struggle choosing the most relative ones. I’ve gone for First Strike, raise the banner high and bring it down. My idea was to rush two objectives out of 5 hold and raise banners with infantry, hit from distance to weaken the opposition and when sufficiently depleted start taking additional objectives. Any advice is appreciated. Find lists below;
Obsidian
Drukhari - Incursion - Eternal War ( 8CP - 998PT - 2PT )
Drukhari Patrol Detachment ( 0CP - 998PT )
SUB-FACTION: Kabal of the Obsidian Rose
HQ
WARLORD: Archon (70)
TRAITS: Soul Thirst
RELICS: The Djin Blade
TROOPS
Kabalite Warriors (40)
4x Kabalite Warrior
1x Sybarite
Kabalite Warriors (88)
10x Kabalite Warrior
1x Sybarite
Kabalite Warriors (88)
10x Kabalite Warrior
1x Sybarite
ELITES
Court of the Archon (72)
4x Sslyth
HEAVY SUPPORT
Ravager (140)
Ravager (140)
DEDICATED TRANSPORT
Raider (95) Splinter racks
Raider (95) Splinter racks
Venom (85) Splinter cannon
Venom (85) Splinter cannon
Total Command Points: 0/8
Reinforcement Points: 2
Total Points: 998/1000
tyrant for James
Tyranids - Incursion - Grand Tournament ( 5CP - 997PT - 3PT )
Tyranids Battalion Detachment ( 3CP - 997PT )
SUB-FACTION: Jormungandr
HQ
Neurothrope (95)
PSYCHIC POWERS: Psychic Scream
RELICS: Resonance Barb
WARLORD: Tyranid Prime (79)
TRAITS: Dynamic Camouflage
RELICS: The Norn Crown
STRATAGEMS: Bounty of the Hive Fleet
TROOPS
Genestealers (195)
13x Genestealers
Termagants (190)
10x Termagant
20x Termagant: Devourer
Tyranid Warriors (63)
3x Tyranid Warrior
ELITES
Hive Guard (135)
3x Hive Guard
HEAVY SUPPORT
Screamer-killers (120)
Screamer-killers (120)
STRATAGEMS
Bounty of the Hive Fleet (1-3CP)
Total Command Points: 4/9
Reinforcement Points: 3
Total Points: 997/1000
++ Patrol Detachment 0CP (Chaos - Thousand Sons) [56 PL, 4CP, 999pts] ++
+ Configuration +
Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points)
Cults of the Legion: Cult of Magic
Detachment Command Cost
+ Stratagems +
Relics of the Thousand Sons (1 Relic) [-1CP]
+ HQ +
Daemon Prince of Tzeentch [10 PL, 200pts]: Arcane Focus, Death Hex, Devastating Sorcery, Infernal Gateway, Malefic talon, Warlord, Wings
Sorcerer in Terminator Armour [6 PL, -1CP, 118pts]: 6. High Magister, Diabolic Strength, Familiar, Inferno Combi-bolter, Magister, Prescience
+ Troops +
Rubric Marines [18 PL, 250pts]
. Aspiring Sorcerer: Inferno Bolt Pistol, Temporal Manipulation
. 7x Rubric Marine w/ Inferno Boltgun: 7x Inferno boltgun
. Rubric Marine w/ Soulreaper cannon: Soulreaper cannon
. 3x Rubric Marine w/ Warpflamer: 3x Warpflamer
Tzaangors [4 PL, 90pts]
. Twistbray: Tzaangor blades
. 9x Tzaangor w/ Tzaangor blades: 9x Tzaangor blades
+ Fast Attack +
Chaos Spawn [2 PL, 46pts]
. 2x Chaos Spawn: 2x Hideous mutations
+ Heavy Support +
Defiler [9 PL, 140pts]: Defiler scourge, Reaper autocannon
Forgefiend [7 PL, 155pts]: 2x Hades autocannons, Ectoplasma cannon
++ Total: [56 PL, 4CP, 999pts] ++
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